Editing List of Donkey Kong Land III pre-release and unused content
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 10: | Line 10: | ||
===Rattly the Rattlesnake=== | ===Rattly the Rattlesnake=== | ||
A glitched version of [[Rattly the Rattlesnake]] is available by hacking (specifically, by using the GameShark code 010600DF)<ref>[[tcrf:Donkey_Kong_Land_III#Glitched_Rattly|The Cutting Room Floor - Donkey Kong Land III.]] Retrieved 28 November, 2014.</ref>. He has some properties left over from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', including jumping high, and being able to jump on any enemy, including enemies that the Kongs cannot jump on (such as [[Buzz (enemy)|Buzz]] and [[Bristles]]). A Rattly icon can also be seen on the bottom of the screen as well, which is taken from ''Donkey Kong Land 2''. However, upon entering or exiting a bonus level, Rattly will become glitchy, turning into an immobile smoke ball, which is the same sprite used when switching Kongs. It is likely that Rattly is simply leftover code from ''Donkey Kong Land 2'', since ''Donkey Kong | A glitched version of [[Rattly the Rattlesnake]] is available by hacking (specifically, by using the GameShark code 010600DF)<ref>[[tcrf:Donkey_Kong_Land_III#Glitched_Rattly|The Cutting Room Floor - Donkey Kong Land III.]] Retrieved 28 November, 2014.</ref>. He has some properties left over from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', including jumping high, and being able to jump on any enemy, including enemies that the Kongs cannot jump on (such as [[Buzz (enemy)|Buzz]] and [[Bristles]]). A Rattly icon can also be seen on the bottom of the screen as well, which is taken from ''Donkey Kong Land 2''. However, upon entering or exiting a bonus level, Rattly will become glitchy, turning into an immobile smoke ball, which is the same sprite used when switching Kongs. It is likely that Rattly is simply leftover code from ''Donkey Kong Land 2'', since ''Donkey Kong Kand III''{{'}}s game engine is essentially a modified ''Donkey Kong Land 2'' game engine. | ||
==Japanese Game Boy prototype== | ==Japanese Game Boy prototype== |