Talk:P Switch BGM / Toad's House
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SMW: Similarity how?
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Are we sure the Super Mario World one is directly reinterpreted from the Super Mario Bros. 3 one? Because i don't hear the similarity. Another key difference is that it doesn't have a proper "ending" before looping back, it's just one short melody that alternates between C and C# (akin to Pac-Man, and Sonic's drowning theme). Also, (much like the latter example) the music speeds up progressively, until its maximum speed hits, and does not loop back beyond this specific speed. -- FanOfYoshi at 06:33, July 5, 2025 (EDT)
- Agreed. The chord progressions are different: one is 1–2–1–2–♭3–4, the other is 1–♭2. Both themes repeat a vamp over consistent scale degrees of each chord, but one uses the fifth and a single adjacent tritone (which is arguably just an appoggiatura) within one octave, and the other arpeggiates over the root and fifth across several octaves. The rhythms are also completely different; it's not just a swung or syncopated version of the earlier theme's rhythm. The pieces may evoke a similar feeling, but their melodies, harmonies, timbres, articulations, and forms (beyond the accelerando) are unrelated as far as I can tell, so certainly they are separate themes. AgentMuffin (talk) 09:05, July 14, 2025 (EDT)