Editing New Super Mario Bros. 2
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[[File:NSMB2 Gold Ring After.png|thumb|left|300px|Mario having used a [[Gold Ring]] to turn several enemies golden, so as to earn coins.]] | [[File:NSMB2 Gold Ring After.png|thumb|left|300px|Mario having used a [[Gold Ring]] to turn several enemies golden, so as to earn coins.]] | ||
[[File:NSMB2 Maximum Coins.jpg|thumb|300px|The message received after maxing out the coin counter at 9,999,999 coins]] | [[File:NSMB2 Maximum Coins.jpg|thumb|300px|The message received after maxing out the coin counter at 9,999,999 coins]] | ||
The basic gameplay is very similar to the previous ''New Super Mario Bros.'' games, especially ''[[New Super Mario Bros. Wii]]''. However, ''New Super Mario Bros. 2'' focuses on collecting [[coin]]s, with many and varied ways to collect many coins at once, such as golden items that award the player with them. The game's overall objective is to collect one million coins, with coins collected in levels being added to a total that is shared between the game's three save files and Coin Rush. The reward for collecting one million coins is a new title screen featuring a [[Gold Mario]] statue. The reward for maxing out the coin counter at 9,999,999 coins is a | The basic gameplay is very similar to the previous ''New Super Mario Bros.'' games, especially ''[[New Super Mario Bros. Wii]]''. However, ''New Super Mario Bros. 2'' focuses on collecting [[coin]]s, with many and varied ways to collect many coins at once, such as golden items that award the player with them. The game's overall objective is to collect one million coins, with coins collected in levels being added to a total that is shared between the game's three save files and Coin Rush. The reward for collecting one million coins is a new title screen featuring a [[Gold Mario]] statue. The reward for maxing out the coin counter at 9,999,999 coins is a Gold [[Raccoon Mario]] Statue.<ref>https://www.nintendo.co.jp/3ds/abej/coin/index.html</ref><ref>https://www.youtube.com/watch?v=g0U1bMu4X6M {{dead link}}</ref> | ||
Like ''[[New Super Mario Bros.]]'', the bottom screen displays a kind of map, showing the length of the level and where the player is, as well as showing the Star Coins collected, points total, number of extra lives, and also providing an item storage. It also shows the total number of collected coins in a stage, with the record number displayed next to it. There are nine worlds: six main worlds and three special worlds. Each world contains a different number of levels, including [[Ghost House]]s, [[Fortress]]es, and [[Castle]]s. [[Reznor]]s and [[Koopalings]] are found at the end of each fortress and castle, respectively. Unlike ''New Super Mario Bros.'', when the player enters a secret area, the screens won't be switched, with the gameplay remaining on the top screen and allowing the player to use their reserved item. | |||
Like ''[[New Super Mario Bros.]]'', the bottom screen displays a kind of map, showing the length of the level and where the player is, as well as showing the Star Coins collected, points total, number of extra lives, and also providing an item storage. It also shows the total number of collected coins in a stage, with the record number displayed next to it. There are nine worlds: six main worlds and three special worlds. Each world contains a different number of levels, including [[Ghost House]]s, [[Fortress]]es, and [[Castle]]s. [[Reznor]]s and [[Koopalings]] are found at the end of each fortress and castle, respectively. Unlike ''New Super Mario Bros.'', when the player enters a secret area, the screens | |||
[[File:3DS NewMario2 1 scrn01 E3.png|thumb|upright=1.4|Raccoon Mario and Fox Luigi flying in co-op mode.]] | [[File:3DS NewMario2 1 scrn01 E3.png|thumb|upright=1.4|Raccoon Mario and Fox Luigi flying in co-op mode.]] |