Editing Level 1

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'''Level 1''' is the first [[List of main levels in Mini Mario & Friends: amiibo Challenge|main level]] featured in ''[[Mini Mario & Friends: amiibo Challenge]]''. This level is meant to introduce the player to the first mechanic of the game, being [[Red Girder]]s as well as introducing the player to [[Mini]]s' special abilities every time a new amiibo is scanned.
'''Level 1''' is the first [[List of main levels in Mini Mario & Friends: amiibo Challenge|main level]] featured in ''[[Mini Mario & Friends: amiibo Challenge]]''. This level is meant to introduce the player to the first mechanic of the game, being [[Red Girder]]s as well as introducing the player to [[Mini Mario (toy)|Mini Mario]]'s special ability, the [[Wall Jump]].


==Overview==
==Overview==
This level does not feature any [[amiibo Token (Mini Mario & Friends: amiibo Challenge)|amiibo Tokens]], but changes depending on which Mini is playing it.
The Mini Mario starts out on the left side of the level, with the [[Goal Door (Mario vs. Donkey Kong series)|goal door]] being on the top right. In order to reach the door, the player must remove the first vertical Red Girder that is right next to the Mini Mario. The player must draw in the first horizontal Red Girder and the top vertical Red Girder. The Mini Mario will Wall Jump up and fall down to the lower level. The player must then remove the fourth vertical Red Girder and draw in the top Red Girder at the end of the level. This will allow the Mini Mario to Wall Jump up to the goal door.
 
===Mini Mario===
The [[Mini Mario (toy)|Mini Mario]] starts out on the left side of the level, with the [[Goal Door (Mario vs. Donkey Kong series)|goal door]] being on the top right. In order to reach the door, the player must remove the first vertical Red Girder that is right next to the Mini Mario. The player must draw in the first horizontal Red Girder and the top vertical Red Girder. The Mini Mario will Wall Jump up and fall down to the lower level. The player must then remove the fourth vertical Red Girder and draw in the top Red Girder at the end of the level. This will allow the Mini Mario to Wall Jump up to the goal door.
 
This level is also used for [[Mini Spek]].


This level does not feature any [[amiibo Token (Mini Mario & Friends: amiibo Challenge)|amiibo Tokens]].
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names

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