Editing Pi'illodium

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{{character infobox
{{:Mario & Luigi: Dream Team bestiary|transcludesection=Pi'illodium|image=[[File:Piillodium.png]]|align=right}}
|image=[[File:Pi'illodium sprite MLDT.gif]]<br>Sprite from ''Mario & Luigi: Dream Team''
{{quote|Analysing foe potential... Chance of my victory: 120%.|Pi'illodium|Mario & Luigi: Dream Team}}
|first_appearance=''[[Mario & Luigi: Dream Team]]'' ([[List of games by date#2013|2013]])
}}
{{quote|Scanning foe potential... Chance of my victory: 120%.|Pi'illodium|Mario & Luigi: Dream Team}}


'''Pi'illodium''' is a boss from ''[[Mario & Luigi: Dream Team]]''. It is the fourth robotic boss in the game. Making its appearance in [[Somnom Woods]], it acts as a defense system for the [[Pi'illo Temple]] and is an obstacle the Mario Bros. must unexpectedly face to use the [[Ultibed]] and proceed to the area of [[Dreamy Somnom Woods]] where the [[Zeekeeper]] dwells. Its name is a portmanteau of "Pi'illo" and "podium". Pi'illodium looks like a floating statue with wings that has a disk-shaped head, with red eyes that look angry in its normal form. Pi'illodium appears when [[Mario]] and [[Luigi]] attempt to place the Ultibed in the middle of the Pi'illo Temple, hammering down a button where it would go to do so. This sets off the alarm and causes the boss to attack.
'''Pi'illodium''' is a boss from ''[[Mario & Luigi: Dream Team]]''. Making its appearance in [[Somnom Woods]], Pi'illodium acts as a defense system for the [[Pi'illo Temple]] and is an obstacle the Mario Bros. must unexpectedly face to use the [[Ultibed]] and proceed to the area of [[Dreamy Somnom Woods]] where the [[Zeekeeper]] dwells. Its name is a portmanteau of "Pi'illo" and "podium". Pi'illodium looks like a floating statue with wings that has a disk-shaped head, with red eyes that look angry in its normal form. Pi'illodium appears when Mario and Luigi attempt to place the Ultibed in the middle of the Pi'illo Temple, hammering down a strange screw like object to do so. This sets off the alarm and causes the boss to attack.


In battle, Pi'illodium has two different forms. In its normal form, Pi'illodium floats in mid air and is immune to Mario and Luigi's hammer attacks. It's also much more aggressive in this state, attacking more often than it would in its other form. Attacking each wing enough will cause it to break, and when both wings are broken, the Pi'illodium drops to the ground enters a disabled form. In this state, Pi'illodium's expression becomes a frown and its battle speech sounds depressed. In addition, its attack and defense are lowered, and it is vulnerable to ground-based attacks. The Mini Pi'illoids in the background will heal Pi'illodium's wings each turn, each one healing 45 HP of either wing. A wing will remain disabled until all of its HP is restored, in which the Pi'illodium will reactivate once both of its wings are healed again. It may also release one Mini Pi'illoid from its insides at a time if there is less than four in the background.
In battle, Pi'illodium has two different forms In his normal form, Pi'illodium floats in mid air and is immune to Mario and Luigi's hammer attacks. It's also much more aggressive in this state, attacking more per attack than it would in its other form. It can attack by turning into a hammer, floating up off screen as a timer on the front of its body goes down, coming down on Mario or Luigi (depending on whether its eyes flash red or green when it starts the attack) when it reaches 0. If hit, this may cause the dizzy status. This attack can be dodged by hammering Pi'illodium as it is about to strike.


The Pi'illodium alternates between four basic attacks:
It can also fly into the background and come charging after the Bros. while firing missiles consecutively in a line, which the player can dodge by having both Mario and Luigi jump over the missiles at the proper time. On occasion, it will charge into either Mario or Luigi, and must be jumped over to avoid it. Jumping on Pi'illodium causes it to crash onto the ground, ending the attack.


* The Pi'illodium can shoot a series of lasers at Mario or Luigi. The Bros. have to watch where the laser paths are traced beforehand, then memorize the pattern and dodge the shots when it fires with jumps. The attack can inflict the [[DEF-Down]] status effect, and is also the only move it can use while disabled.
Pi'illodium may also fly into the background and smack one of its [[Mini Pi'illoid]]s at Mario and Luigi, who must smack it back with their hammers whenever he hits it back. After keeping up the rally for long enough, Pi'illodium will fail to smack it and it will explode right below it, sending it back to the foreground and causing it to take damage. If Mario or Luigi is hit by the Mini Pi'illoid they may acquire the [[Dizzy]] status. The target for each of Pi'illodium's swing is implied by how the Mini Pi'illoid arcs towards them.


