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(Per proposal. I think I got everything.) |
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==Unreleased ports== | ==Unreleased ports== | ||
These games were planned ports of already existing ''Super Mario'' titles to different consoles, which went unreleased for various reasons. | These games were planned ports of already existing ''Super Mario'' titles to different consoles, which went unreleased for various reasons. | ||
===''Donkey Kong 3'' for Mini Classics=== | ===''Donkey Kong 3'' for Mini Classics=== | ||
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===''Super Mario 64: Disk Ban''=== | ===''Super Mario 64: Disk Ban''=== | ||
''Super Mario 64: Disk Ban'' (スーパーマリオ64 ディスク版, lit. "Super Mario 64: Disk Version"), known as ''Super Mario Disk Version'' in the title screen, is a port of ''[[Super Mario 64]]'' for the [[Nintendo 64DD]] that was only officially shown publicly at Nintendo's {{wp|Nintendo Space World#Shoshinkai 1996|Shoshinkai 1996}} trade show to showcase the system's performance.<ref>{{cite|author=OKeijiDragon|date=November 7, 2010|url=www.youtube.com/watch?v=1ZXA2pzrLlo|title=Nintendo SpaceWorld '96 {{!}} Miyamoto Interview + Super Mario 64DD + Rumble Pak Unveiled|publisher=YouTube|accessdate=January 22, 2023}}</ref> It was dumped in 2014.<ref>{{cite|url=gamingafterhours.com/2014/06/24/super-mario-64DD-version-discovered-in-japan|title=Super Mario 64DD Version Discovered in Japan|author=Kim, Byungsuk|date=June 24, 2014|publisher=Gaming After Hours|accessdate=May 27, 2024|language=en}}</ref> The main differences in the port compared to the original game are a title screen replacing [[Mario's face]], an updated sound engine, and longer loading times. The port also contains a bug where the game crashes when entering [[Wiggler]]'s Basement in [[Tiny-Huge Island]].<ref>{{cite|author=adonfjv|date=June 24, 2014|url=www.youtube.com/watch?v=sZV6t4OOJj0|title=Super Mario 64 Disk Version - 64DD - Boot + 2 bugs|publisher=YouTube|accessdate=January 22, 2023}}</ref> | ''Super Mario 64: Disk Ban'' (スーパーマリオ64 ディスク版, lit. "Super Mario 64: Disk Version"), known as ''Super Mario Disk Version'' in the title screen, is a port of ''[[Super Mario 64]]'' for the [[Nintendo 64DD]] that was only officially shown publicly at Nintendo's {{wp|Nintendo Space World#Shoshinkai 1996|Shoshinkai 1996}} trade show to showcase the system's performance.<ref>{{cite|author=OKeijiDragon|date=November 7, 2010|url=www.youtube.com/watch?v=1ZXA2pzrLlo|title=Nintendo SpaceWorld '96 {{!}} Miyamoto Interview + Super Mario 64DD + Rumble Pak Unveiled|publisher=YouTube|accessdate=January 22, 2023}}</ref> It was dumped in 2014.<ref>{{cite|url=gamingafterhours.com/2014/06/24/super-mario-64DD-version-discovered-in-japan|title=Super Mario 64DD Version Discovered in Japan|author=Kim, Byungsuk|date=June 24, 2014|publisher=Gaming After Hours|accessdate=May 27, 2024|language=en}}</ref> The main differences in the port compared to the original game are a title screen replacing [[Mario's face]], an updated sound engine, and longer loading times. The port also contains a bug where the game crashes when entering [[Wiggler]]'s Basement in [[Tiny-Huge Island]].<ref>{{cite|author=adonfjv|date=June 24, 2014|url=www.youtube.com/watch?v=sZV6t4OOJj0|title=Super Mario 64 Disk Version - 64DD - Boot + 2 bugs|publisher=YouTube|accessdate=January 22, 2023}}</ref> | ||
===''Super Mario Bros. 3'' id Software pitch=== | ===''Super Mario Bros. 3'' id Software pitch=== | ||
