Editing King Ka-thunk

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He shares his boss theme with [[Boss Brolder]] and [[Motley Bossblob]].
He shares his boss theme with [[Boss Brolder]] and [[Motley Bossblob]].


He serves as the boss of [[World 5 (Super Mario 3D World)|World 5]]. His main attack is moving around the Ka-thunk frame before finally stopping in one of the corners. After this, the ground that King Ka-thunk will fall on glows red before he crashes into the ground, damaging any players caught under him or his frame. To damage King Ka-thunk, the player has to jump on his backside while he is facing down. Oddly enough, he is not damaged if a player is thrown onto his weak spot by another player. After each hit, two of the arena's corners will fall off, and King Ka-thunk will become faster and more erratic. Once three hits are landed, King Ka-thunk is defeated, several circles of [[Coin]]s appear, and the [[Warp Box]] to the [[Goal Pole]] is revealed.  
He serves as the boss of [[World 5 (Super Mario 3D World)|World 5]]. His main attack is moving around the Ka-thunk frame before finally stopping in one of the corners. After this, the ground that King Ka-thunk will fall on glows red before he crashes into the ground, damaging any players caught under him or his frame. To damage King Ka-thunk, the player has to jump on his backside while he is facing down. Oddly enough, he is not damaged if a player is thrown onto his weak spot by another player. After each hit, two of the arena's corners will fall off, and King Ka-thunk will become faster and more erratic. Once three hits are landed, King Ka-thunk is defeated, several circles of [[Coins]] appear, and the [[Warp Box]] to the [[Goal Pole]] is revealed.  


King Ka-thunk later reappears as one of the bosses in [[Boss Blitz|World Flower-12: Boss Blitz]] with the exact same strategy from his first battle in World 5.
King Ka-thunk later reappears as one of the bosses in [[Boss Blitz|World Flower-12: Boss Blitz]] with the exact same strategy from his first battle in World 5.

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