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(We shouldn't count Orbulon by number of strikes since it seems to detect even the smallest period of time the beam is used) |
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==Gameplay== | ==Gameplay== | ||
Using the character's move, the player has to knock a floating object that has been frozen with the [[zeldawiki:Stasis|Stasis Rune]] multiple times to build kinetic energy up to its maximum capacity. Once they do so, the object is sent flying and the microgame is cleared. [[Link]] appears on the right side of the screen and cheers after the player clears the microgame. Two strikes from [[9-Volt]], [[5-Volt]], and [[Lulu]]'s [[Ground Pound|ground pound]]; three strikes from other direct-contact attacks, [[Mona]]'s boomerang, [[Ashley and Red|Red]]'s bombs, and [[Pyoro]]; six strikes from other projectiles; and approximately one second of [[Orbulon]]'s beam are required to launch the object. | Using the character's move, the player has to knock a floating object that has been frozen with the [[zeldawiki:Stasis|Stasis Rune]] multiple times to build kinetic energy up to its maximum capacity. Once they do so, the object is sent flying and the microgame is cleared. [[Link]] appears on the right side of the screen and cheers after the player clears the microgame. Two strikes from [[9-Volt]], [[5-Volt]], and [[Lulu]]'s [[Ground Pound|ground pound]]; three strikes from other direct-contact attacks, [[Mona]]'s boomerang, [[Ashley and Red|Red]]'s bombs, and [[Pyoro]]'s tongue; six strikes from other projectiles; and approximately one second of [[Orbulon]]'s beam are required to launch the object. | ||
*'''Level 1:''' The object is a large metal box. | *'''Level 1:''' The object is a large metal box. |
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