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====64DD ''Mario no Photopi'' disk==== | ====64DD ''Mario no Photopi'' disk==== | ||
A dedicated [[Nintendo 64DD]] disk for storing images edited with ''[[Mario no Photopi]]'' was announced alongside the game in a press release on December 1997, but it was ultimately never released.<ref>{{cite|author=Nintendo Co., Ltd., Fuji Photo Film Co., Ltd., Tokyo Electron Limited|date=December 2, 1997|url=http://nintendo.co.jp/n10/news/971202.html|title=「NINTENDO64」でデジタルカメラ撮影画像を楽しめる製品(商品名:ふぉとぴー)の共同企画・開発についてのお知らせ|language=ja|publisher=nintendo.co.jp|accessdate=August 4, 2024|archive=https://web.archive.org/web/19980205081520/http://nintendo.co.jp/n10/news/971202.html|deadlink=y}}</ref> | A dedicated [[Nintendo 64DD]] disk for storing images edited with ''[[Mario no Photopi]]'' was announced alongside the game in a press release on December 1997, but it was ultimately never released.<ref>{{cite|author=Nintendo Co., Ltd., Fuji Photo Film Co., Ltd., Tokyo Electron Limited|date=December 2, 1997|url=http://nintendo.co.jp/n10/news/971202.html|title=「NINTENDO64」でデジタルカメラ撮影画像を楽しめる製品(商品名:ふぉとぴー)の共同企画・開発についてのお知らせ|language=ja|publisher=nintendo.co.jp|accessdate=August 4, 2024|archive=https://web.archive.org/web/19980205081520/http://nintendo.co.jp/n10/news/971202.html|deadlink=y}}</ref> | ||
====CD-i ''Donkey Kong'' game==== | ====CD-i ''Donkey Kong'' game==== | ||
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According to a Riedel Software Productions artist, the game would have been a branching side-scroller similarly to ''[[Donkey Kong Country]]''. However, due to the limitations of the CD-i and issues with Philips, development did not progress past the storyboarding phase.<ref name=DYKGRumors /> | According to a Riedel Software Productions artist, the game would have been a branching side-scroller similarly to ''[[Donkey Kong Country]]''. However, due to the limitations of the CD-i and issues with Philips, development did not progress past the storyboarding phase.<ref name=DYKGRumors /> | ||
====''Diddy Kong Racing Adventure''==== | ====''Diddy Kong Racing Adventure''==== | ||
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====''Mario's Mission Earth''==== | ====''Mario's Mission Earth''==== | ||
'''''Mario's Mission Earth''''', also known as '''''Mario's Planet Quest''''',<ref>{{cite|author=@Borman18|date=July 6, 2021|url=x.com/Borman18/status/1412208320694337539|title=Digging through old documents tonight, lots of references to unreleased games and things I've forgotten about. Alongside someone who worked on Mario's Time Machine was one that I don't recognize for SNES: Mario's Planet Quest. Are we missing another educational Mario game?|publisher=X|accessdate=May 27, 2024}}</ref> was a canceled SNES edutainment game from The Software Toolworks, which would have likely been similar to ''[[Mario is Missing! (Super Nintendo Entertainment System)|Mario is Missing!]]'' and ''[[Mario's Time Machine (Super Nintendo Entertainment System)|Mario's Time Machine]]''. The only evidence of the game's existence is a brief mention on composer {{wp|Mark Knight (musician)|Mark Knight}} (who also worked on the SNES port of ''Mario's Time Machine'') list of works on his personal webpage,<ref>{{cite|deadlink=y|archive=web.archive.org/web/20161025154707/http://www.gamesounds.co.uk/projects.php|title=Mark 'TDK' Knight - Sound Designer and Music Composer for Games, TV and Film.|publisher=Mark Knight|accessdate=May 30, 2024|language=en}}</ref> which was later reiterated on a post for a 2017 {{wp|Kickstarter}} campaign.