Editing Impossible Pack

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{{NSMB2 pack infobox
{{NSMB2 pack infobox
|image=[[File:NSMB2coinrushicon6.png]]
|image=[[File:NSMB2coinrushicon6.png]]
|release={{release|USA|December 20, 2012|Europe|December 20, 2012|Japan|December 21, 2012|Australia|December 21, 2012|South Korea|January 9, 2013|HK|June 28, 2013<ref>{{cite|author=Nintendo|language=zh-hant|url=www.nintendo.com.hk/3ds/eshop/downloadtable.html|title=能夠下載的軟體|publisher=Nintendo of HK|accessdate=June 30, 2024}}</ref>}}
|release={{release|USA|December 20, 2012|Europe|December 20, 2012|Japan|December 21, 2012|Australia|December 21, 2012|South Korea|January 9, 2013|HK|June 28, 2013<ref>Nintendo. [http://www.nintendo.com.hk/3ds/eshop/downloadtable.html 能夠下載的軟體]. ''Nintendo''. Retrieved April 17, 2017.</ref>}}
|difficulty=DANGER!
|difficulty=DANGER!
|target=100 coins
|target=100 coins
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}}
}}
The '''Impossible Pack''' is the tenth and final downloadable course pack for the [[Coin Rush]] mode of ''[[New Super Mario Bros. 2]]'', released along with the [[Mystery Adventures Pack]] on December 20, 2012. The difficulty rating is labeled "DANGER!" (the official website lists the difficulty as five stars) and the icon depicts [[Dry Bowser]]'s emblem on a red and black-striped background. The courses are centered around challenging the player, even more so than the [[Nerve-Wrack Pack]]. Unlike any other courses in the game, there are no coins in any of the courses in this pack, and [[Star Coin]]s are absent as well; players can only earn coins based upon the time remaining at the end of each stage, hence the 100 coin target. The courses also contain no power-ups; if the player has the [[Gold Flower]] in their inventory at the start, they cannot use it at any point. Additionally, at the beginning of each stage is a green [[+ Clock]] barred by several blocks, which only disappear when not playing as [[White Raccoon Mario]].
The '''Impossible Pack''' is the tenth and final downloadable course pack for the [[Coin Rush]] mode of ''[[New Super Mario Bros. 2]]'', released along with the [[Mystery Adventures Pack]] on December 20, 2012. The difficulty rating is labeled "DANGER!" (the official website lists the difficulty as five stars) and the icon depicts [[Dry Bowser]]'s emblem on a red and black-striped background. The courses are centered around challenging the player, even more so than the [[Nerve-Wrack Pack]]. Unlike any other courses in the game, there are no coins in any of the courses in this pack, and [[Star Coin]]s are absent as well; players can only earn coins based upon the time remaining at the end of each stage, hence the 100 coin target. The courses also contain no power-ups; if the player has the [[Gold Flower]] in their inventory at the start, they cannot use it at any point. Additionally, at the beginning of each stage is a green [[+ Clock]] barred by several blocks, which only disappear when not playing as [[White Raccoon Mario]].
 
{{br|right|toc=1}}
==Levels==
==Levels==
{{content description
{| style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|name1=[[First Course (Impossible Pack)|First Course]]
|-style="background: #ABC;"
|image1=[[File:NSMB2 Impossible Pack Level 1.png|200px]]
!width="5%"|Level
|description1=A beach level with an underwater section, followed by a sky section, which both feature various enemies that must be avoided.
!width="1%"|Preview
|name2=[[Second Course (Impossible Pack)|Second Course]]
!width="20%"|Description
|image2=[[File:NSMB2 Impossible Pack Level 2.png|200px]]
|-
|description2=An outside tower level in a mountain area at sunset with many [[Fire Bar]]s and rotating platforms.
|[[First Course (Impossible Pack)|First Course]]
|name3=[[Third Course (Impossible Pack)|Third Course]]
|[[File:NSMB2 Impossible Pack Level 1.png|200px]]
|image3=[[File:NSMB2 Impossible Pack Level 3.png|200px]]
|A beach level with an underwater section, followed by a sky section, which both feature various enemies that must be avoided.
|description3=A castle level with rising and falling [[Poison (obstacle)|poison]].
|-
}}
|[[Second Course (Impossible Pack)|Second Course]]
|[[File:NSMB2 Impossible Pack Level 2.png|200px]]
|An outside tower level in a mountain area at sunset with many [[Fire Bar]]s and rotating platforms.
|-
|[[Third Course (Impossible Pack)|Third Course]]
|[[File:NSMB2 Impossible Pack Level 3.png|200px]]
|A castle level with rising and falling [[Poison (obstacle)|poison]].
|}
{{br}}


==Profiles==
==Profiles==
===''New Super Mario Bros. 2''===
===''New Super Mario Bros. 2''===
{{multilang profile
*'''North American Website bio:'''
|type=website
**''"The highest difficulty ever in Mario history! This course pack is exclusively for expert Mario game fans. You can only get coins based on your time."''
|EngA=<nowiki/>
**''"There are no coins, no power-up items, and no stock items. EXTREMELY difficult!"''
*''The highest difficulty ever in Mario history! This course pack is exclusively for expert Mario game fans. You can only get coins based on your time.
*''There are no coins, no power-up items, and no stock items. EXTREMELY difficult!
}}


==Names in other languages==
==Names in other languages==
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|GerM=Neck & Leg Fracture ("break a leg")
|GerM=Neck & Leg Fracture ("break a leg")
|Ita=SovruMario
|Ita=SovruMario
|ItaM=SuperMario; from ''sovraumano'' ("superhuman effort") and "Mario"
|ItaM=SuperMario; from "sovraumano" (superhuman effort) and "Mario"
|PorE=Prova de Fogo
|PorE=Prova de Fogo
|PorEM=Fireproof
|PorEM=Fireproof

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