List of WarioWare: D.I.Y. contests
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Design challenges[edit]
Periodically, Nintendo held design challenges, also known as contests, where WarioWare: D.I.Y. owners could send in their game creations that complied with certain conditions depending on the challenge. Players who wanted to take part in the challenge needed to access Nintendo Wi-Fi Connection. A person could enter a contest one time each. Games of the challenge winners were made available under the category Theme Games for download over the Wi-Fi Connection by Nintendo for a limited time.
The first design challenge was started by Nintendo with the Japanese release of WarioWare: D.I.Y. The challenges differed between regions.
List of contests[edit]
Japan[edit]
# | Theme[1] | Description | Submission Period | Distribution Period |
---|---|---|---|---|
1 | School | The player has to make a school-related game. | April 29 - May 11, 2009 | May 27 - June 23, 2009 |
2 | Omakase (Auto-name) | The phrase Omakase translates to "It's up to you." Entries to this contest were to be titled using the built in "Omakase" feature, which creates a random title. | May 13 - 25, 2009 | June 10 - July 14, 2009 |
3 | Aru-aru Neta (A Story in Life) | This roughly means that the microgame has to be about common situations in everyday life in a humorous way. | May 27 - June 8, 2009 | June 24 - August 4, 2009 |
4 | Doki Doki (Heart Pounding) | A situation in the microgame needs to make the player nervous and the heart pound fast, so to speak. | June 10 - 22, 2009 | July 15 - August 25, 2009 |
5 | Summer | The game needs to be summer-themed. | June 24 - July 13, 2009 | August 5 - September 15, 2009 |
6 | Japan | The game needs to feature things related to Japan. | July 15 - August 3, 2009 | August 26 - October 6, 2009 |
7 | Nagasa ga Futsuu (Length is Normal) | The game needs to be simple to understand and "quickly enjoyable." | August 5 - 24, 2009 | September 16 - October 27, 2009 |
8 | Body | The game has to be related to body parts, such as the face, hands, feet, and the mouth. | August 26 - September 14, 2009 | October 7 - November 17, 2009 |
9 | Autumn | The game needs to be autumn-themed. | September 16 - October 5, 2009 | October 28 - December 8, 2009 |
10 | Living Things | The game has to involve living things, flora and fauna, much like Kat and Ana's genre of Nature. | October 7 - October 26, 2009 | November 18 - December 29, 2009 |
11 | Cute | The game needs to focus on something cute. | October 28 - November 16, 2009 | December 9, 2009 - January 19, 2010 |
12 | Winter | The game needs to be winter-themed. | November 18 - December 7, 2009 | December 30, 2009 - February 9, 2010 |
13 | Self-made | There are no special requirements. | December 9 - December 28, 2009 | January 20 - March 2, 2010 |
14 | Whiteness | Things that relate with the color white. Using colors besides white is OK. | December 30, 2009 - January 18, 2010 | February 10 - March 23, 2010 |
15 | Illustration Stamps | The player has to make use of the game's stamp feature. | January 20 - February 8, 2010 | March 3 - April 13, 2010 |
16 | Monochrome | Only black, white and gray colors are allowed for the game's graphics. | February 10 - March 1, 2010 | March 24 - May 11, 2010 |
17 | Spring | The game needs to be spring-themed. | March 3 - March 22, 2010 | April 14 - June 8, 2010 |
18 | Working People | The game has to focus on people at work. | March 24 - April 12, 2010 | May 12 - July 6, 2010 |
19 | Playing | The game has to be based on something one plays with in daily life, other than video games. | April 14 - May 10, 2010 | June 9 - August 3, 2010 |
20 | Long Ago | The game needs to be set in the distant past. | May 12 - June 7, 2010 | July 7 - August 31, 2010 |
21 | Food | The game needs to involve food. | June 9 - July 5, 2010 | August 4 - September 28, 2010 |
22 | Speed | A thrilling game that involves speed has to be created. | July 7 - August 2, 2010 | September 1 - October 26, 2010 |
23 | Refreshed | A game that has to do with something refreshing. | August 4 - August 30, 2010 | September 29 - November 23, 2010 |
24 | Fly | A game that has to do with flight or the air. | September 1, 2010 - September 27, 2010 | October 27, 2010 - December 21, 2010 |
25 | Sports | A game that has to show about many kinds of sports. | September 28 - October 25, 2010 | November 24, 2010 - January 18, 2011 |
26 | The Future | A game that has to do with the future. | October 27, 2010 - November 22, 2010 | December 22, 2010 - February 15, 2011 |
27 | Competition | A game that contains some sort of competition. | November 24, 2010 - December 20, 2010 | January 19, 2011 - March 15, 2011 |
28 | Circle | A game that involves something circular. | December 22, 2010 - January 17, 2011 | February 16, 2011 - April 12, 2011 |
29 | Long Game Length | A game that has long to take time to play. | January 19, 2011 - February 14, 2011 | March 16, 2011 - May 10, 2011 |
30 | Fukuwarai | A game involving the assembly of a face. | February 16, 2011 - March 14, 2011 | April 13, 2011 - June 7, 2011 |
