Editing Super Mario (form)

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===''Super Mario'' series===
===''Super Mario'' series===
[[File:MariotoSuperMario.gif|frame|left]]
[[File:MariotoSuperMario.gif|frame|left]]
All games depict Super Mario as Mario's regular usual form. In fact, Mario always appears as Super Mario in the endings of most [[Super Mario (series)|''Super Mario'' games]], and the opening movies created for ''[[Super Mario World: Super Mario Advance 2]]'' and ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' depict Mario and Luigi's Super forms as their standard forms. This also applies to [[Princess Peach|Peach]], [[Toad]], [[Toadette]], [[Yoshi]] and [[Yoshi (species)|his kind]], and [[Princess Daisy|Daisy]] in post-Fall 2017 versions of ''[[Super Mario Run]]'' as well. Also, the opening of ''[[New Super Mario Bros.]]'' depicts Mario or Luigi starting out in their Super forms, only to take damage off-screen and revert to the Small form in time for the actual gameplay. This means that Super Mario is in fact Mario's normal usual form, and he becomes Small when taking damage, similar to [[Wario]] in ''[[Wario Land: Super Mario Land 3]]''. Similarly, in post-fall 2017 versions of ''Super Mario Run'', Peach and Daisy are depicted in their Super forms when being kidnapped by [[Bowser]], shrinking only when taking damage while playing as them, therefore meaning that Super Peach and Super Daisy are also their normal usual forms as well.
All games depict Super Mario as Mario's regular usual form. In fact, Mario always appears as Super Mario in the endings of most [[Super Mario (series)|''Super Mario'' games]], and the opening movies created for ''[[Super Mario World: Super Mario Advance 2]]'' and ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' depict Mario and Luigi's Super forms as their standard forms. This also applies to [[Princess Peach|Peach]], [[Toad]], [[Toadette]], [[Yoshi]] and [[Yoshi (species)|his kind]], and [[Princess Daisy|Daisy]] in post-Fall 2017 versions of ''[[Super Mario Run]]'' as well. Also, the opening of ''[[New Super Mario Bros.]]'' depicts Mario or Luigi starting out in their Super forms, only to take damage off-screen and revert to the fire form in time for the actual gameplay. This means that Super Mario is in fact Mario's normal usual form, and he becomes Small when taking damage, similar to [[Wario]] in ''[[Wario Land: Super Mario Land 3]]''. Similarly, in post-fall 2017 versions of ''Super Mario Run'', Peach and Daisy are depicted in their Super forms when being kidnapped by [[Bowser]], shrinking only when taking damage while playing as them, therefore meaning that Super Peach and Super Daisy are also their normal usual forms as well.


In ''[[Super Mario Bros. 2]]'' (original and ''[[Super Mario All-Stars]]'' versions only), ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Captain Toad: Treasure Tracker]]'', should the player lose a life, they will come back in their Super form, regardless of what form they were in prior to losing a life. This is not the case in post-Fall 2017 versions of ''Super Mario Run'' as Peach, Toad, Toadette, and the Yoshis remain in their Small forms upon returning, even though they start the level in their regular usual forms. This did not happen in the pre-Fall 2017 versions, as they were defeated in one hit and did not shrink, therefore making their regular usual forms their only form in the game and also their weakest form, despite the advantage of being able to break Brick Blocks, unlike Mario and Luigi, who require their Super forms to do so. Additionally, in ''Super Mario Bros. 2'' and ''Super Mario Run'', the Super form is the maximum form that a character can be in as there are no higher tiered power-ups that allow a character to have additional abilities, such as the ability to shoot fireballs. In the ''Bowser's Fury'' mode of ''[[Super Mario 3D World + Bowser's Fury]]'', Small Mario also turns back into his Super form upon collecting a [[Cat Shine]].
In ''[[Super Mario Bros. 1.0]]'' (original and ''[[Super Mario All-Stars]]'' versions only), ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Captain Toad: Treasure Tracker]]'', should the player lose a life, they will come back in their Super form, regardless of what form they were in prior to losing a life. This is not the case in post-Fall 2017 versions of ''Super Mario Run'' as Peach, Toad, Toadette, and the Yoshis remain in their Small forms upon returning, even though they start the level in their regular usual forms. This did not happen in the pre-Fall 2017 versions, as they were defeated in one hit and did not shrink, therefore making their regular usual forms their only form in the game and also their weakest form, despite the advantage of being able to break Brick Blocks, unlike Mario and Luigi, who require their Super forms to do so. Additionally, in ''Super Mario Bros. 2'' and ''Super Mario Run'', the Super form is the maximum form that a character can be in as there are no higher tiered power-ups that allow a character to have additional abilities, such as the ability to shoot fireballs. In the ''Bowser's Fury'' mode of ''[[Super Mario 3D World + Bowser's Fury]]'', Small Mario also turns back into his Super form upon collecting a [[Cat Shine]].


A giant version of Mario's Super form also appears in ''Bowser's Fury'', after [[Giga Cat Mario]] takes damage from [[Fury Bowser]]. The giant Super form highly resembles [[Mega Mario]], but unlike it, this form is not completely invulnerable (Mario can still be damaged by Fury Bowser further, which reverts him to a giant version of [[Small Mario]]) and does not have a time limit.  
A giant version of Mario's Super form also appears in ''Bowser's Fury'', after [[Giga Cat Mario]] takes damage from [[Fury Bowser]]. The giant Super form highly resembles [[Mega Mario]], but unlike it, this form is not completely invulnerable (Mario can still be damaged by Fury Bowser further, which reverts him to a giant version of [[Small Mario]]) and does not have a time limit.  

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