Editing Koopa's Seaside Soiree

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The main attractions here are the dolphins and the [[Koopa Kabana]] hotel. Players that land on a [[Event Space|Happening Space]] next to a dock (with a picture of a fruit on it) summon a [[Dolphin]] that takes them to another dock with the corresponding picture. The player cannot refuse to ride the dolphin. One of the Koopas constantly tries to get [[coin]]s from the players so that he can build the resort hotel, the Koopa Kabana. Every time players pass the Koopa space, they pay five coins. The more coins invested, the more sophisticated the Kabana appears. If players land on one of the ? Spaces in front of it, the Koopa asks that they pay for a one week stay at the Kabana, which is the amount of coins that is currently invested. When the fee is paid, a tidal wave comes in and destroys the Kabana, wasting that player's money. The investment cycle will then start from the beginning.
The main attractions here are the dolphins and the [[Koopa Kabana]] hotel. Players that land on a [[Event Space|Happening Space]] next to a dock (with a picture of a fruit on it) summon a [[Dolphin]] that takes them to another dock with the corresponding picture. The player cannot refuse to ride the dolphin. One of the Koopas constantly tries to get [[coin]]s from the players so that he can build the resort hotel, the Koopa Kabana. Every time players pass the Koopa space, they pay five coins. The more coins invested, the more sophisticated the Kabana appears. If players land on one of the ? Spaces in front of it, the Koopa asks that they pay for a one week stay at the Kabana, which is the amount of coins that is currently invested. When the fee is paid, a tidal wave comes in and destroys the Kabana, wasting that player's money. The investment cycle will then start from the beginning.
Another feature of the board is the two [[Ukiki]]'s [[Banana Peel]] Junctions on the left and right edges of the board. When they are approached, the Ukiki at the junction will throw a banana peel down, which the player then slips on. This causes them to advance in a random direction, up or down. If the player is wearing a [[Bowser Suit]], they will be able to choose a direction manually, because, as the game states, "[[Bowser]] doesn't slip on banana peels".


The [[Item]] [[Minigame]] of the board involves hitting one of three melons that have an item in each. Players are spun around before they choose, making it harder to make a choice. The Coin Minigame involves fishing. Players are given one of the fishing rods. The chosen rod is used to reel in the fish that gets caught on it. The bigger the fish, the more coins players win.
The [[Item]] [[Minigame]] of the board involves hitting one of three melons that have an item in each. Players are spun around before they choose, making it harder to make a choice. The Coin Minigame involves fishing. Players are given one of the fishing rods. The chosen rod is used to reel in the fish that gets caught on it. The bigger the fish, the more coins players win.


In Story Mode, if the player beats the opponents on the board, Koopa Troopa challenges the player to a minigame called [[Kareening Koopas]] in order to win his present.
In Story Mode, if the player beats the opponents on the board, Koopa Troopa challenges the player to a Minigame called [[Kareening Koopas]] in order to win his present.


The board's music is an arrangement of the Story Mode's duel boards' music in ''[[Mario Party 3]]''.
The board's music is an arrangement of the Story Mode's duel boards' music in ''[[Mario Party 3]]''.

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