Editing Toad's Factory
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==Course layout== | ==Course layout== | ||
[[File:MKW Toads Factory Machines.png|thumb|left|Toad racing near the hydraulic machines]] | [[File:MKW Toads Factory Machines.png|thumb|left|Toad racing near the hydraulic machines]] | ||
The course begins just outside the factory. Racers immediately enter the factory and take a 90° turn to the right, with the first set of [[Item Box]]es in the middle. Racers then enter a room where there is a [[conveyor belt]] in the middle of the road and two conveyor belts on the sides of the road. The conveyor belt in the middle is going forwards and is green, while the conveyor belts on the sides are going backwards and are red. Above each conveyor belt is a pair of hydraulic presses which can crush the player akin to a [[Thwomp]]. On the conveyor belts on the sides, the hydraulic presses crush boxes and turn them into additional Item Boxes that racers can grab. The boxes are absent during Time Trials. | The course begins just outside the factory. Racers immediately enter the factory and take a 90° turn to the right, with the first set of [[Item Box]]es in the middle. Racers then enter a room where there is a [[conveyor belt]] in the middle of the road and two conveyor belts on the sides of the road. The conveyor belt in the middle is going forwards and is green, while the conveyor belts on the sides are going backwards and are red. Above each conveyor belt is a pair of hydraulic presses which can crush the player akin to a [[Thwomp]], which causes advantages and disadvantages like, being able to turn sharp turns. On the conveyor belts on the sides, the hydraulic presses crush boxes and turn them into additional Item Boxes that racers can grab. The boxes are absent during Time Trials. | ||
After this room, racers exit the factory into an area suspended over water, and they take another 90° turn to the right, bringing them to a [[Dash Panel|dash panel]] ramp. Upon landing, racers must cross a platform that is being moved left and right by a crane, sometimes forcing racers to adjust their angle as they go off the prior ramp. There then is a brief section with four conveyor belts that lie perpendicular to the road and alternate in direction. Item Boxes and breakable wooden crates alternate spawning onto each conveyor belt, requiring players to wave past the latter. The breakable wooden crates are replaced with unbreakable metal boxes during Time Trials. After this section is a second moving platform before racers reenter the factory. Right above the entrance is a picture of Toad holding an Item Box. When any player is playing as a [[Mii]], Toad's face in the picture is replaced with a random Mii's face. | After this room, racers exit the factory into an area suspended over water, and they take another 90° turn to the right, bringing them to a [[Dash Panel|dash panel]] ramp. Upon landing, racers must cross a platform that is being moved left and right by a crane, sometimes forcing racers to adjust their angle as they go off the prior ramp. There then is a brief section with four conveyor belts that lie perpendicular to the road and alternate in direction. Item Boxes and breakable wooden crates alternate spawning onto each conveyor belt, requiring players to wave past the latter. The breakable wooden crates are replaced with unbreakable metal boxes during Time Trials. After this section is a second moving platform before racers reenter the factory. Right above the entrance is a picture of Toad holding an Item Box. When any player is playing as a [[Mii]], Toad's face in the picture is replaced with a random Mii's face. |