31 | Green | A game focusing around the color green. | April 4, 2011 - TBA | May 11, 2011 - TBA |
32 | Nandemoari (Anything Goes) | As the name implies, the contest has no particular theme and the games can be focused around anything. | May 5, 2011 - May 9, 2011 | June 8, 2011 - TBA |
33 | Selection 1~16 | The contest picks 48 microgames from the 1st through 16th contests (3 from each). | TBA | September 1, 2011 - TBA |
34 | Selection 17~32 | The contest picks 48 microgames from the 17th through 32nd contests (3 from each). | TBA | September 1, 2011 - TBA |
America[edit]
# | Theme | Description | Submission Period | Distribution Period |
---|---|---|---|---|
1 | Machines | The game has to involve machines. | March 28, 2010 - April 12, 2010 | May 3, 2010 - June 9, 2010 |
2 | Sports | The game has to involve sports of any kind. | April 14, 2010 - April 29, 2010 | May 18, 2010 - July 2, 2010 |
3 | Creatures | The game has to involve animals, realistic or fictitious. | May 1, 2010 - May 16, 2010 | June 9, 2010 - July 23, 2010 |
4 | Auto-name | The game needs to involve the player using the game's random name and create a microgame with it. | May 18, 2010 - June 8, 2010 | July 2, 2010 - August 17, 2010 |
5 | Summer | The game needs to involve anything to do with summer such as beaches, picnics, and no school. | June 10, 2010 - July 1, 2010 | July 23, 2010 - September 9, 2010 |
6 | U.S.A. | The game has involve the U.S.A or patriotic spirit. | July 3, 2010 - July 22, 2010 | August 19, 2010 - October 1, 2010 |
7 | Normal (Game Length) | The microgame's game length has to be short (not long). | July 24, 2010 - August 16, 2010 | September 14, 2010 - October 25, 2010 |
8 | Cool Jobs | The game has to be focused on a job that can be cool. | August 18, 2010 - September 8, 2010 | October 5, 2010 - November 17, 2010 |
9 | Genre | The game has to be in a Classic Video Game to use RPG, Shooter, Platform, and Puzzle. | September 8, 2010 - September 30, 2010 | November 2, 2010 - December 10, 2010 |
10 | Autumn | The game has to be showing about Autumn with falling leaves, back-to-school, and/or a cooler weather. | October 2, 2010 - October 24, 2010 | November 30, 2010 - December 4, 2010 |
11 | Cute | The game has to be have anything with cute stuff, like babies, rabbits, or more cute stuff.... | October 26, 2010 - November 16, 2010 | December 22, 2010 - January 27, 2011 |
12 | Winter | The game needs to involve anything to do with winter such as snow, snowball fight, hot chocolate, snowman, Christmas, sledding, and no school. | November 18, 2010 - December 9, 2010 | January 10, 2011 - February 9, 2011 |
13 | Masterpiece | You can upload where you create a game and simit to the previous contest challenges that did not made to win and can be a perfect microgame to win this time. | December 11, 2010 - January 3, 2011 | January 31, 2011 - March 15, 2011 |
14 | Black & White | The game needs to involve anything to do with the colors of black and white. | January 5, 2011 - January 27, 2011 | February 27, 2011 - April 7, 2011 |
15 | Sound | The game needs to involve with any music and/or sound effects that are most important part of the themes! | January 29, 2011 - February 18, 2011 | March 16, 2011 - April 30, 2011 |
16 | TBA | TBA | February 20, 2011 - TBA 2011 | TBA 2011 |
17 | Spring | The game needs to involve anything to do with spring like new blossoms, warmer weather, and/or Hay Fever. | TBA 2011 - April 6, 2011 | May 2, 2011 - TBA 2011 |
Europe[edit]
# | Theme | Description | Submission Period | Distribution Period |
---|---|---|---|---|
1 | Mario | The game has to involve Mario. | April 30, 2010 - May 14, 2010 | June 11, 2010 - October 1, 2010 |
2 | Dinos vs. Sharks | The game has to focus on a fight between dinos and sharks. | May 14, 2010 - May 27, 2010 | TBA |
3 | Sports | The game has to involve sports of any kind. | May 27, 2010 - June 11, 2010 | TBA |
4 | Auto-name only | The game needs to involve the player using the game's random name and create a microgame with it. | June 11, 2010 - June 2010 | TBA |
5 | RPG-Game | The game needs to be "an epic RPG". | May 18, 2010 - June 8, 2010 | TBA |
6 | Blue | The game needs use the color blue. | - July 22, 2010 | TBA |
TBA | School Days | TBA | August 20, 2010 - September 2, 2010 | October 1, 2010 - TBA |
TBA | Stamps | The player has to make use of the game's stamp feature. | August 3, 2010 - September 16, 2010 | October 15, 2010 - TBA |
TBA | Sci-Fi | The player has to make a Science Fiction based game like Space, Aliens, Lasers, Retro, or Futuristic. This is much like Dribble & Spitz genre. | September 17, 2010 - September 30, 2010 | October 29, 2010 - TBA |
13 | Monochrome | Only black, white and gray colors are allowed for the game's graphics. | TBA | November 25, 2010-December 24, 2010 |
14 | Superpowers | The player has to include a superpower in the game. | TBA | December 10, 2010-January 6, 2011 |
15 | The Body | The game has to include something about the human body. | TBA-December 23, 2010 | TBA |