Editing Unwinnable state

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Attempting to jump over the Goal Pole, although only possible in certain levels such as World 3-3, will only result in the player being trapped in a neverending void should they succeed in doing so, and landing so far that the Goal Pole disappears offscreen that they are unable to touch it from the other side, as the game cannot backtrack, meaning that once this happens they are doomed to die by letting the time run out. Because of this, ''Super Mario Bros.: The Lost Levels'' sometimes adds hidden Warp Zones behind certain Goal Poles in some levels in order to prevent this from happening, and in the ''Super Mario All-Stars'' version, attempting to jump over the Goal Pole, while still possible, will only result in the player being unable to venture beyond the fortress/castle on the other side and being stopped by an invisible barrier on the right side of the screen, likely to also prevent such from happening again.
Attempting to jump over the Goal Pole, although only possible in certain levels such as World 3-3, will only result in the player being trapped in a neverending void should they succeed in doing so, and landing so far that the Goal Pole disappears offscreen that they are unable to touch it from the other side, as the game cannot backtrack, meaning that once this happens they are doomed to die by letting the time run out. Because of this, ''Super Mario Bros.: The Lost Levels'' sometimes adds hidden Warp Zones behind certain Goal Poles in some levels in order to prevent this from happening, and in the ''Super Mario All-Stars'' version, attempting to jump over the Goal Pole, while still possible, will only result in the player being unable to venture beyond the fortress/castle on the other side and being stopped by an invisible barrier on the right side of the screen, likely to also prevent such from happening again.


If Mario or Luigi was to squeeze themselves into the gap above the exit pipe at the end of any underwater level by jumping and ducking into it at the same time, they will become stuck and unable to escape until they lose a life by running out of time. However, the ''Super Mario All-Stars'' version, as well as the European version of the game, adds an extra block above the exit pipe to prevent this from happening.
If Mario or Luigi was to squeeze themselves into the gap above the exit pipe at the end of any underwater level by jumping and ducking into it at the same time, they will become stuck and unable to escape until they lose a life by running out of time. However, the ''Super Mario All-Stars'' version, as well as the european version of the game, adds an extra block above the exit pipe to prevent this from happening.


====''[[Super Mario Bros. 2]]''====
====''[[Super Mario Bros. 2]]''====

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