Editing Jump! Jump! Jump! (level)

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{{new subject}}
{{level infobox
{{level infobox
|title=Jump! Jump! Jump!
|title=Jump! Jump! Jump!
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|before_alt=
|before_alt=
|before=[[Condarts Away!|<<]]
|before=[[Condarts Away!|<<]]
|after=[[Expert Badge Challenge Spring Feet I|>>]]
|after=[[Spring Feet I|>>]]
|secret=
|secret=
}}
}}
'''Jump! Jump! Jump!''' is a course in [[Fluff-Puff Peaks]] in ''[[Super Mario Bros. Wonder]]''. It has a difficulty of four stars and contains two [[Wonder Seed]]s. It is unlocked by beating [[Condarts Away!]], and its own completion unlocks [[Expert Badge Challenge Spring Feet I]].
'''Jump! Jump! Jump!''' is a course in [[Fluff-Puff Peaks]] in ''[[Super Mario Bros. Wonder]]''. It has a difficulty of four stars and contains two [[Wonder Seed]]s. It is unlocked by beating [[Condarts Away!]], and its own completion unlocks Expert Badge Challenge [[Spring Feet I]].


==Layout==
==Layout==
Right at the start of the level, the player finds themselves atop a small snowy cliff, with a [[Wonder Flower]] right in front of them. Touching it will create colorful [[Dotted-Line Block]]s throughout the whole stage and trigger a musical [[Wonder Effect]]; the Dotted-Line Blocks will turn on and off in time with the music, creating a temporary bridge that slowly moves forward across the large pit. [[Coin]]s and [[flower coin]]s also appear in time with the music, guiding the path forward.  
Right at the start of the level, the player finds themselves atop a small snowy cliff, with a [[Wonder Flower]] right in front of them. Touching it will create colorful [[Dotted-Line Block]]s throughout the whole stage and trigger a musical [[Wonder Effect]]; the Dotted-Line Blocks will turn on and off in time with the music, creating a temporary bridge that slowly moves forward across the large pit. [[Coin]]s and [[flower coin]]s also appear in time with the music, guiding the path forward.  


The course's difficulty derives from two factors: the Wonder Effect's 50-second timer, and the music (and the Dotted-Line Blocks) slowly increasing in tempo. As the player progresses through the stage, the gaps between platforms widen and the platforms themselves get smaller and smaller. At the end of the level, an arc of appearing [[coin]]s prompt the player to jump for the Wonder Seed. Right after that is a staircase made of [[Hard Block]]s leading to the [[Goal Pole]].
The course's difficulty derives from two factors: the Wonder Effect's 50-second timer, and the music (and the Dotted-Line Blocks) slowly increasing in tempo. As the player progresses through the stage, the gaps between platforms widen and the platforms themselves get smaller and smaller. At the end of the level, an arc of appearing [[coin]]s prompt the player to jump for the Wonder Seed. Right after that is a staircase made of [[Hard Block]]s leading to the [[Goal Pole]], where a [[Poplin]] will reward them with the second Wonder Seed.


==10-flower coins==
==10-flower coins==
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*'''10-flower coin 2''': Above the fourth cyan Dotted-Line Block platform.
*'''10-flower coin 2''': Above the fourth cyan Dotted-Line Block platform.
*'''10-flower coin 3''': Floating right before the fifth cyan Dotted-Line Block platform.
*'''10-flower coin 3''': Floating right before the fifth cyan Dotted-Line Block platform.
<gallery>
SMBW Jump! Jump! Jump! first 10-flower coin.jpg|First 10-flower coin
SMBW Jump! Jump! Jump! second 10-flower coin.jpg|Second 10-flower coin
SMBW Jump! Jump! Jump! third 10-flower coin.jpg|Third 10-flower coin
</gallery>


==Hidden goal==
==Hidden goal==
If the player falls off the course at any time, they will end up in an area below the course, with a [[Goal Pole (secret)|hidden goal]] and an identical Hard Block staircase as the main level's Goal Pole. However, there is no [[fortress]] or Poplin house, so the player will not obtain a Wonder Seed, and clearing the level this way will not unlock [[Expert Badge Challenge Spring Feet I]]. Also, the text from "clearing" this course says "Course... clear?". There is also a yellow [[Warp Pipe]] in this area that will take the player back to the beginning of the level.
If the player falls off the course at any time, they will end up in an area below the course, with a [[Goal Pole (secret)|hidden goal]] and an identical Hard Block staircase as the main level's Goal Pole. However, there is no Poplin house, so the player will not obtain a Wonder Seed, and clearing the level this way will not unlock Expert Badge Challenge [[Spring Feet I]]. There is also a yellow [[Warp Pipe]] in this area that will take the player back to the beginning of the level.


==Talking Flower quotes==
==[[Talking Flower]] quotes==
*"''Yay!''" (right before the Goal Pole staircase)
*"''Yay!''" (said by the flowers right before the Goal Pole staircase)
*"''What?!''" (in the area below the stage)
*"''What?!''" (said by a flower in the area below the stage)
**"''Where'd you come from?!''"
**"''Where'd you come from?!''" (said by the same flower)


== Gallery ==
== Gallery ==
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|ChiSR=Lái! Tiǎozhànba! Jiézòu Tiàoyuè!
|ChiSR=Lái! Tiǎozhànba! Jiézòu Tiàoyuè!
|ChiSM=Let's! Challenge! Rhythm Jumping!
|ChiSM=Let's! Challenge! Rhythm Jumping!
|ChiT=來! 挑戰吧! 節奏跳躍!
|ChiTR=Lái! Tiǎozhànba! Jiézòu Tiàoyuè!
|ChiTM=Let's! Challenge! Rhythm Jumping!
|Dut=Ritmisch springen
|DutM=Rhythmic jumping
|Fre=Sauts et rythme
|FreM=Jumps and rhythm
|Ger=Das perfekte Timing
|Ger=Das perfekte Timing
|GerM=The perfect Timing
|GerM=The perfect Timing
|Ita=Salta! Salta! Salta!
|ItaM=Jump! Jump! Jump!
|Kor=레츠! 챌린지! 점핑!
|KorR=Recheu! Chaellinji! Jeomping!
|KorM=Let’s! Challenge! Jumping!
|PorA=Salte sem perder o ritmo!
|PorA=Salte sem perder o ritmo!
|PorAM=Jump without losing the rhythm!
|PorAM=Jump without losing the rhythm!
|PorE=Salta, salta, SALTA!
|PorE=Salta, salta, SALTA!
|PorEM=Jump, jump, JUMP!
|PorEM=Jump, jump, JUMP!
|Rus=Прыг! Прыг!! Прыг!!!
|RusR=Pryg! Pryg!! Pryg!!!
|RusM=Jump! Jump!! Jump!!!
|Spa=Salta, salta...¡salta!
|Spa=Salta, salta...¡salta!
|SpaM=Jump, Jump...Jump!
|SpaM=Jump, Jump...Jump!
|Ita=Salta! Salta! Salta!
|ItaM=Jump! Jump! Jump!
|Fra=Sauts et rythme
|FraM=Jumps and rhythm
}}
}}


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