Editing Super Star (theme)

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{construction}}
{{construction}}
{{media missing|more=yes|Samples for all unique arrangements of the theme that do not have one below already}}
{{more media|Samples for all unique arrangements of the theme that do not have one below already}}
{{rewrite-expand|information on the theme's usage in the ''Super Mario'' [[DIC Entertainment|DIC]] cartoons and ''[[Mario Golf: Super Rush]]''}}
{{rewrite-expand|information on the theme's usage in the ''Super Mario'' [[DIC Entertainment|DIC]] cartoons and ''[[Mario Golf: Super Rush]]''}}
"'''Super Star'''",<ref>''[[Paper Mario: The Origami King]]'' [[Musée Champignon#Sound Gallery|Sound Gallery]]</ref> also known as "'''Starman'''",<ref>''[[Super Smash Bros. Melee]]'' Sound Test</ref> is a recurring musical theme usually played when a character is [[Invincible Mario|invincible]]. As such, it is tightly associated with the eponymous [[Super Star]] power-up. Composed by [[Koji Kondo]] for ''[[Super Mario Bros.]]'', it has since been arranged in numerous games.
"'''Super Star'''",<ref>''[[Paper Mario: The Origami King]]'' [[Musée Champignon#Sound Gallery|Sound Gallery]]</ref> also known as "'''Starman'''",<ref>''[[Super Smash Bros. Melee]]'' Sound Test</ref> is a recurring musical theme usually played when a character is [[Invincible Mario|invincible]]. As such, it is tightly associated with the eponymous [[Super Star]] power-up. Composed by [[Koji Kondo]] for ''[[Super Mario Bros.]]'', it has since been arranged in numerous games.
Line 19: Line 19:
==Reuses==
==Reuses==
In addition to ports and remakes of ''Super Mario Bros.'', the theme has been reused in many other games and other media:
In addition to ports and remakes of ''Super Mario Bros.'', the theme has been reused in many other games and other media:
{|class="wikitable" style="width:100%"
{|border=1 cellspacing=3 cellpadding=3 style="border-collapse:collapse; width:100%"
!width=20%|Game
!width=20%|Game
!width=80%|Description
!width=80%|Description
Line 69: Line 69:


====''Super Mario World''====
====''Super Mario World''====
''[[Super Mario World]]'' plays the theme on a brass synthesizer and acoustic bass. Due to the [[Super Nintendo Entertainment System]]'s increased number of audio channels, the melody is now voiced in {{wp|block chord}}s. The hi-hat is similar to the one from ''Super Mario Bros. 3''. This arrangement is reused in ''Super Mario Maker'', ''Super Mario Maker for Nintendo 3DS'', and ''Super Mario Maker 2'' in the ''Super Mario World'' game style.
''[[Super Mario World]]'' plays the theme on brass synthesizer and acoustic bass. Due to the [[Super Nintendo Entertainment System]]'s increased number of audio channels, the melody is now voiced in {{wp|block chord}}s. The hi-hat is similar to the one from ''Super Mario Bros. 3''. This arrangement is reused in ''Super Mario Maker'', ''Super Mario Maker for Nintendo 3DS'', and ''Super Mario Maker 2'' in the ''Super Mario World'' game style.


The theme is also the basis for the [[Star World]] map music, with a variation on the melody played over the same chord progression.
The theme is also the basis for the [[Star World]] map music, with a variation on the melody played over the same chord progression.
Line 174: Line 174:


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
''[[New Super Mario Bros. Wii]]'' introduces an arrangement that includes descending F major seventh and E minor seventh arpeggios. It is reused in ''[[Mario & Sonic at the London 2012 Olympic Games]]'', ''[[New Super Mario Bros. 2]]'', ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', ''[[Mario & Luigi: Paper Jam]]'', ''[[Super Mario Run]]'', ''[[New Super Mario Bros. U Deluxe]]'', and ''[[Super Mario Maker 2]]''. Additionally, the theme appears in an animation projected at Shibuya Crossing, Tokyo, during the 2019 New Year's celebration, when Mario collects a golden {{wp|Shiba Inu}} coin and transforms into {{conjectural|[[Shiba Inu Mario]]}} to defeat Bowser.<ref>{{cite|language=ja|author=ヒノッチ (@hinopika)|date=December 31, 2018|url=x.com/hinopika/status/1079752906545471494|title=Shibuya Crossing, Tokyo 2019 New Year’s celebration (animation)|publisher=X|accessdate=April 17, 2024}}</ref>
''[[New Super Mario Bros. Wii]]'' introduces an arrangement that includes descending F major seventh and E minor seventh arpeggios. It is reused in ''[[Mario & Sonic at the London 2012 Olympic Games]]'', ''[[New Super Mario Bros. 2]]'', ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', ''[[Mario & Luigi: Paper Jam]]'', ''[[Super Mario Run]]'', ''[[New Super Mario Bros. U Deluxe]]'', and ''[[Super Mario Maker 2]]''. Additionally, the theme appears in an animation projected at Shibuya Crossing, Tokyo, during the 2019 New Year's celebration, when Mario collects a golden {{wp|Shiba Inu}} coin and transforms into {{conjectural|[[Shiba Inu Mario]]}} to defeat Bowser.<ref> ヒノッチ (@hinopika) (December 31, 2018). [https://twitter.com/hinopika/status/1079752906545471494 Shibuya Crossing, Tokyo 2019 New Year’s celebration (animation)]. ''Twitter''. Retrieved April 17, 2024.</ref>
{{media table
{{media table
|file1=New Super Mario Bros Wii Invincibility Theme.oga
|file1=New Super Mario Bros Wii Invincibility Theme.oga
Line 198: Line 198:


====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
''[[Super Mario 3D Land]]''{{'}}s arrangement is played on synthesizers with strings audible in the background and speeds up when the invincibility is about to wear off. In a demo build of the game showcased during E3 2011, the melody more resembled the ''Super Mario Galaxy'' version, had a different echo effect, squelchy percussion was used in the introduction, and the speed-up occurred later.<ref>{{cite|language=en|timestamp=0:42|author=UltimatePisman|date=May 28, 2015|deadlink=y|archive=web.archive.org/web/20150819031416/https://www.youtube.com/watch?v=N8CaDJZzjJY|title=''Super Mario 3D Land'': E3 2011 Beta|publisher=YouTube|accessdate=September 9, 2024}}</ref><ref>{{cite|title=[[tcrf:Proto:Super Mario 3D Land#Music Differences|Proto:''Super Mario 3D Land''#Music Differences]]|publisher=[[tcrf:|The Cutting Room Floor]]|accessdate=September 9, 2024}}</ref>
''[[Super Mario 3D Land]]''{{'}}s arrangement is played on synthesizers with strings audible in the background, and speeds up when the invincibility is about to wear off. In a demo build of the game showcased during E3 2011, the melody more resembled the ''Super Mario Galaxy'' version, had a different echo effect, squelchy percussion was used in the introduction, and the speed-up occurred later.<ref>UltimatePisman (May 28, 2015). [https://youtu.be/N8CaDJZzjJY?t=42 Super Mario 3D Land: E3 2011 Beta]. ''YouTube''. Retrieved January 17, 2020.</ref><ref>[[tcrf:Proto:Super Mario 3D Land#Music Differences|Proto:''Super Mario 3D Land''#Music Differences]] on [[tcrf:|The Cutting Room Floor]]</ref>
{{media table
{{media table
|file1=SM3DL-Starman Theme.oga
|file1=SM3DL-Starman Theme.oga
Line 204: Line 204:
|length1=0:09
|length1=0:09
|file2=SM3DL Starman Theme E3 2011 Beta.mp3
|file2=SM3DL Starman Theme E3 2011 Beta.mp3
|title2=Super Star (Demo)
|title2=Super Star (Beta)
|description2=The E3 2011 demo version of the theme.
|description2=The E3 2011 demo version of the theme.
|length2=0:30
|length2=0:30
Line 222: Line 222:


====''Super Mario Bros. Wonder''====
====''Super Mario Bros. Wonder''====
Two new arrangements appear in ''[[Super Mario Bros. Wonder]]'' when a character is invincible: A Latin-style arrangement plays when the player collects a Super Star in a level and a digital synthesized arrangement plays during the [[Wonder Effect]] in [[Scram, Skedaddlers!]] and [[The Sugarstar Trial: Across the Night Sky]].<!--There might be another level or more with the same Wonder Effect.-->
Two new arrangements appear in ''[[Super Mario Bros. Wonder]]'' when a character is invincible: A Latin-style arrangement plays when the player collects a Super Star in a level<ref>PPE PL (August 31, 2023). [https://www.youtube.com/watch?v=HkW4dJ5PF6c Super Mario Bros. Wonder - gameplay. Gamescom 2023]. ''YouTube''. Retrieved September 3, 2023.</ref> and a digital synthesized arrangement plays during the [[Wonder Effect]] in [[Scram, Skedaddlers!]]<ref>Blue Mike (September 3, 2023). [https://www.youtube.com/watch?v=9xaryLqK1A0 Super Mario Bros Wonder Starman(Ver 2)]. ''YouTube''. </ref> and [[The Sugarstar Trial: Across the Night Sky]].<!--There might be another level or more with the same Wonder Effect.-->


Additionally, an updated variant of "Metallic Mario" from ''Super Mario 64'' plays during the Wonder Effect in [[High-Voltage Gauntlet]] as the character takes on a metallic form.
Additionally, an updated variant of "Metallic Mario" from ''Super Mario 64'' plays during the Wonder Effect in [[High-Voltage Gauntlet]] as the character takes on a metallic form.
Line 236: Line 236:


===''The Super Mario Bros. Super Show!''===
===''The Super Mario Bros. Super Show!''===
In ''[[The Super Mario Bros. Super Show!]]'', often when Mario turns into [[Fire Mario|Super Mario]] by grabbing a Fire Flower or a Starman, an arrangement is played with an added beat and unique countermelody.
In ''[[The Super Mario Bros. Super Show!]]'', anytime a character uses a Starman, an arrangement is played with an added beat and unique countermelody.


===''Dr. Mario''===
===''Dr. Mario''===
Line 246: Line 246:


===''The Adventures of Super Mario Bros. 3''===
===''The Adventures of Super Mario Bros. 3''===
In ''[[The Adventures of Super Mario Bros. 3]]'', when Mario or Luigi uses a Starman, a slight arrangement is played that is closely based on that of ''Super Mario Bros. 3''.
In ''[[The Adventures of Super Mario Bros. 3]]'', when Mario or Luigi use a Starman, a slight arrangement is played that is closely based on that of ''Super Mario Bros. 3''.


===''Super Mario World'' television series===
===''Super Mario World'' television series===
In the ''[[Super Mario World (television series)|Super Mario World]]'' animated series, when Mario or Luigi uses a Starman, a slight arrangement is played that closely resembles the game's Starman theme.
In ''[[Super Mario World (television series)|Super Mario World]]'' animated series, when Mario or Luigi use a Starman, a slight arrangement is played that closely resembles the game's Starman theme.
 
Additionally, an arrangement of the [[Star World]] theme can be heard in the episode, "[[Send in the Clown]]".


===''Mario Kart'' series===
===''Mario Kart'' series===
Line 279: Line 277:


====''Mario Kart: Double Dash!!''====
====''Mario Kart: Double Dash!!''====
''[[Mario Kart: Double Dash!!]]'' features a Latin-styled arrangement with a cuíca played in the background, much like ''Mario Kart 64''. It is reused in ''[[Mario Kart Arcade GP]]'' and ''[[Mario Kart Arcade GP 2]]'', as well as the [[Wii]] version of [[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]] in [[Dream Race (Mario & Sonic at the Olympic Games for Wii)|Dream Race]].
''[[Mario Kart: Double Dash!!]]'' features a latin-styled arrangement with a cuíca played in the background, much like ''Mario Kart 64''. It is reused in ''[[Mario Kart Arcade GP]]'' and ''[[Mario Kart Arcade GP 2]]'', as well as the [[Wii]] version of [[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]] in [[Dream Race (Mario & Sonic at the Olympic Games for Wii)|Dream Race]].
{{media table
{{media table
|file1=MKDD Starman Theme.oga
|file1=MKDD Starman Theme.oga
Line 295: Line 293:


====''Mario Kart Wii''====
====''Mario Kart Wii''====
A techno-styled arrangement with an audible percussion beat is used in ''[[Mario Kart Wii]]''. It is reused in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'' in various [[Dream Event|Dream Events]].
A techno-styled arrangement with an audible percussion beat is used in ''[[Mario Kart Wii]]''.
{{media table
{{media table
|file1=Mario Kart Wii Starman Theme.oga
|file1=Mario Kart Wii Starman Theme.oga
Line 319: Line 317:


====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
A synthesized arrangement plays in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'', with a whistle audible in the background. This arrangement returns in ''[[Mario Kart Tour]]'' and plays during [[Frenzy]] mode. It is also reused in ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'', ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]'' and ''[[Mario Kart Live: Home Circuit]]''.
A synthesized arrangement plays in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'', with a whistle audible in the background. This arrangement returns in ''[[Mario Kart Tour]]'' and plays during [[Frenzy]] mode. It is also reused in ''[[Mario Kart Live: Home Circuit]]''.
{{media table
{{media table
|file1=MK8 Starman Theme.oga
|file1=MK8 Starman Theme.oga
Line 326: Line 324:
}}
}}


===''Mario Discovery'' series===
===''Mario is Missing!'' (MS-DOS)===
====''Mario is Missing!''====
In all except the NES version of ''[[Mario is Missing!]]'', there are rearrangements of the Star World theme.
In the [[Mario is Missing! (PC)|PC and]] [[Mario is Missing! (Super Nintendo Entertainment System)|SNES versions of ''Mario is Missing!'']], there are rearrangements of the Star World theme.
{{media table
{{media table
|file1=Mario is Missing! Mexico City Athens Buenos Aires Rio de Janeiro Pc Dos.oga
|file1=Mario is Missing! Mexico City Athens Buenos Aires Rio de Janeiro Pc Dos.oga
|title1=Mexico City, Athens, Buenos Aires, Rio de Janeiro
|title1=Mexico City, Athens, Buenos Aires, Rio de Janeiro
|description1=From ''Mario is Missing!'' for the MS-DOS
|length1=0:30
|length1=0:30
|title2=Mexico, Argentina and Brazil
|description1=''Mario is Missing!'' (MS-DOS)
|file2=MIM SNES Argentina and Brazil.oga
|description2=From ''Mario is Missing!'' for the SNES
|length2=0:30
}}
}}


====''Mario's Time Machine''====
===''Mario is Missing!'' (SNES)===
In the [[Mario's Time Machine (PC)|MS-DOS version of ''Mario's Time Machine'']], the theme is arranged for the good and bad ending themes.
{{media table
|title1=Mexico, Argentina and Brazil
|file1=MIM SNES Argentina and Brazil.oga
|length1=0:30
|description1=''Mario is Missing!'' (SNES)
}}


===''Mario's Time Machine'' (MS-DOS)===
{{media table
{{media table
|title1={{conjectural|Good Ending}}
|title1=Good Ending
|file1=MTM DX Good Ending.oga
|file1=MTM DX Good Ending.oga
|description1=''Mario's Time Machine'' (MS-DOS)
|length1=0:33
|length1=0:33
|title2={{conjectural|Bad Ending}}
|title2=Bad Ending
|file2=MTM DX Bad Ending.oga
|file2=MTM DX Bad Ending.oga
|length2=0:24
|length2=0:24
|description2=''Mario's Time Machine'' (MS-DOS)
}}
}}


Line 389: Line 390:


===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', an arrangement of the Starman theme titled 「'''ごきげんスター'''」 (''Gokigen Suta'', "Happy Star") in the [[Super Mario RPG Original Sound Version|original soundtrack]] is used whenever Mario grabs a Star power-up. The arrangement name is localized as "Irrepressible Star" in the [[Super Mario RPG (Nintendo Switch)|remake]] and also plays briefly during the [[Starry Shell Spike]] [[Triple Move]].
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', an arrangement of the Starman theme titled 「'''ごきげんスター'''」 (''Gokigen Suta'', "Happy Star") in the [[Super Mario RPG Original Sound Version|original soundtrack]] is used whenever Mario grabs a Star power-up. The arrangement name is localized as "Irrepressible Star" in the [[Super Mario RPG (Nintendo Switch)|remake]], and also plays briefly during the [[Starry Shell Spike]] [[Triple Move]].
{{media table
{{media table
|file1=SMRPG Invincible Star.oga
|file1=SMRPG Invincible Star.oga
Line 430: Line 431:
===''Paper Mario'' series===
===''Paper Mario'' series===
====''Paper Mario''====
====''Paper Mario''====
In ''[[Paper Mario]]'', a steel drum arrangement of the Starman theme plays whenever Mario circles the [[Candy Pop|Candy Cane]] between [[Pleasant Path]] and the [[Koopa Bros. Fortress]].
In ''[[Paper Mario]]'', a steel drum arrangement of the Starman theme plays whenever Mario circles the [[Candy Pop|Candy Cane]] between [[Pleasant Path]] and the [[Koopa Bros. Fortress]].
 