<ref>{{cite|url=www.kickstarter.com/projects/yousee3d/the-commodore-story-changing-the-world-8-bits-at-a/posts/1811659|title=The Commodore Story - Changing the world 8-bits at a time by WavemStudios » New collaborator - Mark Knight - Games music and soundscape composer|publisher=Kickstarter|accessdate=May 27, 2024|language=en}}</ref> It is unclear how far the game got into development. | '''''Mario's Mission Earth''''', also known as '''''Mario's Planet Quest''''',<ref>{{cite|author=@Borman18|date=July 6, 2021|url=x.com/Borman18/status/1412208320694337539|title=Digging through old documents tonight, lots of references to unreleased games and things I've forgotten about. Alongside someone who worked on Mario's Time Machine was one that I don't recognize for SNES: Mario's Planet Quest. Are we missing another educational Mario game?|publisher=X|accessdate=May 27, 2024}}</ref> was a canceled SNES edutainment game from The Software Toolworks, which would have likely been similar to ''[[Mario is Missing! (Super Nintendo Entertainment System)|Mario is Missing!]]'' and ''[[Mario's Time Machine (Super Nintendo Entertainment System)|Mario's Time Machine]]''. The only evidence of the game's existence is a brief mention on composer {{wp|Mark Knight (musician)|Mark Knight}} (who also worked on the SNES port of ''Mario's Time Machine'') list of works on his personal webpage,<ref>{{cite|deadlink=y|archive=web.archive.org/web/20161025154707/http://www.gamesounds.co.uk/projects.php|title=Mark 'TDK' Knight - Sound Designer and Music Composer for Games, TV and Film.|publisher=Mark Knight|accessdate=May 30, 2024|language=en}}</ref> which was later reiterated on a post for a 2017 {{wp|Kickstarter}} campaign.<ref>{{cite|url=www.kickstarter.com/projects/yousee3d/the-commodore-story-changing-the-world-8-bits-at-a/posts/1811659|title=The Commodore Story - Changing the world 8-bits at a time by WavemStudios » New collaborator - Mark Knight - Games music and soundscape composer|publisher=Kickstarter|accessdate=May 27, 2024|language=en}}</ref> It is unclear how far the game got into development. | ||
====''Super Donkey''==== | ====''Super Donkey''==== | ||
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In 2010, [[Ubisoft]] Paris had explored proposing a crossover between the ''Super Mario'' franchise and its own ''{{wp|Raving Rabbids|Rabbids}}'' franchise.<ref>{{cite|author=Robertson, Liam|date=June 12, 2017|url=www.youtube.com/watch?v=21oZewbY0j4|title=Mario + Rabbids: The Lost Adventure Game Concept|publisher=YouTube|accessdate=May 27, 2024}}</ref> The game was conceptualized as a "subversive, self-aware take" on the ''Super Mario'' franchise and concept art was produced depicting [[Rabbid]]s kidnapping [[Bowser]] as [[Mario]] chases them. According to an anonymous Ubisoft employee, the pitch was possibly rejected by Nintendo before it was formally shown. According to Ubisoft employee Davide Soliani, this rejected pitch is unrelated to the released ''[[Mario + Rabbids (series)|Mario + Rabbids]]'' series.<ref>{{cite|url=x.com/DavideSoliani/status/890940460587462656|title=Not at all 😂 (in response to Super Mario Wiki)|author=Soliani, Davide|publisher=X|accessdate=May 27, 2024}}</ref> | In 2010, [[Ubisoft]] Paris had explored proposing a crossover between the ''Super Mario'' franchise and its own ''{{wp|Raving Rabbids|Rabbids}}'' franchise.