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|platforms=[[Nintendo 3DS]]
|platforms=[[Nintendo 3DS]]
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|media={{media|3ds=1|3dsdl=1}}
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|gallery=Mario & Sonic at the London 2012 Olympic Games#Box art
|gallery=Mario & Sonic at the London 2012 Olympic Games#Box art
|serials=CTR-ACME-USA (U.S.)
|serials=CTR-ACME-USA (U.S.)
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}}
'''''Mario & Sonic at the London 2012 Olympic Games''''' the third installment of the [[Mario & Sonic (series)|''Mario & Sonic'' series]], taking place in [[London]], the host city for the {{wp|2012 Summer Olympics}}. Much like the other games in the series, the game is largely based around the 56 minigame-like [[Event]]s, the most featured in a single installment in the series' history, with various modes allowing for the events to be played in different formats such as medleys and offering both single and multiple cartridge multiplayer for the mode. In addition to this, the game features a new Story Mode, centered around a plot based on [[Bowser]] and [[Dr. Eggman]]  trying to stop the Olympic Games taking place using the [[Phantasmal Fog]], in which the player completes various event challenges to progress. The game also has a number of collectibles in the form of badges, and also allows the player to view online leaderboards of records for certain events. ''Mario & Sonic at the London 2012 Olympic Games'' marks the first installment of the series released on the [[Nintendo 3DS]], and was released roughly three months after its [[Mario & Sonic at the London 2012 Olympic Games (Wii)|home console counterpart]] on the [[Wii]].
'''''Mario & Sonic at the London 2012 Olympic Games''''' the third installment of the [[Mario & Sonic (series)|''Mario & Sonic'' series]], taking place in [[London]], the host city for the {{wp|2012 Summer Olympics}}. Much like the other games in the series, the game is largely based around the 56 minigame-like [[Event]]s, the most featured in a single installment in the series' history, with various modes allowing for the events to be played in different formats such as medleys and offering both single and multiple cartridge multiplayer for the mode. In addition to this, the game features a new Story Mode, centered around a plot based on [[Bowser]] and [[Dr. Eggman]]  trying to stop the Olympic Games taking place using the [[Phantasmal Fog]], in which the player completes various event challenges to progress. The game also has a number of collectibles in the form of badges, and also allows the player to view online leaderboards of records for certain events. ''Mario & Sonic at the London 2012 Olympic Games'' marks the first installment of the series released on the [[Nintendo 3DS]], and was released roughly three months after its [[Mario & Sonic at the London 2012 Olympic Games (Wii)|home console counterpart]] on the [[Wii]].
The game could be played over [[Nintendo Network]]; however, the service was terminated on April 8, 2024, making the game no longer playable online.<ref name=Shutdown> {{cite|author=@NintendoAmerica|date=October 4, 2023|title=As of early April 2024, online play and other functionality that uses online communication will end service for Nintendo 3DS and Wii U software. Thank you very much for your continued support of our products.|url=x.com/NintendoAmerica/status/1709418623566020975|publisher=X|accessdate=February 17, 2024}}</ref><ref name=ShutdownUpdate> {{cite|author=@NintendoAmerica|date=January 23, 2024|title=Update: as of 4/8, online play and other functionality that uses online communication will end service for Nintendo 3DS and Wii U software. Thank you very much for your continued support of our products.|url=x.com/NintendoAmerica/status/1749963072998166670|publisher=X|accessdate=February 17, 2024}}</ref>
==Gameplay==
==Gameplay==
===Olympic Mode===
===Olympic Mode===
Olympic Mode is the main mode within the game, and is based around playing the game's various events. Much like the other games in the series, each event is structured like a short minigame based on an Olympic event, where a winner is determined from the four entrants. Each event has a unique objective and control scheme, menaing that different events have varying lengths and difficulties. The mode can be played in both single player and multiplayer.
Olympic Mode is the main mode within the game, and is based around playing the game's various events. Much like the other games in the series, each event is structured like a short minigame based on an Olympic event, where a winner is determined from the four entrants. Each event has a unique objective and control scheme, menaing that different events have varying lengths and difficulties. The mode can be played in both single player and multiplayer.
====Highlight Match====
====Highlight Match====
In this mode, the player plays a single match of an event using the standard rules. For each event, the player an select a COM Level which determines the difficulty of the computer-controlled opponents from Easy, Normal and Hard. A medal can be earned for each COM level in every event, however earning a medal at a higher difficulty level will also earn the medal for lower ones. For example, earning a gold medal at normal COM level will also earn the gold medal for easy if the player does not already have the medal. The player can select their character for each event from the four available for the entry character class, with each event being assigned one of the five character groups. After completing each event, an award ceremony is held, during which the final placements of all of the characters are shown on a podium. If two characters tie for a position in an event, through having the same number of points for example, they will both appear on the podium in their respective position. For events in which the player controls two or four characters as a team, only the players' characters will appear on the podium and will do their victory animation for their placement. The characters will appear on a podium even if they place fourth in the event, whereas only those in the top three stand on the podium for single character events, with the fourth place character off to the side. After the awards ceremony, the player is given the options to replay the event, choose a different event to play or return to the main menu.