Another arrangement of this theme is more solemn with a mixed meter and can be heard when [[Mario]] and company finally travel to [[Bowser's Castle]] from [[Star Haven]].


====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
Line 438: Line 437:
{{media table
{{media table
|file1=PMTTYD Invincible.oga
|file1=PMTTYD Invincible.oga
|title1=Super Bowser Bros. - Super Star (original)
|title1=Invincible
|length1=0:30
|length1=0:30
|file2=PMTTYDNS Super Bowser Bros. - Super Star.oga
|title2=Super Bowser Bros. - Super Star (remake)
|length2=0:15
}}
}}


Line 454: Line 450:


====''Paper Mario: Sticker Star''====
====''Paper Mario: Sticker Star''====
''[[Paper Mario: Sticker Star]]'' arranges the Super Star theme for standard Super Star invincibility, and later integrates it and the game's title theme into the music track for the final part of the fight with Bowser, featuring the countermelody from ''Super Mario World 2: Yoshi's Island''{{'}}s arrangement. The invincibility theme uses a saxophone as the main instrument and organ for the countermelody.
''[[Paper Mario: Sticker Star]]'' arranges the Super Star theme for standard Super Star invincibility, and later integrates it and the game's title theme into the music track for the final part of the fight with Bowser, featuring the countermelody from ''Super Mario World 2: Yoshi's Island''{{'}}s arrangement. The invincibility theme uses saxophone as the main instrument and organ for the countermelody.
{{media table
{{media table
|file1=PMSS Starman Theme.oga
|file1=PMSS Starman Theme.oga
Line 482: Line 478:
===''Mario Party'' series===
===''Mario Party'' series===
====''Mario Party 3''====
====''Mario Party 3''====
In ''[[Mario Party 3]]'', an arrangement plays in the mini-game [[Mush Pit|Toadstool Titan/Mush Pit]] when a player is under the effect of a [[Super Mushroom]]. In ''[[Mario Party: The Top 100]]'' and ''[[Mario Party Superstars]]'', however, the arrangement is replaced by one of the [[Mega Mushroom]] themes due to the Super Mushroom being replaced by said item.
In ''[[Mario Party 3]]'', an arrangement plays in the mini-game [[Mush Pit|Toadstool Titan/Mush Pit]] when a player is under the effect of a [[Super Mushroom]]. In ''[[Mario Party: The Top 100]]'' and ''[[Mario Party Superstars]]'', however, the arrangement is replaced by one of the [[Mega Mushroom]] theme due to the Super Mushroom being replaced by said item.
{{media table
{{media table
|file1=MP3 Mushroom Power-Up.oga  
|file1=MP3 Mushroom Power-Up.oga  
Line 516: Line 512:
====''Mario & Luigi: Superstar Saga''====
====''Mario & Luigi: Superstar Saga''====
In ''[[Mario & Luigi: Superstar Saga]]'', an arrangement of ''Super Mario World 2: Yoshi's Island''{{'}}s arrangement titled "It's My Turn" is used during the [[Star 'Stache Smash]] minigame. In the game's [[Mario & Luigi: Superstar Saga + Bowser's Minions|remake]], however, an arrangement of "Do It Now!" from ''[[Mario & Luigi: Paper Jam]]'' is used instead.
In ''[[Mario & Luigi: Superstar Saga]]'', an arrangement of ''Super Mario World 2: Yoshi's Island''{{'}}s arrangement titled "It's My Turn" is used during the [[Star 'Stache Smash]] minigame. In the game's [[Mario & Luigi: Superstar Saga + Bowser's Minions|remake]], however, an arrangement of "Do It Now!" from ''[[Mario & Luigi: Paper Jam]]'' is used instead.
{{media table
|file1=M&LSS It's My Turn.oga
|title1=It's My Turn
|length1=0:30
}}


====''Mario & Luigi: Bowser's Inside Story''====
====''Mario & Luigi: Bowser's Inside Story''====
Line 531: Line 522:


===''Donkey Konga''===
===''Donkey Konga''===
In ''[[Donkey Konga]]'', the song "'''Super Mario Theme'''" has an arranged excerpt of the theme with the main motif played on flutes.
In ''[[Donkey Konga]]'', the song "'''Super Mario Theme'''" has a arranged excerpt of the theme with the main motif played on flutes.


