Duel of 100: Difference between revisions

Linking Rolling Thwomp / Clarifying information on Duel of 100: The Home Edition
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(Linking Rolling Thwomp / Clarifying information on Duel of 100: The Home Edition)
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[[File:0.jpg|thumb|The 15th round of the '''Duel of 100'''.]]
[[File:0.jpg|thumb|The 15th round of the '''Duel of 100'''.]]
The '''Duel of 100''' is the Sammer Guy Tournament held in [[Sammer's Kingdom]] during the events of ''[[Super Paper Mario]]''. [[Mario]], [[Peach]], and [[Bowser]] enter it to receive the [[Pure Heart]] held by [[King Sammer]]. After 20 fights, [[The Void]] grows so large that Rolling Thwomp has to rush through the gates, plowing through the remaining Sammer Guys, and forcing the player to stop fighting. After the game is finished, however, the gang, now with [[Luigi]], can reenter to fight all 100 [[Sammer Guy|Sammer Guys]] with [[List of Sammer Guys|unique names]]. Each Sammer Guy has its own introduction when the player enters the arena before the start of every match. When the screen shows "Round (any number), Fight!", the battle can officially start.
The '''Duel of 100''' is the Sammer Guy Tournament held in [[Sammer's Kingdom]] during the events of ''[[Super Paper Mario]]''. [[Mario]], [[Peach]], and [[Bowser]] enter it to receive the [[Pure Heart]] held by [[King Sammer]]. After 20 fights, [[The Void]] grows so large that [[Rolling Thwomp]] has to rush through the gates, plowing through the remaining Sammer Guys, and forcing the player to stop fighting. After the game is finished, however, the gang, now with [[Luigi]], can reenter to fight all 100 [[Sammer Guy|Sammer Guys]] with [[List of Sammer Guys|unique names]]. Each Sammer Guy has its own introduction when the player enters the arena before the start of every match. When the screen shows "Round (any number), Fight!", the battle can officially start.


There are 25 rounds per Chapter. The chapters serve only as checkpoints where Mario and his party could save, however; even if they are in Chapter 6-4, by using the [[Return Pipe]] they must start over from Chapter 6-1.
There are 25 rounds per Chapter. The chapters serve only as checkpoints where Mario and his party could save, however; even if they are in Chapter 6-4, by using the [[Return Pipe]] they must start over from Chapter 6-1.
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After defeating all 100 Sammer Guys, King Sammer rewards the team with seven [[Catch Card|Catch Cards]]. These cards all contain a party member from ''[[Paper Mario: The Thousand-Year Door]]'', one for [[Goombella]], [[Koops]], [[Madame Flurrie]], [[Yoshi (kid)|the Yoshi kid]], [[Vivian]], [[Admiral Bobbery]], and [[Ms. Mowz]].
After defeating all 100 Sammer Guys, King Sammer rewards the team with seven [[Catch Card|Catch Cards]]. These cards all contain a party member from ''[[Paper Mario: The Thousand-Year Door]]'', one for [[Goombella]], [[Koops]], [[Madame Flurrie]], [[Yoshi (kid)|the Yoshi kid]], [[Vivian]], [[Admiral Bobbery]], and [[Ms. Mowz]].


In addition to the actual duel, people can play ''[[Duel of 100: The Home Edition]]'' at home. One Sammer Guy enjoys playing as himself.
There is an implied video game called ''[[Duel of 100: The Home Edition]]'' that is popular in Sammer's Kingdom. One Sammer Guy enjoys playing as himself.


== Stages ==
== Stages ==
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