<ref>{{cite|author=Robertson, Liam|date=June 12, 2017|url=www.youtube.com/watch?v=21oZewbY0j4|title=Mario + Rabbids: The Lost Adventure Game Concept|publisher=YouTube|accessdate=May 27, 2024}}</ref> The game was conceptualized as a "subversive, self-aware take" on the ''Super Mario'' franchise and concept art was produced depicting [[Rabbid]]s kidnapping [[Bowser]] as [[Mario]] chases them. According to an anonymous Ubisoft employee, the pitch was possibly rejected by Nintendo before it was formally shown. According to Ubisoft employee Davide Soliani, this rejected pitch is unrelated to the released ''[[Mario + Rabbids (series)|Mario + Rabbids]]'' series.<ref>{{cite|url=x.com/DavideSoliani/status/890940460587462656|title=Not at all 😂 (in response to Super Mario Wiki)|author=Soliani, Davide|publisher=X|accessdate=May 27, 2024}}</ref> | ||
{{br}} | {{br}} | ||
====''Super Mario'' American football game==== | ====''Super Mario'' American football game==== | ||
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[[File:Super Yoshi no Tamago Title.png|thumb|The title screen of ''Super Yoshi no Tamago'']] | [[File:Super Yoshi no Tamago Title.png|thumb|The title screen of ''Super Yoshi no Tamago'']] | ||
In October 2024, a large amount of assets and source code from [[Game Freak]] were leaked to the public.<ref>{{cite|author=Welsh, O.|date=October 14, 2024|url=www.polygon.com/news/465710/pokemon-game-freak-leak-hack|title=Pokémon developer Game Freak suffers massive data leak|publisher=Polygon|accessdate=October 14, 2024}}</ref> Specifically, the leaked source code to {{iw|bulbapedia|Pokémon Black and White Versions|''Pokémon Black Version'' and ''Pokémon White Version''}} includes an unreleased and unfinished build for a ''[[Yoshi (game)|Yoshi]]'' sequel or remake titled '''''Super Yoshi no Tamago''''' (スーパーヨッシーのたまご, lit. "Super Yoshi's Egg").<ref name=SuperYoshiTCRF>{{cite|url=tcrf.net/Development:Pok%C3%A9mon_Black_and_White/General_Oddities|title=Development:Pokémon Black and White/General Oddities|publisher=The Cutting Room Floor|accessdate=October 14, 2024}}</ref><ref name=SuperYoshiYT>{{cite|author=Invocation of Sebastian|date=October 14, 2024|url=youtube.com/watch?v=uq9AtNhMuYY|title=Super Yoshi / Yoshi's Egg DS Remake (UNRELEASED 2007)|publisher=YouTube|accessdate=October 14, 2024}}</ref> According to the commit notes, the build was included as a test for the multiboot functions of ''Pokémon Black Version'' and ''Pokémon White Version''{{'}}s engine in 2007.<ref name=SuperYoshiTCRF /> The game's title and copyright year (listed as 1995 on the title screen) suggest that it was originally developed for the [[Super Nintendo Entertainment System|Super Famicom]].<ref name=SuperYoshiYT /> | In October 2024, a large amount of assets and source code from [[Game Freak]] were leaked to the public.<ref>{{cite|author=Welsh, O.|date=October 14, 2024|url=www.polygon.com/news/465710/pokemon-game-freak-leak-hack|title=Pokémon developer Game Freak suffers massive data leak|publisher=Polygon|accessdate=October 14, 2024}}</ref> Specifically, the leaked source code to {{iw|bulbapedia|Pokémon Black and White Versions|''Pokémon Black Version'' and ''Pokémon White Version''}} includes an unreleased and unfinished build for a ''[[Yoshi (game)|Yoshi]]'' sequel or remake titled '''''Super Yoshi no Tamago''''' (スーパーヨッシーのたまご, lit. "Super Yoshi's Egg").<ref name=SuperYoshiTCRF>{{cite|url=tcrf.net/Development:Pok%C3%A9mon_Black_and_White/General_Oddities|title=Development:Pokémon Black and White/General Oddities|publisher=The Cutting Room Floor|accessdate=October 14, 2024}}</ref><ref name=SuperYoshiYT>{{cite|author=Invocation of Sebastian|date=October 14, 2024|url=youtube.com/watch?v=uq9AtNhMuYY|title=Super Yoshi / Yoshi's Egg DS Remake (UNRELEASED 2007)|publisher=YouTube|accessdate=October 14, 2024}}</ref> According to the commit notes, the build was included as a test for the multiboot functions of ''Pokémon Black Version'' and ''Pokémon White Version''{{'}}s engine in 2007.<ref name=SuperYoshiTCRF /> The game's title and copyright year (listed as 1995 on the title screen) suggest that it was originally developed for the [[Super Nintendo Entertainment System|Super Famicom]].<ref name=SuperYoshiYT /> | ||