===''Mario Golf: Advance Tour''===
===''Mario Golf: Advance Tour''===
Line 574: Line 565:
===''Mario vs. Donkey Kong'' series===
===''Mario vs. Donkey Kong'' series===
====''Mario vs. Donkey Kong: Mini-Land Mayhem!''====
====''Mario vs. Donkey Kong: Mini-Land Mayhem!''====
An arrangement plays in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'' in [[Super Guide|Mini Guide]] mode, with a new countermelody played on a glockenspiel. This arrangement returns in ''[[Mario and Donkey Kong: Minis on the Move]]'' when viewing the [[Gold Mini Mario]] toy in the Toy Collection, albeit less compressed and with more reverberation in the main melody.
An arrangement plays in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'' in [[Super Guide|Mini Guide]] mode, with a new countermelody played on glockenspiel. This arrangement returns in ''[[Mario and Donkey Kong: Minis on the Move]]'' when viewing the [[Gold Mini Mario]] toy in the Toy Collection, albeit less compressed and with more reverberation in the main melody.
{{media table
{{media table
|file1=MvDKMLM MiniGuide.oga
|file1=MvDKMLM MiniGuide.oga
Line 590: Line 581:


====''Mini Mario & Friends: amiibo Challenge''====
====''Mini Mario & Friends: amiibo Challenge''====
The arrangement from ''Mario vs. Donkey Kong: Tipping Stars'' returns in ''[[Mini Mario & Friends: amiibo Challenge]]'' virtually unchanged, and plays in [[Star 2]], [[Star 4]], [[Star 6]], [[Star 8]], and [[Star 10]]. The Star World version from ''Super Mario World'' is also given a new arrangement that plays on the [[Star World (Mini Mario & Friends: amiibo Challenge)|Star World]] map.
The arrangement from ''Mario vs. Donkey Kong: Tipping Stars'' returns in ''[[Mini Mario & Friends: amiibo Challenge]]'' virtually unchanged, and plays in the even-numbered levels in the [[Star World (Mini Mario & Friends: amiibo Challenge)|Star World]]. The Star World version from ''Super Mario World'' is also given a new arrangement which plays on the map of Star World.
{{media table
{{media table
|file1=MM&FaC StarWorldB.oga
|file1=MM&FaC StarWorldB.oga
Line 661: Line 652:
</blockquote>
</blockquote>


A 1992 Japan-only popcorn machine developed by {{wp|Banpresto}} called ''Super Mario World Popcorn'' features the ''Super Mario Kart'' Starman theme, but pitched down.<ref>{{cite|author=Meeple channel|date=March 2, 2018|url=youtube.com/watch?v=66hXzTblvNA|language=ja|title=【ポップコーン販売機】スーパーマリオワールド ポップコーン|publisher=YouTube|accessdate=October 3, 2019}}</ref>
A 1992 Japan-only popcorn machine developed by {{wp|Banpresto}} called ''Super Mario World Popcorn'' features the ''Super Mario Kart'' Starman theme, but pitched down.<ref>Meeple channel (March 2, 2018). [https://youtube.com/watch?v=66hXzTblvNA 【ポップコーン販売機】スーパーマリオワールド ポップコーン]. ''YouTube''. Retrieved October 3, 2019.</ref>


In the 1993 album "[[Super Mario Compact Disco]]" by Ambassadors of Funk, an arrangement of the song can be heard in the track ''Invincible Mario''.
In the 1993 album "[[Super Mario Compact Disco]]" by Ambassadors of Funk, an arrangement of the song can be heard in the track ''Invincible Mario''.
Line 671: Line 662:
}}
}}