In this mode, the player plays a single match of an event using the standard rules. For each event, the player an select a COM Level which determines the difficulty of the computer-controlled opponents from Easy, Normal and Hard. A medal an be earned for each COM level in every event, however earning a medal at a higher difficulty level will also earn the medal for lower ones. For example, earning a gold medal at normal COM level will also earn the gold medal for easy if the player does not already have the medal. The player can select their character for each event from the four available for the entry character class, with each event being assigned one of the five character groups. After completing each event, an award ceremony is held, during which the final placements of all of the characters are shown on a podium. If two characters tie for a position in an event, through having the same number of points for example, they will both appear on the podium in their respective position. For events in which the player controls two or four characters as a team, only the players' characters will appear on the podium and will do their victory animation for their placement. The characters will appear on a podium even if they place fourth in the event, whereas only those in the top three stand on the podium for single character events, with the fourth place character off to the side. After the awards ceremony, the player is given the options to replay the event, choose a different event to play or return to the main menu.


Certain events require the player to select a team of either two or four characters to play the event. For these events, extra teams made up of non-playable characters are added for the event. In two-character team events, the extra teams are a pair of [[Chao]] and a pair of [[Koopa Troopa]]s. The teams never physically appear in the events, and in events where the player is required to directly compete against a COM team rather than using a score to determine the rankings, the player can only place first or second in the event as the Koopa Troopa and Chao teams will always place third and fourth. For the events that require the player to use all of the characters in the class, the COM teams will be made up of green, yellow and blue [[Shy Guy]]s. The Shy Guys only physically appear in [[4x100m Relay (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|4x100m Relay]], with their times and scores being used for the other events of the type.
Certain events require the player to select a team of either two or four characters to play the event. For these events, extra teams made up of non-playable characters are added for the event. In two-character team events, the extra teams are a pair of [[Chao]] and a pair of [[Koopa Troopa]]s. The teams never physically appear in the events, and in events where the player is required to directly compete against a COM team rather than using a score to determine the rankings, the player can only place first or second in the event as the Koopa Troopa and Chao teams will always place third and fourth. For the events that require the player to use all of the characters in the class, the COM teams will be made up of green, yellow and blue [[Shy Guy]]s. The Shy Guys only physically appear in [[4x100m Relay (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|4x100m Relay]], with their times and scores being used for the other events of the type.
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=====London Games=====
=====London Games=====
London Games mainly consists of medleys based on a selection of events from a specific class, but also features some medleys that are a combination of classes or based on the team size instead.
London Games mainly consists of medleys based on a selection of events from a specific class, but also features some medleys that are a combination of classes or based on the team size instead.
{|class="wikitable"
{|border=1 cellspacing=0 cellpadding=3 align=left width=
!rowspan=2|Medley number
!rowspan=2|Medley name
!rowspan=2|Team size
!colspan=5|Events
!rowspan=2|Unlocking criteria
|-
|-
!1
!bgcolor="#dedede"rowspan=2|Medley number
!2
!bgcolor="#dedede"rowspan=2|Medley name
!3
!bgcolor="#dedede"rowspan=2|Team size
!4
!bgcolor="#dedede"colspan=5|Events
!5
!bgcolor="#dedede"rowspan=2|Unlocking criteria
|-
|bgcolor="#dedede"|'''1'''
|bgcolor="#dedede"|'''2'''
|bgcolor="#dedede"|'''3'''
|bgcolor="#dedede"|'''4'''
|bgcolor="#dedede"|'''5'''
|-
|-
|1
|1
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=====Variety=====
=====Variety=====
Variety Medleys are made up of events that are grouped together based on things like the type of gameplay or input used in the events.
Variety Medleys are made up of events that are grouped together based on things like the type of gameplay or input used in the events.
