Editing Petal Isles Flying Battleship
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==Layout== | ==Layout== | ||
The player starts at the bow of the airship, and must make it to the stern. The level is mostly autoscrolling, so they must keep up to avoid falling behind. Much of this course requires [[Lakitu's Cloud]]s to traverse, which are found in many pipes throughout the course. It starts off with a [[Mechakoopa]] below three [[? Block]]s, with the one on the right containing a [[Bubble Flower]]. There are two [[Cannon]]s above that fire [[Bullet Bill]]s. After a gap is a gray pipe with a cannon, a [[Burner]], and floating [[ | The player starts at the bow of the airship, and must make it to the stern. The level is mostly autoscrolling, so they must keep up to avoid falling behind. Much of this course requires [[Lakitu's Cloud]]s to traverse, which are found in many pipes throughout the course. It starts off with a [[Mechakoopa]] below three [[? Block]]s, with the one on the right containing a [[Bubble Flower]]. There are two [[Cannon]]s above that fire [[Bullet Bill]]s. After a gap is a gray pipe with a cannon, a [[Burner]], and floating [[Flower Bud]] that releases [[coins]] to the right. On the right of a platform with two cannons is another pipe. After a short tunnel with burners on the sides is a downwards slope with two Mechakoopas and some Flower Buds just before another pipe. Next is a section with some turns that have many cannons firing [[Bullet Bill]]s and pipes that send out more Lakitu's Clouds, taking the player to the [[Checkpoint Flag]]. | ||
Just after the first checkpoint are some crates, with the large one releasing a [[Bubble Flower]] when broken, and a pipe that sends out [[Red POW Block]]s, which are used to break the crates on the right. This leads to another pipe sending out Lakitu's Clouds. After a small tunnel with moving burners is a platform with crates and the course's [[Wonder Flower]] below them. As the player touches the Wonder Flower, its [[Wonder Effect]] summons a floating [[Bowser]] structure resembling the front of the airship that will charge up and fire explosive shots at the players. A cursor signals where the Bowser structure will fire, following the players and stopping when about to fire. These explosions can destroy blocks as well as {{conjectural|Bowser Blocks}}. As the player passes through several burners they reach the Wonder Seed; upon collecting it the Bowser structure will vanish. There are some more spinning burners with long flames that lead to the second Checkpoint Flag, followed by three Mechakoopas and a pipe that takes the player inside the airship. | Just after the first checkpoint are some crates, with the large one releasing a [[Bubble Flower]] when broken, and a pipe that sends out [[Red POW Block]]s, which are used to break the crates on the right. This leads to another pipe sending out Lakitu's Clouds. After a small tunnel with moving burners is a platform with crates and the course's [[Wonder Flower]] below them. As the player touches the Wonder Flower, its [[Wonder Effect]] summons a floating [[Bowser]] structure resembling the front of the airship that will charge up and fire explosive shots at the players. A cursor signals where the Bowser structure will fire, following the players and stopping when about to fire. These explosions can destroy blocks as well as {{conjectural|Bowser Blocks}}. As the player passes through several burners they reach the Wonder Seed; upon collecting it the Bowser structure will vanish. There are some more spinning burners with long flames that lead to the second Checkpoint Flag, followed by three Mechakoopas and a pipe that takes the player inside the airship. |