Ready, Steady, Go!: Difference between revisions

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|image=[[File:Ready, Steady, Go!.png|250px]]
|image=[[File:Ready, Steady, Go!.png|250px]]
|game=''[[Yoshi's New Island]]''
|game=''[[Yoshi's New Island]]''
|notes=This level features a Kamek battle.
|notes=This level features a [[Kamek]] battle.
|before=[[Ski Lift Leap|<<]]
|before=[[Ski Lift Leap|<<]]
|after=[[Cruise the Clouds|>>]]
|after=[[Cruise the Clouds|>>]]
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==Level Layout==
==Level Layout==
 
[[Yellow Yoshi]] starts the level in a castle with some platforms that get longer when ground pounded and a pipe which leads to an area with more enemies and the aforementioned platforms. Eventually, the player reaches a door which leads them to an area with falling wooden platforms and a door. The door leads to a [[Middle Ring]] and some more enemies and obstacles which lead to the boss door with [[Kamek]] inside. When the player hits Kamek three times, the level is cleared.
Yoshi starts the level in a castle with some platforms that get longer when ground pounded and a pipe which leads to an area with more enemies and the aforementioned platforms. Eventually, the player reaches a door which leads them to an area with falling wooden platforms and a door. The door leads to a [[Middle Ring]] and some more enemies and obstacles which lead to the boss door with Kamek inside. When the player hits Kamek three times, the level is cleared.


==Enemies==
==Enemies==
*[[Tap-Tap]]s
*[[Tap-Tap]]s
*[[Bumpty|Bumpties]]
*[[Bumpty|Bumpties]]

Revision as of 18:41, April 13, 2014

Template:Levelbox Ready, Steady, Go! is the fourth level of World 5 found in Yoshi's New Island.

Level Layout

Yellow Yoshi starts the level in a castle with some platforms that get longer when ground pounded and a pipe which leads to an area with more enemies and the aforementioned platforms. Eventually, the player reaches a door which leads them to an area with falling wooden platforms and a door. The door leads to a Middle Ring and some more enemies and obstacles which lead to the boss door with Kamek inside. When the player hits Kamek three times, the level is cleared.

Enemies

Template:BoxTop Template:YNI Levels