{|class="wikitable"
{|border=1 cellspacing=0 cellpadding=3 align=left width=
!rowspan=2|Medley number
!rowspan=2|Medley name
!rowspan=2|Team size
!colspan=5|Events
!rowspan=2|Unlocking criteria
|-
|-
!1
!bgcolor="#dedede"rowspan=2|Medley number
!2
!bgcolor="#dedede"rowspan=2|Medley name
!3
!bgcolor="#dedede"rowspan=2|Team size
!4
!bgcolor="#dedede"colspan=5|Events
!5
!bgcolor="#dedede"rowspan=2|Unlocking criteria
|-
|bgcolor="#dedede"|'''1'''
|bgcolor="#dedede"|'''2'''
|bgcolor="#dedede"|'''3'''
|bgcolor="#dedede"|'''4'''
|bgcolor="#dedede"|'''5'''
|-
|-
|1
|1
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=====Party Mix=====
=====Party Mix=====
{{image|more=yes|section=yes|A screenshot of a Party News event}}
{{more images|section=yes|A screenshot of a Party News event}}
Party Mix medleys function differently to other medley types, as while there are three different individual medleys, all of them use a randomized selection of single character events. All three Party Mix medleys are available at the start of the game, with the only differences being the number of events in each and the amount of points awarded for the Party Mix Awards event.  The main difference to Party Mix medleys is the addition of Party News events, which are various randomly occurring events in the form of a news broadcast hosted by Omochao that appear at various times in the medley and often award players bonus points. The Party News events that can occur are:
Party Mix medleys function differently to other medley types, as while there are three different individual medleys, all of them use a randomized selection of single character events. All three Party Mix medleys are available at the start of the game, with the only differences being the number of events in each and the amount of points awarded for the Party Mix Awards event.  The main difference to Party Mix medleys is the addition of Party News events, which are various randomly occurring events in the form of a news broadcast hosted by Omochao that appear at various times in the medley and often award players bonus points. The Party News events that can occur are:
*Event Selection: A randomly selected human player chooses between four event types, including Timing games, Microphone games, Judgment games, Finesse games, Rhythm games, Flexibility games, Do-or-Die games, Wrist workout games, Repetition games, Balance games, and Intelligence games. An event is selected from the player's chosen category and played as the next event. During this Party News event, a picture is taken of the player choosing the event and is used to announce the chosen Olympic event.  
*Event Selection: A randomly selected human player chooses between four event types, including Timing games, Microphone games, Judgment games, Finesse games, Rhythm games, Flexibility games, Do-or-Die games, Wrist workout games, Repetition games, Balance games, and Intelligence games. An event is selected from the player's chosen category and played as the next event. During this Party News event, a picture is taken of the player choosing the event and is used to announce the chosen Olympic event.  
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The mode also offers players a Clear Assist option, which allows them to complete a challenge in the episode after failing it enough times. This allows the player to progress through the story, but will mark the episodes cleared in this way with a gray banner until challenges that the player used Clear Assist on are properly completed by the player. Even if the player completes the required number of episodes for the challenge without Clear Assist, if one or more challenges is finished with the Clear Assist the episode will be marked with a gray banner. Episodes that have optional challenges will marked as cleared with a white banner if not all of the challenges have been completed, and episodes where every challenge has been completed regardless of whether it was compulsory will be marked as clear with a gold banner.
The mode also offers players a Clear Assist option, which allows them to complete a challenge in the episode after failing it enough times. This allows the player to progress through the story, but will mark the episodes cleared in this way with a gray banner until challenges that the player used Clear Assist on are properly completed by the player. Even if the player completes the required number of episodes for the challenge without Clear Assist, if one or more challenges is finished with the Clear Assist the episode will be marked with a gray banner. Episodes that have optional challenges will marked as cleared with a white banner if not all of the challenges have been completed, and episodes where every challenge has been completed regardless of whether it was compulsory will be marked as clear with a gold banner.
====Main Episodes====
====Main Episodes====
{{image|more=yes|section=yes|A screenshot for Clear Skies Again}}
{{more images|section=yes|A screenshot for Clear Skies Again}}
{|class="wikitable"
{|border=1 cellspacing=0 cellpadding=3 align=left width=
!rowspan=2|Episode
!rowspan=2|Image
!rowspan=2|Entry Characters
!rowspan=2|Locations
!rowspan=2|Plot summary
!colspan=3|Challenge
|-
|-
!Events
!bgcolor="#dedede"rowspan=2|Episode
!Characters
!bgcolor="#dedede"rowspan=2|Image
!Opponents
!bgcolor="#dedede"rowspan=2|Entry Characters
!bgcolor="#dedede"rowspan=2|Locations
!bgcolor="#dedede"rowspan=2|Plot summary
!bgcolor="#dedede"colspan=3|Challenge
|-
!bgcolor="#dedede"|Events
!bgcolor="#dedede"|Characters
!bgcolor="#dedede"|Opponents
|-
|-
|The Night Before
|The Night Before
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====Bonus Episodes====
====Bonus Episodes====
{|class="wikitable"
{|border=1 cellspacing=0 cellpadding=3 align=left width=
!rowspan=2|Episode
|-
!rowspan=2|Image
!bgcolor="#dedede"rowspan=2|Episode
!rowspan=2|Entry Characters
!bgcolor="#dedede"rowspan=2|Image
!rowspan=2|Locations
!bgcolor="#dedede"rowspan=2|Entry Characters
!rowspan=2|Plot summary
!bgcolor="#dedede"rowspan=2|Locations
!colspan=3|Challenge
!bgcolor="#dedede"rowspan=2|Plot summary
!bgcolor="#dedede"colspan=3|Challenge
|-
|-
!Events
!bgcolor="#dedede"|Events
!Characters
!bgcolor="#dedede"|Characters
!Opponents
!bgcolor="#dedede"|Opponents
|-
|-
|[[Junior Hits England]]
|[[Junior Hits England]]
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|Challengers
|Challengers
|Tower Bridge
|Tower Bridge
|Bowser Jr. accidentally saves Omochao and a Chao from an Egg Pawn and Egg Flapper, impressing Shadow and Silver. Bowser Jr. defeats them in an event, and they leave wishing Bowser Jr. luck. Goomba suggests that Bowser Jr. should defeat another robot to impress Bowser.