* The Pi'illodium can transform its body into a hammer, floating up and out the top of the screen as a timer on the front of its body goes down and it flashes its eyes a certain color, signalling which Bro. it is about to attack (red for Mario and green for Luigi). When it reaches 0, the Pi'ilodium will come crashing down on the targeted Bro. If it hits its target, this may cause the [[Dizzy]] status. This attack can be countered by hammering the Pi'illodium as it is about to strike.
If its wings are destroyed, Pi'illodium drops to the ground enters a second form. In this state, Pi'illodium's expression becomes a frown and its battle speech sounds depressed. In addition, its attack and defense are lowered, and it is vulnerable to ground-based attacks. The Mini Pi'illoids in the background will then each turn heal Pi'illodium's wings, each one healing 45 HP of either. A wing will remain disabled until all of its HP is restored.
* The Pi'illodium may also fly into the background and smack one of its [[Mini Pi'illoid]]s at Mario and Luigi, who must smack it back with their hammers whenever it hits it back. After keeping up the rally for long enough, Pi'illodium will fail to smack it and it will explode right below it, sending it back to the foreground and causing it to take damage. If either Bro. is hit by the Mini Pi'illoid they may acquire the Dizzy status. The target for each of Pi'illodium's swing is implied by how the Mini Pi'illoid arcs towards them. This attack requires at least one Mini Pi'illoid to perform and always results in the chosen Mini Pi'illoid's death.


* The boss's last move involves it transforming into a jet and chasing the Bros. into the foreground, while firing missiles consecutively in a line; the Bros. have to jump over the missiles at the proper time or else they will take damage. On occasion, it will charge into either Mario or Luigi, and must be jumped over to avoid it. Jumping on Pi'illodium causes it to crash onto the ground, ending the attack.
In both forms, Pi'illodium can shoot lasers at Mario or Luigi. The Bros. have to look at where the laser paths are traced beforehand, then memorize the pattern and dodge the shots when it fires. It may also release one Mini Pi'illoid from its insides at a time if there is less than four in the background.


When near defeat, Pi'illodium initiates its self-destruct mechanism, exploding after a forty second countdown in real time. It will no longer be able to attack in this state, but failure to defeat the boss within the time limit will result in the Bros. receiving a devastating amount of damage, which is enough to result in a [[Game Over]] if they are under-leveled. The Bros. will still earn EXP and Coins if this happens, provided they survived the explosion.
When at low health, Pi'illodium will activate its self-destruct mechanism, the time set for forty seconds. The player must at that point reduce the rest of its health before it explodes, dealing heavy damage to anything on-screen. The player (if under level) will most likely be KO'ed by the damage, however in some cases if the player is high-ranked with at least 175-200+ HP, they will survive, but with little HP left. The timer also counts down in real time.


Pi'illodium's battle is similar to the [[Queen Bean]] and the final [[Cackletta]] battles both in ''[[Mario & Luigi: Superstar Saga]]''.
Pi'illodium's battle is similar to the [[Queen Bean]] and the [[Cackletta|Cackletta's Soul]] battles both in ''[[Mario and Luigi: Superstar Saga]]''.
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{{:Mario & Luigi: Dream Team bestiary|transcludesection=Wings (Pi'illodium)|align=horizontal}}
==Statistics==
===''Mario & Luigi: Dream Team''===
====Pi'illodium====
{{:Mario & Luigi: Dream Team bestiary|transcludesection=Pi'illodium|image=[[File:Pi'illodium_sprite_MLDT.gif]]|align=horizontal}}
 
====Wings====
{{:Mario & Luigi: Dream Team bestiary|transcludesection=Wings (Pi'illodium)|image=[[File:Pi'illodium_sprite_MLDT.gif]]|align=horizontal}}