====''VB Mario Kart''==== | ====''VB Mario Kart''==== | ||
The German magazine ''Big N'' claimed that a Virtual Boy installment of the ''Mario Kart'' series, tentatively named '''''VB Mario Kart''''', was in development.<ref>{{cite|title=''Big N'' magazine|language=de|date=July-August 2000|page=[[Media:Big N Magazine (Germany) VB.jpg|19]]}}</ref> The only known media report of it is Big N's August 2000 issue, which listed it among various other canceled Virtual Boy projects. As such, ''VB Mario Kart'' ended up being canceled due to the discontinuation of the Virtual Boy for its poor sales. | The German magazine ''Big N'' claimed that a Virtual Boy installment of the ''Mario Kart'' series, tentatively named '''''VB Mario Kart''''', was in development.<ref>{{cite|title=''Big N'' magazine|language=de|date=July-August 2000|page=[[Media:Big N Magazine (Germany) VB.jpg|19]]}}</ref> The only known media report of it is Big N's August 2000 issue, which listed it among various other canceled Virtual Boy projects. As such, ''VB Mario Kart'' ended up being canceled due to the discontinuation of the Virtual Boy for its poor sales. | ||
====Yoshi version of ''Kirby Tilt 'n' Tumble''==== | ====Yoshi version of ''Kirby Tilt 'n' Tumble''==== | ||
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====DIC Entertainment ''Super Mario'' film==== | ====DIC Entertainment ''Super Mario'' film==== | ||
An animated ''Super Mario'' film was reportedly in production at [[DIC Entertainment]] in 1989 with a planned summer 1990 release.<ref>{{cite|author=Puig, C.|date=April 17, 1989|url=https://www.latimes.com/archives/la-xpm-1989-04-17-ca-1885-story.html|title=MOVIES|publisher=Los Angeles Times|accessdate=July 9, 2024|archive=https://web.archive.org/web/20240301101436/https://www.latimes.com/archives/la-xpm-1989-04-17-ca-1885-story.html}}</ref> No other information about the movie is known. | An animated ''Super Mario'' film was reportedly in production at [[DIC Entertainment]] in 1989 with a planned summer 1990 release.<ref>{{cite|author=Puig, C.|date=April 17, 1989|url=https://www.latimes.com/archives/la-xpm-1989-04-17-ca-1885-story.html|title=MOVIES|publisher=Los Angeles Times|accessdate=July 9, 2024|archive=https://web.archive.org/web/20240301101436/https://www.latimes.com/archives/la-xpm-1989-04-17-ca-1885-story.html}}</ref> No other information about the movie is known. | ||
====Sony Pictures ''Super Mario'' film==== | ====Sony Pictures ''Super Mario'' film==== | ||
Internal emails leaked to the public by proxy of the 2014 {{wp|Sony Pictures hack}} detailed negotiations between {{wp|Avi Arad}} and Nintendo to have {{wp|Sony Pictures}} produce a ''Super Mario'' movie. The email exchange between Avi Arad and Sony Pictures executive {{wp|Amy Pascal}} showed photos of Arad meeting with [[Shigeru Miyamoto]] and [[Satoru Iwata]]; Pascal would later forward one of the emails to another executive with the comment "Avi closed Mario brothers" (Arad would later state to the press the deal had in fact not been closed after the emails were made public by the hack).<ref>{{cite|auhtor=Vary, Adam B.