Editing Shadow Moses Island

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#REDIRECT [[List of stages debuting in Super Smash Bros. Brawl#Shadow Moses Island]]
[[Image:Shadow_Moses_Island.jpg|thumb|right|'''Shadow Moses Island'''.]]
'''Shadow Moses Island''' is a default stage in the game ''[[Super Smash Bros. Brawl]]''. It is from the first ''Metal Gear Solid'' game, and acts as [[Solid Snake]]'s home stage. The walls on either side can be destroyed with normal attacks, allowing for players to be launched out of the screen from the sides, thus, causing them to lose a life.
 
If 15 matches are played here, Snake will be unlocked.
 
On this stage, Snake can use his codec to get information about his opponents by [[Otacon]], the [[Colonel Roy Campbell|Colonel]], [[Mei Ling]] and, if [[Falco]] is being faced, [[Slippy Toad|Slippy]]. He can trigger the conversations with a [[taunt]]. They have no influence on the actual battle.
 
The Metal Gear RAY, Metal Gear REX or two GEKKO may appear in the background of the stage, but they do not affect gameplay.
 
==Songs in My Music==
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"
! width=25% | Name
!Source
!Credits
!Requirements
|-
| align=center | MGS4 ~Theme of Love~ Smash Bros. Brawl Version
|''Metal Gear Solid 4: Guns of the Patriots''
|Arrangement Supervisor: Akihiro Honda
|-
| align=center | Encounter
|''Metal Gear Solid''
|Arrangement: Yasufumi Fukuda
|-
| align=center | Theme of Tara
|''Metal Gear (MSX2)''
|Arrangement Supervisor: Takahiro Nishi
|-
| align=center | Battle in the Base
|''Metal Gear Solid 3: Snake Eater''
|Original
|-
| align=center | Yell "Dead Cell"
|''Metal Gear Solid 2: Sons of Liberty''
|Original
|-
| align=center | Cavern
|''Metal Gear Solid''
|Original
|-
| align=center | Snake Eater (Instrumental)
|''Metal Gear Solid 3: Snake Eater''
|Original
|Brawl on Shadow Moses Island 15 times
|-
| align=center | Theme of Solid Snake
|''Metal Gear 2: Solid Snake''
|Original
|Grab CD
|-
| align=center | Calling to the Night
|''Metal Gear Solid Portable Ops''
|Original
|Grab CD
|}
 
==Trivia==
*A spotlight will aim around, and if it catches a player, it leaves an ! mark above the player. Like in the ''Metal Gear Solid'' games, Snake will not get a sign if he is in a box from his taunt.
*The song that plays on the stage determines the amount of snow that falls.
 
<br clear=all>
{{SSB Stages}}
[[Category:Metal Gear Solid Series]]
[[Category:Crossover Areas]]
[[Category:Islands]]
[[Category:Islands]]
[[Category:Third-party locations]]
[[Category:Stages]]
[[Category:Super Smash Bros. Brawl stages]]
[[Category:Super Smash Bros. Ultimate stages]]

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