|Bowser Jr. accidentally saves Omochao and a Chao from an Egg Pawn and Flapper, impressing Shadow and Silver. Bowser Jr. defeats them in an event, and they leave wishing Bowser Jr. luck. Goomba suggests that Bowser Jr. should defeat another robot to impress Bowser.
|1500m, 3000m Steeplechase, Shot Put, 10km Marathon Swim
|1500m, 3000m Steeplechase, Shot Put, 10km Marathon Swim
|Bowser Jr.
|Bowser Jr.
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==Characters==
==Characters==
===Playable characters===
===Playable characters===
A total of 20 different characters are playable in the various events of the game, using the same roster as the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]''. However, unlike prior entries in the series, not every character can be played as in every event; the characters are split into five groups of four members each, and each event can only be competed in by members of a specific group.
A total of 20 different characters are playable in the various events of the game, using the same roster as the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]''. However, unlike prior entries in the series, not every character can be played as in every event- the characters are split into five groups of four, and each event can only be competed in as members of a specific group.
====Heroes====
====Heroes====
{|border=1 cellspacing=0 cellpadding=3 align=left width=
{|border=1 cellspacing=0 cellpadding=3 align=left width=
|-
!bgcolor=#55b9e0 colspan=4|Heroes
!bgcolor=#55b9e0 colspan=4|Heroes
|-
|-
|bgcolor=#c1e6f5 align=center width=25%|[[Mario]]<br>[[File:M&SATLOG Mario Badminton artwork.png|x150px]]
|bgcolor=#c1e6f5 align=center width=25%|[[Mario]]<br>[[File:M&SATLOG Mario Badminton artwork.png|x150px]]
|bgcolor=#c1e6f5 align=center width=25%|[[Sonic]]<br>[[File:M&SATLOG Sonic Fencing artwork.png|150px]]
|bgcolor=#c1e6f5 align=center width=25%|[[Sonic the Hedgehog|Sonic]]<br>[[File:M&SATLOG Sonic Fencing artwork.png|150px]]
|bgcolor=#c1e6f5 align=center width=25%|[[Luigi]]<br>[[File:M&SATLOG Luigi Relay artwork.png|x150px]]
|bgcolor=#c1e6f5 align=center width=25%|[[Luigi]]<br>[[File:M&SATLOG Luigi Relay artwork.png|x150px]]
|bgcolor=#c1e6f5 align=center width=25%|[[Tails]]<br>[[File:M&SATLOG Tails Table Tennis artwork.png|150px]]
|bgcolor=#c1e6f5 align=center width=25%|[[Miles "Tails" Prower|Tails]]<br>[[File:M&SATLOG Tails Table Tennis artwork.png|150px]]
|-
|-
|bgcolor=#c1e6f5|''After Mario's many adventures, he is now taking his all-round skills to the London Olympic Games, where his running and jumping experience should come in handy in events like the 100m Sprint and Pole Vault.''
|bgcolor=#c1e6f5|''After Mario's many adventures, he is now taking his all-round skills to the London Olympic Games, where his running and jumping experience should come in handy in events like the 100m Sprint and Pole Vault.''
