Editing The Mystery of the Haunted Manor
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{Levelbox | ||
|image=[[File:SMM2 The Mystery of the Haunted Manor.jpg|270px]] | |image=[[File:SMM2 The Mystery of the Haunted Manor.jpg|270px]] | ||
|code= | |code= | ||
|game=''[[Super Mario Maker 2]]'' | |game=''[[Super Mario Maker 2]]'' | ||
|style={{ | |style={{SMMstyle|smw}} | ||
|theme= | |theme=Ghost House | ||
|limit=500 seconds | |limit=500 seconds | ||
|before=[[Under the Angry Sun|<<]] | |before=[[Under the Angry Sun|<<]] | ||
|after=[[Underground Coin Collecting|>>]] | |after=[[Underground Coin Collecting|>>]] | ||
}} | }} | ||
'''The Mystery of the Haunted Manor''' is the fifth course in the Story Mode of ''[[Super Mario Maker 2]]''. It is set in the ghost house theme and in the ''[[Super Mario World]]'' style. It is posted by Agent 1, and has a difficulty rating of 2/4 stars | '''The Mystery of the Haunted Manor''' is the fifth course in the Story Mode of ''[[Super Mario Maker 2]]''. It is set in the ghost house theme and in the ''[[Super Mario World]]'' style. It is posted by Agent 1, and has a difficulty rating of 2/4 stars. | ||
==Layout== | ==Layout== | ||
The level begins with three sets of [[Warp Door]]s: one over some [[? Block]]s being orbited by a [[Spike Top]], one over solid ground, and one over a group of | The level begins with three sets of [[Warp Door]]s: one over some [[? Block]]s being orbited by a [[Spike Top]], one over solid ground, and one over a group of [[coin]]s. Mario must first enter the Warp Door over ground, then head all the way right to get on [[Yoshi]] so as to cross a sea of [[Muncher]]s and eat some [[Goombud]]s. Mario must then exit the room and enter the Warp Door atop the ? Blocks to have Yoshi eat a [[P Switch]] so as to enter the Warp Door atop the coins. After the [[Checkpoint Flag]], Mario must enter the [[Warp Pipe]] to be led to another area, where he must press another P Switch and navigate a maze of coins and [[Rotating Block]]s. After making it all the way to the end, Mario can enter a [[P Warp Door]] to be led to a [[30-Coin]], then take another [[Warp Pipe]] to an area nearly identical to the beginning, except that the [[Goal Pole]] is up ahead. | ||
==Description== | ==Description== | ||
Line 19: | Line 18: | ||
==Enemies== | ==Enemies== | ||
*[[Spike Top]] (4 red) | |||
*[[Goombud]] (15) | |||
*Winged Big Muncher (1) | |||
*[[Muncher]] (26) | |||
*[[Big Boo]] (2) | |||
==Names in other languages== | ==Names in other languages== | ||
Line 49: | Line 28: | ||
|Jap=行ったり来たり お化けやしき | |Jap=行ったり来たり お化けやしき | ||
|JapR=Ittari Kitari Obake Yashiki | |JapR=Ittari Kitari Obake Yashiki | ||
|JapM= | |JapM=Back and Forth: Ghost House | ||
|Spa=Casa encantada de ida y vuelta | |Spa=Casa encantada de ida y vuelta | ||
|SpaM=Back and Forth Haunted House | |SpaM=Back and Forth Haunted House | ||
| | |Fra=Manoir hanté labyrinthique | ||
| | |FraM=Labyrinthian Haunted Manor | ||
|Ger=Spukhaus-Wirrwarr | |Ger=Spukhaus-Wirrwarr | ||
|GerM=Haunted House Confusion | |GerM=Haunted House Confusion | ||
Line 64: | Line 43: | ||
|RusM=In Ghostly Nets of a Ghost House | |RusM=In Ghostly Nets of a Ghost House | ||
|Kor=오락가락 유령의 집 | |Kor=오락가락 유령의 집 | ||
|KorR= | |KorR=Oraggarak yuryeong-ui jip | ||
|KorM=Back and Forth, Ghost House | |KorM=Back and Forth, Ghost House | ||
}} | }} | ||
{{SMM2 | {{SMM2 Levels}} | ||
[[Category:Ghost Houses]] | [[Category:Ghost Houses]] | ||
[[Category:Super Mario Maker 2 | [[Category:Super Mario Maker 2 Levels]] | ||
[[it:Avanti e indietro nella casa stregata]] | [[it:Avanti e indietro nella casa stregata]] |