Editing Special Dash

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[[File:MGSR UK Speed Golf 2.jpg|thumb|[[Bowser Jr.]], [[Yoshi]], and [[Luigi]] all using their Special Dashes]]
[[File:MGSR UK Speed Golf 2.jpg|thumb|[[Bowser Jr.]], [[Yoshi]], and [[Luigi]] all using their Special Dashes]]
A '''Special Dash''' is a technique used in ''[[Mario Golf: Super Rush]]'' during Speed Golf and Battle Golf. It can be activated by pressing {{button|switch|l}} as long as the player has enough stamina to use it, indicated by the meter being green. It allows players to tread ground faster than they do by simply running, while also ignoring the slowdown that normally comes from traversing unfavorable terrain such as rough or sand. Players can also run into other players to briefly stun them and steal their [[coin]]s unless they are also in the middle of performing a Special Dash. Most enemies can also be taken out with Special Dashes. Each character has their own Special Dash with differing factors, such as some moving faster or lasting longer, or some being able to cross water and [[lava]]. Most Special Dashes consume five hearts of stamina; how much of the meter this depletes depends on the character's stamina stat. [[Koopa Troopa]] and [[Shy Guy]] are exceptions, since their Special Dashes have variable duration that can be controlled by the player.
A '''Special Dash''' is a technique used in ''[[Mario Golf: Super Rush]]'' during Speed Golf and Battle Golf. It can be activated by pressing {{button|ns|l}} as long as the player has enough stamina to use it, indicated by the meter being green. It allows players to tread ground faster than they do by simply running, while also ignoring the slowdown that normally comes from traversing unfavorable terrain such as rough or sand. Players can also run into other players to briefly stun them and steal their [[coin]]s unless they are also in the middle of performing a Special Dash. Most enemies can also be taken out with Special Dashes. Each character has their own Special Dash with differing factors, such as some moving faster or lasting longer, or some being able to cross water and [[lava]]. Most Special Dashes consume five hearts of stamina; how much of the meter this depletes depends on the character's stamina stat. [[Koopa Troopa]] and [[Shy Guy]] are exceptions, since their Special Dashes have variable duration that can be controlled by the player.
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==List of Special Dashes==
==List of Special Dashes==
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|[[Koopa Troopa]]
|[[Koopa Troopa]]
|Dizzy Dash
|Dizzy Dash
|Koopa Troopa spins around in his shell. This Special Dash gradually consumes stamina instead of using a specific amount, and the player can control when it ends by pressing {{button|switch|l}}, otherwise it will continue until the stamina meter runs out. Koopa Troopa will gain a burst of speed if he hits an opponent or an enemy.
|Koopa Troopa spins around in his shell. This Special Dash gradually consumes stamina instead of using a specific amount, and the player can control when it ends by pressing {{button|ns|l}}, otherwise it will continue until the stamina meter runs out. Koopa Troopa will gain a burst of speed if he hits an opponent or an enemy.
|[[File:Check mark.svg|17px]]{{footnote|main|1}}
|[[File:Check mark.svg|17px]]{{footnote|main|1}}
|-
|-
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|[[Shy Guy]]
|[[Shy Guy]]
|Fly Guy Dash
|Fly Guy Dash
|A [[Fly Guy]] appears and carries Shy Guy around. This Special Dash gradually consumes stamina instead of using a specific amount, and the player can control when it ends by pressing {{button|switch|l}}, otherwise it will continue until the stamina meter runs out.
|A [[Fly Guy]] appears and carries Shy Guy around. This Special Dash gradually consumes stamina instead of using a specific amount, and the player can control when it ends by pressing {{button|ns|l}}, otherwise it will continue until the stamina meter runs out.
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|-
|-

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