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|-
|-
|bgcolor=#d0f5db align=center width=25%|[[Yoshi]]<br>[[File:M&SATLOG Yoshi Hurdles artwork.png|x150px]]
|bgcolor=#d0f5db align=center width=25%|[[Yoshi]]<br>[[File:M&SATLOG Yoshi Hurdles artwork.png|x150px]]
|bgcolor=#d0f5db align=center width=25%|[[Shadow (character)|Shadow]]<br>[[File:M&SATLOG Shadow Basketball artwork.png|x150px]]
|bgcolor=#d0f5db align=center width=25%|[[Shadow the Hedgehog|Shadow]]<br>[[File:M&SATLOG Shadow Basketball artwork.png|x150px]]
|bgcolor=#d0f5db align=center width=25%|[[Bowser Jr.]]<br>[[File:M&SATLOG Bowser Jr Trampoline artwork.png|150px]]
|bgcolor=#d0f5db align=center width=25%|[[Bowser Jr.]]<br>[[File:M&SATLOG Bowser Jr Trampoline artwork.png|150px]]
|bgcolor=#d0f5db align=center width=25%|[[Silver]]<br>[[File:M&SATLOG Silver Volleyball artwork.png|x150px]]
|bgcolor=#d0f5db align=center width=25%|[[Silver the Hedgehog|Silver]]<br>[[File:M&SATLOG Silver Volleyball artwork.png|x150px]]
|-
|-
|bgcolor=#d0f5db|''Yoshi is Mario's friend living on Yoshi's Island and sometime accompanies Mario and Luigi on their adventures. Yoshi will put forward great effort in the London 2012 Olympic Games with his new abilities.''
|bgcolor=#d0f5db|''Yoshi is Mario's friend living on Yoshi's Island and sometime accompanies Mario and Luigi on their adventures. Yoshi will put forward great effort in the London 2012 Olympic Games with his new abilities.''
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|-
|-
|bgcolor=#ffe0ea align=center width=25%|[[Princess Peach|Peach]]<br>[[File:M&SATLOG Peach Rhythmic Ribbon artwork.png|x150px]]
|bgcolor=#ffe0ea align=center width=25%|[[Princess Peach|Peach]]<br>[[File:M&SATLOG Peach Rhythmic Ribbon artwork.png|x150px]]
|bgcolor=#ffe0ea align=center width=25%|[[Amy]]<br>[[File:M&SATLOG Amy Gymnastics artwork.png|x150px]]
|bgcolor=#ffe0ea align=center width=25%|[[Amy Rose|Amy]]<br>[[File:M&SATLOG Amy Gymnastics artwork.png|x150px]]
|bgcolor=#ffe0ea align=center width=25%|[[Princess Daisy|Daisy]]<br>[[File:M&SATLOG Daisy Volleyball artwork.png|x150px]]
|bgcolor=#ffe0ea align=center width=25%|[[Princess Daisy|Daisy]]<br>[[File:M&SATLOG Daisy Volleyball artwork.png|x150px]]
|bgcolor=#ffe0ea align=center width=25%|[[Blaze]]<br>[[File:M&SATLOG Blaze Gymnastics artwork.png|x150px]]
|bgcolor=#ffe0ea align=center width=25%|[[Blaze the Cat|Blaze]]<br>[[File:M&SATLOG Blaze Gymnastics artwork.png|x150px]]
|-
|-
|bgcolor=#ffe0ea|''The Princess of the Mushroom Kingdom, Peach has been kidnapped several times over by the wicked Bowser, but has always recovered with the help of Mario and Luigi. Her excellence in the Skill-based competitions means that she'll perform well in events like Ribbon and Showjumping.''
|bgcolor=#ffe0ea|''The Princess of the Mushroom Kingdom, Peach has been kidnapped several times over by the wicked Bowser, but has always recovered with the help of Mario and Luigi. Her excellence in the Skill-based competitions means that she'll perform well in events like Ribbon and Showjumping.''
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|-
|-
|bgcolor=#e3d08d align=center width=25%|[[Bowser]]<br>[[File:M&SATLOG Bowser Javelin Throw artwork.png|150px]]
|bgcolor=#e3d08d align=center width=25%|[[Bowser]]<br>[[File:M&SATLOG Bowser Javelin Throw artwork.png|150px]]
|bgcolor=#e3d08d align=center width=25%|[[Knuckles]]<br>[[File:M&SATLOG Knuckles Football artwork.png|x150px]]
|bgcolor=#e3d08d align=center width=25%|[[Knuckles the Echidna|Knuckles]]<br>[[File:M&SATLOG Knuckles Football artwork.png|x150px]]
|bgcolor=#e3d08d align=center width=25%|[[Donkey Kong]]<br>[[File:M&SATLOG Donkey Kong Hammer Throw artwork.png|150px]]
|bgcolor=#e3d08d align=center width=25%|[[Donkey Kong]]<br>[[File:M&SATLOG Donkey Kong Hammer Throw artwork.png|150px]]
|bgcolor=#e3d08d align=center width=25%|[[Vector]]<br>[[File:M&SATLOG Vector Weightlifting artwork.png|150px]]
|bgcolor=#e3d08d align=center width=25%|[[Vector the Crocodile|Vector]]<br>[[File:M&SATLOG Vector Weightlifting artwork.png|150px]]
|-
|-
|bgcolor=#e3d08d|''One of Mario's biggest rivals, Bowser is an extremely strong competitor and will dominate the Power events with his big muscles. His size makes him a formidable opponent in any event that he enters, especially the Hammer Throw and Javelin Throw.''
|bgcolor=#e3d08d|''One of Mario's biggest rivals, Bowser is an extremely strong competitor and will dominate the Power events with his big muscles. His size makes him a formidable opponent in any event that he enters, especially the Hammer Throw and Javelin Throw.''
