Talk:Candy Pop: Difference between revisions
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Given all their appearances (and sizes), that the subject of this article seems to be an example of them, and the fact that these are an iconic scenery piece that doesn't quite exist in real life, I think we can retool this article to be about these hills. Thoughts? [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 13:21, March 7, 2025 (EST) | Given all their appearances (and sizes), that the subject of this article seems to be an example of them, and the fact that these are an iconic scenery piece that doesn't quite exist in real life, I think we can retool this article to be about these hills. Thoughts? [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 13:21, March 7, 2025 (EST) | ||
:They certainly look the part, but these Candy Pops seem significantly smaller than these domed hills tend to be, and serve a very different role. I wouldn't be comfortable unilaterally calling these all "Candy Pops".--[[User:PopitTart|PopitTart]] ([[User talk:PopitTart|talk]]) 13:33, March 7, 2025 (EST) |
Revision as of 14:33, March 7, 2025
Just curious, but when was this the official name? .
As said in the article, Russ T. mentions about their "mysterious" origins of the species. If you played Paper Mario, and dug deep enough to read that line -- you'll know that's the real name. RAP... 14:33, 22 January 2010 (EST)
But in Paper Mario: The Thousand Year Door, Wonky says they're called "Candy Pops". Shouldn't it mention its PMTTYD name? BoygeyPumpkineer
The Hills Have Eyes (and/or Patterns)
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From what I can tell, these things being likened to candy was meant to be just that - referring to how they look rather than what they are. These seem to be intended to be the generic dome/capsule shaped hills that appear in the background of several games, which we don't have an article on. While they usually aren't interactive, they're a notable unrealistic Mushroom Kingdom feature that has been around since SMB3... or earlier, if you want to count the similarly abstracted triangle hills from the first game. Super Mario World had some small amount of interaction, as some grow or shrink on the map as the path grows, and one gets "injured" from Ludwig's castle crashing into it, while the cartoon turned them into houses. Here are some examples:
Given all their appearances (and sizes), that the subject of this article seems to be an example of them, and the fact that these are an iconic scenery piece that doesn't quite exist in real life, I think we can retool this article to be about these hills. Thoughts? Doc von Schmeltwick (talk) 13:21, March 7, 2025 (EST)