|date=December 11, 2014|url=www.buzzfeednews.com/article/adambvary/sony-nintendo-mario-bros-movie|title=Movie Rights From Nintendo, Leaked Emails Show|publisher=Buzzfeed|accessdate=May 27, 2024}}</ref> Although no information beyond what is found in the leaked emails was made public, it seems the talks for ''Super Mario'' broke down, as Nintendo would officially announce in 2018 that [[The Super Mario Bros. Movie|a ''Super Mario'' film]] would be produced by [[Illumination]], an animation company owned by Sony Pictures' rival [[Universal Pictures]] best known for the ''{{wp|Despicable Me (franchise)|Despicable Me}}'' franchise. However, it was eventually announced on November 7, 2023 that Nintendo would collaborate with Avi Arad and Sony Pictures on adapting ''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda]]'' as [[zeldawiki:The Legend of Zelda Live-Action Film|a live-action film]], indicating that neither party dropped the idea of collaborating entirely.<ref>{{cite|author=Nintendo Co., Ltd., Arad Productions Inc., Sony Pictures Entertainment Inc.|date=November 8, 2023|url=www.nintendo.co.jp/corporate/release/en/2023/231108.html|title=Development of a Live-Action Film of The Legend of Zelda to Start|publisher=nintendo.co.jp|accessdate=November 7, 2023|archive=web.archive.org/web/20231107220615/https://www.nintendo.co.jp/corporate/release/en/2023/231108.html}}</ref> | Internal emails leaked to the public by proxy of the 2014 {{wp|Sony Pictures hack}} detailed negotiations between {{wp|Avi Arad}} and Nintendo to have {{wp|Sony Pictures}} produce a ''Super Mario'' movie. The email exchange between Avi Arad and Sony Pictures executive {{wp|Amy Pascal}} showed photos of Arad meeting with [[Shigeru Miyamoto]] and [[Satoru Iwata]]; Pascal would later forward one of the emails to another executive with the comment "Avi closed Mario brothers" (Arad would later state to the press the deal had in fact not been closed after the emails were made public by the hack).<ref>{{cite|auhtor=Vary, Adam B.|date=December 11, 2014|url=www.buzzfeednews.com/article/adambvary/sony-nintendo-mario-bros-movie|title=Movie Rights From Nintendo, Leaked Emails Show|publisher=Buzzfeed|accessdate=May 27, 2024}}</ref> Although no information beyond what is found in the leaked emails was made public, it seems the talks for ''Super Mario'' broke down, as Nintendo would officially announce in 2018 that [[The Super Mario Bros. Movie|a ''Super Mario'' film]] would be produced by [[Illumination]], an animation company owned by Sony Pictures' rival [[Universal Pictures]] best known for the ''{{wp|Despicable Me (franchise)|Despicable Me}}'' franchise. However, it was eventually announced on November 7, 2023 that Nintendo would collaborate with Avi Arad and Sony Pictures on adapting ''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda]]'' as [[zeldawiki:The Legend of Zelda Live-Action Film|a live-action film]], indicating that neither party dropped the idea of collaborating entirely.<ref>{{cite|author=Nintendo Co., Ltd., Arad Productions Inc., Sony Pictures Entertainment Inc.|date=November 8, 2023|url=www.nintendo.co.jp/corporate/release/en/2023/231108.html|title=Development of a Live-Action Film of The Legend of Zelda to Start|publisher=nintendo.co.jp|accessdate=November 7, 2023|archive=web.archive.org/web/20231107220615/https://www.nintendo.co.jp/corporate/release/en/2023/231108.html}}</ref> | ||
===Miscellaneous=== | ===Miscellaneous=== | ||
====''Super Mario Bros. Christmas Show''==== | ====''Super Mario Bros. Christmas Show''==== |
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