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===Supporting characters===
===Supporting characters===
{{image|more=yes|section=yes|Screenshots of all of the characters missing one, and perhaps some better ones of some of the existing ones too}}
{{more images|section=yes|Screenshots of all of the characters missing one, and perhaps some better ones of some of the existing ones too}}
As well as the athlete characters, the game also features a cast of supporting characters and species from the ''Super Mario'' and ''Sonic'' franchises that perform a variety of roles within the game, including forming parts of the crowd, competing as opponents in or refereeing events and serving as rivals or allies in the Story Mode. The game also introduces one entirely new species in the form of the [[imposter]]s that are created by Dr. Eggman in the game's Story Mode.
As well as the athlete characters, the game also features a cast of supporting characters and species from the ''Super Mario'' and ''Sonic'' franchises that perform a variety of roles within the game, including forming parts of the crowd, competing as opponents in or refereeing events and serving as rivals or allies in the Story Mode. The game also introduces one entirely new species in the form of the [[imposter]]s that are created by Dr. Eggman in the game's Story Mode.
<gallery>
<gallery>
Nocoverart.png|[[Big (character)|Big]]<br>Appears in Story Mode and has a badge
Nocoverart.png|[[Big the Cat|Big]]<br>Appears in Story Mode and has a badge
M&S 2012 The Ghostly Tower.png|[[Boo]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 The Ghostly Tower.png|[[Boo]]<br>Appears as a rival in Story Mode and has a badge
Nocoverart.png|[[Bullet Bill]]<br>Appears in Story Mode and has a badge
Nocoverart.png|[[Bullet Bill]]<br>Appears in Story Mode and has a badge
M&S 2012 The Life of a Minion.png|[[Chain Chomp]]<br>Appears in Story Mode
M&S 2012 The Life of a Minion.png|[[Chain Chomp]]<br>Appears in Story Mode
M&S 2012 Junior Super Hero.png|[[Chao]]<br>Appears in Story Mode, as 2-character event rivals, as audience members and has a badge
M&S 2012 Junior Super Hero.png|[[Chao]]<br>Appears in Story Mode, as 2-character event rivals, as audience members and has a badge
M&S 2012 Waluigis Ambition.png|[[Charmy]]<br>Appears in Story Mode, as a referee and has a badge
M&S 2012 Waluigis Ambition.png|[[Charmy Bee|Charmy]]<br>Appears in Story Mode, as a referee and has a badge
M&S 2012 A Rainbow In Fog.png|[[Cheese (character)|Cheese]]<br>Appears in Story Mode
M&S 2012 A Rainbow In Fog.png|[[Cheese (character)|Cheese]]<br>Appears in Story Mode
M&S 2012 A Rainbow In Fog.png|[[Cream (character)|Cream]]<br>Appears in Story Mode and has a badge
M&S 2012 A Rainbow In Fog.png|[[Cream the Rabbit|Cream]]<br>Appears in Story Mode and has a badge
M&S 2012 Dr Eggmans Robots.png|[[Orbot & Cubot|Cubot]]<br>Appears in Story Mode, as a referee and has a badge
M&S 2012 Dr Eggmans Robots.png|[[Cubot]]<br>Appears in Story Mode, as a referee and has a badge
Nocoverart.png|[[SonicRetro:Cucky|Cucky]]<br>Appears as audience members and has a badge
Nocoverart.png|[[SonicRetro:Cucky|Cucky]]<br>Appears as audience members and has a badge
M&S 2012 Foggy Foes.png|[[Dry Bones]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 Foggy Foes.png|[[Dry Bones]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 Foggy Foes.png|[[Dry Bowser]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 Foggy Foes.png|[[Dry Bowser]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 Flapper and Egg Pawn.png|[[Egg Flapper]]<br>Appears in Story Mode and has a badge
M&S 2012 Flapper and Egg Pawn.png|[[Egg Pawn]]<br>Appears in Story Mode and has a badge
M&S 2012 Flapper and Egg Pawn.png|[[Egg Pawn]]<br>Appears in Story Mode and has a badge
Nocoverart.png|[[Eggman Nega]]<br>Appears as a rival in Story Mode and has a badge
Nocoverart.png|[[Eggman Nega]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 The Banana Incident.png|[[Espio]]<br>Appears in Story Mode, as a referee and has a badge
M&S 2012 The Banana Incident.png|[[Espio the Chameleon|Espio]]<br>Appears in Story Mode, as a referee and has a badge
M&S 2012 Flapper and Egg Pawn.png|[[Flapper (Sonic the Hedgehog)|Flapper]]<br>Appears in Story Mode and has a badge
Nocoverart.png|[[SonicRetro:Flicky|Flicky]]<br>Appears as audience members and has a badge
Nocoverart.png|[[SonicRetro:Flicky|Flicky]]<br>Appears as audience members and has a badge
