Talk:Tattle
Post-SPM games[edit]
Since the term "Tattle" isn't used at all in Sticker Star, Color Splash, or The Origami King, should it still count? They're just called "hints" or "advice." Scrooge200 (talk) 23:17, November 11, 2020 (EST)
- It's not called "Tattle" in Super Paper Mario, its usage is technically exclusive to the Goomba partners. I'd be okay with splitting the information for whatever is used by Tippi/Kersti/Huey/Olivia, maybe including a "see also" section if it'll be multiple articles. Thing is, is "hint"/"advice" too generic? "Tattle" is unique enough that just about everyone knows what you're referring to, whereas words like that can pretty much refer to anything. LinkTheLefty (talk) 09:39, November 16, 2020 (EST)
- Considering it always has at least one of the functions of ordinary Tattling (enemies and objects or field tattles) I don't think it's too much of a stretch to cover them all here. Splitting would just make things confusing especially since they don't seem to have a unique name applied to them in later games. -- Too Bad! Waluigi Time! 12:41, November 16, 2020 (EST)
- I'm not saying to split it, I'm just saying that we should stop using "Tattle" to refer to non-64 and TTYD games. We can note that the ability is similar, but it's not the same. The post-SPM enemy analyses can't be done in battle either. Scrooge200 (talk)
- I was specifically responding to LinkTheLefty's suggestion of splitting them into at least two pages. I agree that if it's never specifically called Tattle in a specific game, we shouldn't be calling it that. -- Too Bad! Waluigi Time! 15:15, November 16, 2020 (EST)
- I misunderstood. That way works too, would be much easier. LinkTheLefty (talk) 10:53, November 17, 2020 (EST)
- I was specifically responding to LinkTheLefty's suggestion of splitting them into at least two pages. I agree that if it's never specifically called Tattle in a specific game, we shouldn't be calling it that. -- Too Bad! Waluigi Time! 15:15, November 16, 2020 (EST)
- I'm not saying to split it, I'm just saying that we should stop using "Tattle" to refer to non-64 and TTYD games. We can note that the ability is similar, but it's not the same. The post-SPM enemy analyses can't be done in battle either. Scrooge200 (talk)
- Considering it always has at least one of the functions of ordinary Tattling (enemies and objects or field tattles) I don't think it's too much of a stretch to cover them all here. Splitting would just make things confusing especially since they don't seem to have a unique name applied to them in later games. -- Too Bad! Waluigi Time! 12:41, November 16, 2020 (EST)
Tattles and (Partner) Hints[edit]
With the recent Nintendo Switch remake of The Thousand-Year Door having incorporated the "hint"/"advice" system from the post-Super Paper Mario games alongside Goombella's field tattles, as a separate mechanic with its own proper name, I feel that we should probably reconsider doing a more formal split accordingly, or at least consider further deconflating the two in this article if the former still isn't notable enough for a proper one of its own. While there has been a decent amount of overlap in terms of function in the past, to the point where the aforementioned remake felt the need to remove several hints present in the original game's field tattles to avoid redundancy, I do feel that the way it was handled there in particular is pretty solid evidence that the Paper Mario developers do in fact consider them to be distinct things, at least presently. PaperSplash (talk) 02:01, June 28, 2024 (EDT)