==Quotes==
==Quotes==
*''"Scanning foe potential... Chance of my victory: 120%."'' (At the start of battle; American English version)
*''"Analysing foe potential... Chance of my victory: 120%."''
*''"Analysing foe potential... Chance of my victory: 120%."'' (At the start of battle; British English version)
*''"Boot: Self destruct."''
*''"Boot: Self destruct."'' (Low health; self destruct activated)
*''"Close call."''
*''"Close call."'' (When the Bros. disable one wing but leave the other active.)
*''"Challenge: lacking."''
*''"Challenge: lacking."'' (Plays randomly)
*''"Uncertainly rising."''
*''"Uncertainly rising."''
*''"Cue beg mode."'' (When it loses both wings)
*''"Cue beg mode."''
*''"Format: queasy."'' (At random while it is knocked down)
*''"Chance of victory: slim."''
*''"Chance of victory: slim."''
*''"Activate: regret."''
*''"Activate: regret."''
*''"Query: self-worth."''
*''"Query: self-worth."''
*''"Return in: 1,000 years!"'' (At random while it is flying)
*''"Return in: 1,000 years!"''
*''"Query?"'' (When destroyed during its self destruct countdown)
*''"Query?"''
*''"Foe still active: Why?"'' (May play if the battle lasts too long)
*''"Foe still active: Why?"''
*''"Foe ID: slow."'''
*''"Foe ID: slow."'''
*''"Laugh! Victory!"'' (Self destruct successful)
*''"Laugh! Victory!"''
*''"Awaiting: Mercy plea."''
*''"Awaiting: Mercy plea."''


== Names in other languages ==
== Names in other languages ==
{{foreign names
{{Foreignname
|Jap=マクラディア
|Jap=マクラディア
|JapR=Makuradia
|JapR=Makuradia
|JapM=From「マクラノ族」(''Makurano-zoku'', Pi'illo) and possibly "podia" (pluralized form of "podium"), or likely a corruption of「デウス」(''deus'', Latin for "deity")
|JapM=From ''makura'', "pillow".
|SpaA=Modorrius
|SpaA=Modorrius
|SpaAM=Latin form of "Modorro" (Pi'illo)
|SpaAM=From ''modorro'' (pi'illo's name in Spanish (NOA)).
|SpaE=Almohadius
|SpaE=Almohadius
|SpaEM=Latin form of "Almohada" (Pi'illo)
|SpaEM=From ''almohada'' (pillow)
|FreA=Koussinodion
|FreA=Koussinodion
|FreAM=From "Koussinos" (Pi'illo)
|FreAM=
|FreE=Dictador
|FraE=Dictador
|FreEM=From "dictateur" (dictator) and "dormir" (sleep)
|FraEM=From ''dictator'' and ''dort'' (sleeps).
|Ger=Kissotem
|Ger=Kissotem
|GerM=From "Kisso" (Pi'illo) and "totem"
|GerM=From ''Kisso'' (pi'illo's name in German) and ''totem''
|Ita=Guancialdum
|Ita=Guancialdum
|ItaM=From "Guancialino" (Pi'illo)
|ItaM=From ''guanciale'' (pillow)
|Kor=베개로디아
|Kor=베개로디아
|KorR=Begaerodia
|KorR=Begaerodia
|KorM=From "베개로족" (''Begero-jok'', Pi'illo) and its Japanese name
|KorM=Pi'illodia
|Por=Travesseirónius
|PorM=From "Travesseiro" (Pi'illo) and Latin suffix "-ius"
|Rus=Грезокрыл
|RusR=Grezokryl
|RusM=From "грёза" (''gryoza'', dream) and "крыло" (''krylo'', wing)
}}
}}


==Trivia==
==Trivia==
*In ''[[Mario & Luigi: Paper Jam]]'', [[King Bob-omb]] uses the same sort of timer as Pi'illodium does, only that his timer starts at the beginning of the battle with a four-minute countdown that is extendable, and his explosion hits each Bro nine times instead of just once.
*In ''[[Mario & Luigi: Paper Jam]]'', [[King Bob-omb]] shares the same timer as Pi'illodium does, however the battle starts with the timer instead of having the boss activating a timer on low HP. Also, King Bob-omb's timer is at 4 minutes, which is longer than Pi'illodium's, at 40 seconds.
*Should the player use a [[Boo Biscuit]] or [[Badge|Guard Badge]] to make themselves immune to attacks just before Pi'illodium explodes, they would survive and win without taking any damage.
*Should the player use a [[Boo Biscuit]] to make themselves immune to attacks just before Pi'illodium explodes, they would survive and win without taking any damage.
*It is possible to defeat Pi'illodium before it can activate its self-destruct timer on certain occasions.
{{BoxTop}}
*If the player manages to take out Pi'illodium's wings while airborne and on the same turn it is supposed to self-destruct, the wing breaking overrides the self-destruct, preventing it from exploding and leaving it unable to attack.
{{ML:DT}}
{{M&LDT}}
[[Category:Mario & Luigi: Dream Team Bosses]]
[[Category:Robots]]
[[Category:Robots]]
[[Category:Mario & Luigi: Dream Team bosses]]
[[it:Guancialdium]]

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