Nocoverart.png|[[Froggy (Sonic the Hedgehog series)|Froggy]]<br>Appears in Story Mode
Nocoverart.png|Froggy<br>Appears in Story Mode
M&S 2012 Junior Triumphant.png|[[Goomba]]<br>Appears in Story Mode, as audience members and has a badge
M&S 2012 Junior Triumphant.png|[[Goomba]]<br>Appears in Story Mode, as audience members and has a badge
ModernPenthatlon.png[[Horse]]<br>Appears in events
ModernPenthatlon.png[[Horse]]<br>Appears in events
M&S 2012 A Rainbow In Fog.png|[[Imposter]]<br>Appears in Story Mode
M&S 2012 A Rainbow In Fog.png|[[Imposter]]<br>Appears in Story Mode
M&S 2012 The Wind Master.png|[[Jet (Sonic the Hedgehog)|Jet]]<br>Appers as a rival in Story Mode and has a badge
M&S 2012 The Wind Master.png|[[Jet the Hawk|Jet]]<br>Appers as a rival in Story Mode and has a badge
M&S 2012 The Ghostly Tower.png|[[King Boo]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 The Ghostly Tower.png|[[King Boo]]<br>Appears as a rival in Story Mode and has a badge
SynchronizedSwimmingDuet 3DSLondon2012Games.png|[[Koopa Troopa]]<br>Appears as 2-character event rivals
SynchronizedSwimmingDuet 3DSLondon2012Games.png|[[Koopa Troopa]]<br>Appears as 2-character event rivals
M&S 2012 Bowsers Blues.png|[[Lakitu]]<br>Appears in events, Story Mode and has a badge
M&S 2012 Bowsers Blues.png|[[Lakitu]]<br>Appears in events, Story Mode and has a badge
M&S 2012 Bowsers Blues.png|[[Kamek|Magikoopa]]<br>Appears in Story Mode and has a badge
M&S 2012 Bowsers Blues.png|[[Magikoopa]]<br>Appears in Story Mode and has a badge
M&S 2012 To the Ruins.png|[[Omega]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 To the Ruins.png|[[E-123 Omega|Omega]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 Junior Super Hero.png|[[Omochao]]<br>Appears in Story Mode, as a referee, as audience members and has a badge
M&S 2012 Junior Super Hero.png|[[Omochao]]<br>Appears in Story Mode, as a referee, as audience members and has a badge
M&S 2012 Dr Eggmans Robots.png|[[Orbot & Cubot|Orbot]]<br>Appears in Story Mode, as a referee and has a badge
M&S 2012 Dr Eggmans Robots.png|[[Orbot]]<br>Appears in Story Mode, as a referee and has a badge
Nocoverart.png|[[SonicRetro:Pecky|Pecky]]<br>Appears as audience members and has a badge
Nocoverart.png|[[SonicRetro:Pecky|Pecky]]<br>Appears as audience members and has a badge
Nocoverart.png|[[SonicRetro:Picky|Picky]]<br>Appears as audience members and has a badge
Nocoverart.png|[[SonicRetro:Picky|Picky]]<br>Appears as audience members and has a badge
M&S 2012 The Life of a Minion.png|[[Piranha Plant]]<br>Appears in Story Mode
M&S 2012 The Life of a Minion.png|[[Piranha Plant]]<br>Appears in Story Mode
M&S 2012 The Mysterious Thief.jpg|[[Rouge]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 The Mysterious Thief.jpg|[[Rouge the Bat|Rouge]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 Junior Hits England.png|[[Shy Guy]]<br>Appears as a rival in Story Mode, as 4-character event rivals, as audience members and has a badge
M&S 2012 Junior Hits England.png|[[Shy Guy]]<br>Appears as a rival in Story Mode, as 4-character event rivals, as audience members and has a badge
Nocoverart.png|[[Thwomp]]<br>Appears in Story Mode
Nocoverart.png|[[Thwomp]]<br>Appears in Story Mode
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==Events==
==Events==
The Nintendo 3DS version of ''Mario & Sonic at the London 2012 Olympic Games'' features a total of 57 events, the most of any installment in the series. The events are split across 11 different classes, and make use of most of the features of the Nintendo 3DS as inputs for them. Each event has a specific character group that is used for it, and the player can only choose from characters in that group to play the event- for example, 100m is a Heroes event, and hence the player can only use Mario, Luigi, Sonic or Tails to play it. Each event has three difficulty settings which alter the performance of the COM characters in the events, as well as being given a game level rating which estimates the complexity of the event, going from one to three stars. Different events also require different numbers of characters, and as such may require the player to select multiple characters to compete in the event, or to pick one out to specifically control in the team. Some of the events also record records, which will have a starting record when the game is first played, but if the player manages to beat the record, their record will be stored as the top one for the event instead.