[[Super Nintendo World]] uses an edited version of the arrangement used in ''Super Mario 3D Land'', albeit sped up and with some new instrumentation added.<ref>{{cite|timestamp=26:40|url=youtu.be/aLgHNr2OwuQ?t=1600|title= SUPER NINTENDO WORLD: Ultimate FULL PARK TOUR Vlog|date=February 3, 2021|publisher=YouTube|language=en|author=Maction Planet|accessdate=September 9, 2024}}</ref>
[[Super Nintendo World]] uses an edited version of the arrangement used in ''Super Mario 3D Land'', albeit sped up and with some new instrumentation added.<ref>[https://youtu.be/aLgHNr2OwuQ?t=1600]</ref>


==Appearances in other media==
==Appearances in other media==
In the ''[[nookipedia:Animal Crossing (series)|Animal Crossing]]'' series, the Super Star furniture item plays the theme upon interacting with it, which plays indefinitely except in ''{{iw|nookipedia|Animal Crossing: New Horizons}}'' until the player interacts with it again. From ''{{iw|nookipedia|Animal Crossing}}'' to ''{{iw|nookipedia|Animal Crossing: City Folk}}'', it plays the ''Mario Kart 64'' arrangement; in ''{{iw|nookipedia|Animal Crossing: New Leaf}}'', it plays the ''Super Mario 3D Land'' arrangement; and in ''New Horizons'', it plays the ''New Super Mario Bros. Wii'' arrangement complete with the chime that plays when the invincibility is about to run out.
In the ''[[nookipedia:Animal Crossing (series)|Animal Crossing]]'' series, the Super Star furniture item plays the theme upon interacting with it, which plays indefinitely except in ''[[nookipedia:Animal Crossing: New Horizons|Animal Crossing: New Horizons]]'' until the player interacts with it again. From ''[[nookipedia:Animal Crossing|Animal Crossing]]'' to ''[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]'', it plays the ''Mario Kart 64'' arrangement; in ''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]'', it plays the ''Super Mario 3D Land'' arrangement; and in ''New Horizons'', it plays the ''New Super Mario Bros. Wii'' arrangement complete with the chime that plays when the invincibility is about to run out.


In ''{{wp|Electroplankton}}'', one of the backing songs for the Beatnes is the original Starman theme.
In ''{{wp|Electroplankton}}'', one of the backing songs for the Beatnes is the original Starman theme.
Line 684: Line 675:
==List of ''Super Mario'' appearances==
==List of ''Super Mario'' appearances==
===Games===
===Games===
{|class="wikitable sortable" style="width:100%"
{|class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
!Work
!Work
!Year
!Year
Line 735: Line 726:
|[[Soyo Oka]]
|[[Soyo Oka]]
|-
|-
|''[[Mario is Missing! (PC)|Mario is Missing!]]''
|''[[Mario is Missing!]]''
|1992
|1992
|Arrangement
|Arrangement
Line 1,248: Line 1,239:


===Film and television===
===Film and television===
{|class="wikitable sortable" style="width:100%"
{|class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
!Work
!Work
!Year
!Year
Line 1,271: Line 1,262:
|Arrangement
|Arrangement
|
|
|Michael Tavera
|
|-
|-
|''[[Super Mario World (television series)|Super Mario World]]''
|''[[Super Mario World (television series)|Super Mario World]]''
Line 1,277: Line 1,268:
|Arrangement
|Arrangement
|
|
|Michael Tavera
|
|-
|-
|''[[The Super Mario Bros. Movie]]''
|''[[The Super Mario Bros. Movie]]''
Line 1,288: Line 1,279:


===Other===
===Other===
{|class="wikitable sortable" style="width:100%"
{|class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
!Work
!Work
!Year
!Year
Line 1,305: Line 1,296:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=無敵BGM<ref>{{cite|language=en|url=vgmdb.net/album/422|title=Famicom Sound History Series "Mario the Music"|publisher=VGMdb|accessdate=September 3, 2019}}</ref>
|Jap=無敵BGM<ref>[https://vgmdb.net/album/422 Famicom Sound History Series "Mario the Music"]. ''VGMdb''. Retrieved September 3, 2019.</ref>
|JapR=Muteki BGM
|JapR=Muteki BGM
|JapM=Invincible BGM
|JapM=Invincible BGM

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)