Editing Tomb Suites

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The '''Tomb Suites''' is the tenth floor of [[The Last Resort]] in ''[[Luigi's Mansion 3]]''. It is accessible after obtaining this floor's [[elevator button]] from [[Clem]] in the [[Boilerworks]] and is a desert-themed area similar to the [[Old Clockworks]] from ''[[Luigi's Mansion: Dark Moon]]''.
The '''Tomb Suites''' is the tenth floor of [[The Last Resort]] in ''[[Luigi's Mansion 3]]''. It is accessible after obtaining this floor's [[elevator button]] from [[Clem]] in the [[Boilerworks]] and is a desert-themed area similar to the [[Old Clockworks]] from ''[[Luigi's Mansion: Dark Moon]]''.


This floor features a large room that contains an artificial desert with a pyramid in the center. To enter the pyramid, [[Luigi]] has to examine the statue of the left side of the pyramid's entrance and fix the orientation of its snake-shaped staff, which opens the way in. Inside the pyramid, he opens a sarcophagus and finds [[Serpci]] sleeping in it. She wakes up, scaring Luigi, then opens a trap door, making him fall into a sandy pit with [[Spider (Luigi's Mansion series)|spiders]] and [[Snake (Luigi's Mansion 3)|snakes]]. To get out, he has to vacuum the sand on the left to reveal a statue that opens a hidden passage. Sand starts pouring in, and he must blow the sand toward the exit to reach it. In the [[Hidden Passageway]], Luigi encounters snake statues that shoot poisoned arrows. [[Gooigi]] is immune to the arrows, so must pull a chain that brings up a wall in front of the statues so Luigi can make it through. At the top of the Hidden Passageway, Luigi enters a sarcophagus that leads to the [[Central Chamber]].
This floor features a large room that contains an artificial desert with a pyramid in the center. To enter the pyramid, [[Luigi]] has to examine the statue of the left side of the pyramid's entrance and fix the orientation of its snake-shaped staff, which opens the way in. Inside the pyramid, he opens a sarcophagus and finds [[Serpci]] sleeping in it. She wakes up, scaring Luigi, then opens a trap door, making him fall into a sandy pit with spiders and snakes. To get out, he has to vacuum the sand on the left to reveal a statue that opens a hidden passage. Sand starts pouring in, and he must blow the sand toward the exit to reach it. In the [[Hidden Passageway]], Luigi encounters snake statues that shoot poisoned arrows. [[Gooigi]] is immune to the arrows, so must pull a chain that brings up a wall in front of the statues so Luigi can make it through. At the top of the Hidden Passageway, Luigi enters a sarcophagus that leads to the [[Central Chamber]].


Inside the Central Chamber, Luigi gets attacked by a [[mummy]]. Luigi can use the [[Strobulb]] to make it run into a wall and unravel its tape, revealing a [[Goob]]. After catching it, Luigi must close the hole sand pit in the center by going into three chambers and escape from traps in each of them. In the [[Snake Chamber]], he must activate a statue after using his burst technique to disarm three lasers that try to destroy the chains holding up the ceiling. In the [[Scale Chamber]], he must solve weight puzzles before a spiked ceiling falls on him. In the [[Jewel Chamber]], Luigi must launch differently-shaped jewels into the correct places to stop the room from filling with poisonous gas. Once the hole is closed, the Central Chamber will start filling with sand. After solving the second room and while the Central Chamber is filling with sand, Luigi will be attacked by ghosts.
Inside the Central Chamber, Luigi gets attacked by a [[mummy]]. Luigi can use the [[Strobulb]] to make it run into a wall and unravel its tape, revealing a [[Goob]]. After catching it, Luigi must close the hole sand pit in the center by going into three chambers and escape from traps in each of them. In the [[Snake Chamber]], he must activate a statue after using his burst technique to disarm three lasers that try to destroy the chains holding up the ceiling. In the [[Scale Chamber]], he must solve weight puzzles before a spiked ceiling falls on him. In the [[Jewel Chamber]], Luigi must launch differently-shaped jewels into the correct places to stop the room from filling with poisonous gas. Once the hole is closed, the Central Chamber will start filling with sand. After solving the second room and while the Central Chamber is filling with sand, Luigi will be attacked by ghosts.

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