The Nintendo 3DS version of ''Mario & Sonic at the London 2012 Olympic Games'' features a total of 57 events, the most of any installment in the series. The events are split across 11 different classes, and make use of most of the features of the Nintendo 3DS as inputs for them. Each event has a specific character group that is used for it, and the player can only choose from characters in that group to play the event- for example, 100m is a Heroes event, and hence the player can only use Mario, Luigi, Sonic or Tails to play it. Each event has three difficulty settings which alter the performance of the COM characters in the events, as well as being given a game level rating which estimates the complexity of the event, going from one to three stars. Different events also require different numbers of characters, and as such may require the player to select multiple characters to compete in the event, or to pick one out to specifically control in the team. Some of the events also record records, which will have a starting record when the game is first played, but if the player manages to beat the record, their record will be stored as the top one for the event instead.
{|class="wikitable"
{|border=1 cellspacing=0 cellpadding=3 align=left width=
!Event
|-
!Image
!bgcolor="#dedede"|Event
!Class
!bgcolor="#dedede"|Image
!Entry Characters
!bgcolor="#dedede"|Class
!Game Level
!bgcolor="#dedede"|Entry Characters
!Team Size
!bgcolor="#dedede"|Game Level
!Description
!bgcolor="#dedede"|Team Size
!bgcolor="#dedede"|Description
|-
|-
|[[100m (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|100m]]
|[[100m (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|100m]]
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Richard George of IGN gave the game a 6.5 out of 10, praising the majority of the events, as well as the collectibles and use of medals and records, but criticized some of the simpler events and the restriction of certain characters to specific events. George also criticized the game's Story Mode and lack of Dream Events, frequently comparing the title to earlier ones in the series. Mark Reece of Nintendo Life gave the game a 6/10, similarly criticizing some of the control schemes, the Story Mode and overall weaker quality in comparison to earlier instalments, but praised the game's graphics and variety of collectibles and events. Shane Jury of Cubed3 gave the game an overall more positive review with a score of 8 out of 10, also praising on the game's graphics and event gameplay, as well as the advantages of simplified nature of the game, use of all of the input types of the [[Nintendo 3DS]] and the Story Mode, unlike the other reviewers. Jury also praised the game's soundtrack, but also criticized the game's poorly implemented multiplayer modes and unrealised potential.
Richard George of IGN gave the game a 6.5 out of 10, praising the majority of the events, as well as the collectibles and use of medals and records, but criticized some of the simpler events and the restriction of certain characters to specific events. George also criticized the game's Story Mode and lack of Dream Events, frequently comparing the title to earlier ones in the series. Mark Reece of Nintendo Life gave the game a 6/10, similarly criticizing some of the control schemes, the Story Mode and overall weaker quality in comparison to earlier instalments, but praised the game's graphics and variety of collectibles and events. Shane Jury of Cubed3 gave the game an overall more positive review with a score of 8 out of 10, also praising on the game's graphics and event gameplay, as well as the advantages of simplified nature of the game, use of all of the input types of the [[Nintendo 3DS]] and the Story Mode, unlike the other reviewers. Jury also praised the game's soundtrack, but also criticized the game's poorly implemented multiplayer modes and unrealised potential.
{| class="wikitable reviews"
{| class="wikitable reception"
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
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==Pre-release and unused content==
==Pre-release and unused content==
All the playable characters were originally going to have swimwear for the aquatic events rather than just the female characters. However, the idea was rejected by Sega because Sonic cannot have his shoes removed. Eventually, some of the male characters were given swimwear in ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]''.<ref>{{cite|author=Watts, Steve|url=www.shacknews.com/article/71640/how-mario-and-sonic-get-outfitted-for-the-olympics|title=How Mario and Sonic get outfitted for the Olympics|publisher=Shack News|December 19, 2011|accessdate=May 21, 2024}}</ref>
Originally, all characters were going to wear swimsuits for the Aquatics events rather than just the girls, but the idea was rejected by Sega because Sonic cannot have his shoes removed. Swimming costumes for some male characters were later added in ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]''.<ref>[http://www.shacknews.com/article/71640/how-mario-and-sonic-get-outfitted-for-the-olympics Shack News]</ref>


==References to other games==
==References to other games==

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