Editing Sweet Sleuth
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Latest revision | Your text | ||
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|type=4-Player minigame <br> Duel minigame | |type=4-Player minigame <br> Duel minigame | ||
|time=30 seconds | |time=30 seconds | ||
|controls={{button|ds|Stylus}} – Touch and hold to drag a candy<br>{{button|ds|Stylus}} – Let go to drop a candy | |||
|track=Into the Fairy Tale | |track=Into the Fairy Tale | ||
|sample=[[File:MPDS Into the Fairy Tale.oga]] | |sample=[[File:MPDS Into the Fairy Tale.oga]] | ||
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==Gameplay== | ==Gameplay== | ||
A [[Shy Guy]] wants candies. The players must look through a candy dish, finding the candies that the Shy Guy wants the players to get. If a player gives the correct candy, they score. If they give the wrong candy, they must try again. The candies are designed to look very similar, some differing only in shape or in the orientation of the wrapper pattern, and more candy is poured onto the plate several times. If a player gives the Shy Guy a correct candy after time runs out, they still receive a point. Whoever gives the Shy Guy the most correct candy wins. | A [[Shy Guy]] wants candies. The players must look through a candy dish, finding the candies that the Shy Guy wants the players to get. If a player gives the correct candy, they score. If they give the wrong candy, they must try again. The candies are designed to look very similar, some differing only in shape or in the orientation of the wrapper pattern, and more candy is poured onto the plate several times. If a player gives the Shy Guy a correct candy after time runs out, they still receive a point. Whoever gives the Shy Guy the most correct candy wins. | ||
==In-game text== | ==In-game text== |