Editing Mega Rabbid Kong
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|first_appearance=''[[Mario + Rabbids Kingdom Battle]]'' ([[Donkey Kong Adventure]]) (2018) | |first_appearance=''[[Mario + Rabbids Kingdom Battle]]'' ([[Donkey Kong Adventure]]) (2018) | ||
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[Spirit (Super Smash Bros. Ultimate)|spirit]] cameo) ([[List of games by date#2018|2018]]) | |latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[Spirit (Super Smash Bros. Ultimate)|spirit]] cameo) ([[List of games by date#2018|2018]]) | ||
|species=[[Rabbid]] | |species=[[Rabbid]] | ||
}} | }} | ||
'''Mega Rabbid Kong''' is the corrupted alter-ego of [[Rabbid Kong]] featured in the [[Donkey Kong Adventure]] expansion of ''[[Mario + Rabbids Kingdom Battle]]''. | '''Mega Rabbid Kong''' is the corrupted alter-ego of [[Rabbid Kong]] featured in the [[Donkey Kong Adventure]] expansion of ''[[Mario + Rabbids Kingdom Battle]]''. | ||
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In his first battle, Mega Rabbid Kong is initially immune to all attacks due to him draining a literal health pool known as the Megabug Pool to recover. He attacks by moving a few cells to the closest character, then launches an uppercut which can [[Bounce]] the character caught in the attack. If the character is too far from Mega Rabbid Kong, he will instead attack by throwing a [[List of weapons in Mario + Rabbids Kingdom Battle#Bwananarang|Bwananarang]]. In order to attack Mega Rabbid Kong, Donkey Kong and co. must attack him directly, or the Megabug Pool, or both so that the Megabug Pool is drained either way. This can be done a variety of ways, one of which involves Donkey Kong throwing a [[TNT Barrel]] at a target. | In his first battle, Mega Rabbid Kong is initially immune to all attacks due to him draining a literal health pool known as the Megabug Pool to recover. He attacks by moving a few cells to the closest character, then launches an uppercut which can [[Bounce]] the character caught in the attack. If the character is too far from Mega Rabbid Kong, he will instead attack by throwing a [[List of weapons in Mario + Rabbids Kingdom Battle#Bwananarang|Bwananarang]]. In order to attack Mega Rabbid Kong, Donkey Kong and co. must attack him directly, or the Megabug Pool, or both so that the Megabug Pool is drained either way. This can be done a variety of ways, one of which involves Donkey Kong throwing a [[TNT Barrel]] at a target. | ||
Once the Megabug Pool is completely drained, Mega Rabbid Kong escapes as the Megabug Pool explodes, | Once the Megabug Pool is completely drained, Mega Rabbid Kong escapes as the Megabug Pool explodes, collapsing Donkey Kong and co. into the [[Dungeon (world)|Dungeon]] before they can escape as well. | ||
Mega Rabbid Kong is encountered again at the end of the Dungeon. When he sees Donkey Kong and co., he fuses his remaining [[Bad Banana]]s together into a two-sided hammer, which he uses to create a whirlwind before eventually slamming into the ground. | Mega Rabbid Kong is encountered again at the end of the Dungeon. When he sees Donkey Kong and co., he fuses his remaining [[Bad Banana]]s together into a two-sided hammer, which he uses to create a whirlwind before eventually slamming into the ground. | ||
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In his second battle, Mega Rabbid Kong now has his two-sided hammer to contend with. He attacks by creating a powerful whirlwind that [[Push]]es characters, then moves a few cells to either throw one of his Bad Bananas like a Bwananarang, or glide with his hammer to slam it down at a certain point. Donkey Kong and co. must attack him normally until he loses 1000 [[Heart Point|HP]], at which point Mega Rabbid Kong's HP bar will go haywire. Mega Rabbid Kong will deploy a shield as several panels appear. Donkey Kong and co. must then step on all of the panels to unchain a golden [[Blast Barrel]], which they can then use to defeat Mega Rabbid Kong for good. | In his second battle, Mega Rabbid Kong now has his two-sided hammer to contend with. He attacks by creating a powerful whirlwind that [[Push]]es characters, then moves a few cells to either throw one of his Bad Bananas like a Bwananarang, or glide with his hammer to slam it down at a certain point. Donkey Kong and co. must attack him normally until he loses 1000 [[Heart Point|HP]], at which point Mega Rabbid Kong's HP bar will go haywire. Mega Rabbid Kong will deploy a shield as several panels appear. Donkey Kong and co. must then step on all of the panels to unchain a golden [[Blast Barrel]], which they can then use to defeat Mega Rabbid Kong for good. | ||
Afterwards, Rabbid Kong reverts to normal. Rabbid Peach grabs a [[ | Afterwards, Rabbid Kong reverts to normal. Rabbid Peach grabs a [[Banana]] to seemingly attack Rabbid Kong as he flinches, but she instead offers the Banana to him, enlightening his spirit. | ||
===''Super Smash Bros. Ultimate''=== | ===''Super Smash Bros. Ultimate''=== |