Editing User talk:MarioComix

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:Well, my biggest point is that until the Valentine's Tour, every tour gave us two Tour-Exclusive High-End characters. From there, the Valentine's, Baby Rosalina, Yoshi, and Flower Tours gave us only one each. The Hammer Bro Tour gave us none. The Vancouver, Mario Bros., and Trick Tours gave us two each also, but it's not nearly as consistent as it was before. It's notable since the first 4 months (September 25 - January 28, New York to Ice Tour) gave us two consistently, but the next 4 months or so (January 29 - May 19, Valentine's to Flower Tour) only gave us two for three out of eight tours.
:Well, my biggest point is that until the Valentine's Tour, every tour gave us two Tour-Exclusive High-End characters. From there, the Valentine's, Baby Rosalina, Yoshi, and Flower Tours gave us only one each. The Hammer Bro Tour gave us none. The Vancouver, Mario Bros., and Trick Tours gave us two each also, but it's not nearly as consistent as it was before. It's notable since the first 4 months (September 25 - January 28, New York to Ice Tour) gave us two consistently, but the next 4 months or so (January 29 - May 19, Valentine's to Flower Tour) only gave us two for three out of eight tours.
:*Next, looking at courses, from New York until Ice Tour, every tour except Winter introduced a new course not in ''Mario Kart 7'', thereby requiring them to create new assets for some of these courses, including the real-life courses, SNES Ghost Valley 1, N64 Frappe Snowland, and SNES Vanilla Lake 1. However, for the latter eight tours, the Hammer Bro Tour was the last tour to introduce a course using new assets (SNES Donut Plains 1); GBA Bowser's Castle 2 uses GBA Bowser's Castle 1 assets, and RMX Choco Island 1 uses SNES Choco Island 2 assets. It seems that in the future, they're looking to use existing assets to create new courses, the RMX courses, as opposed to creating new assets for new courses. I know this is speculation, but there has been a noticeable slowdown in the creation of original courses - the Yoshi and Trick Tours don't even introduce a new course (not counting T, R, or R/T variants).
:Next, looking at courses, from New York until Ice Tour, every tour except Winter introduced a new course not in ''Mario Kart 7'', thereby requiring them to create new assets for some of these courses, including the real-life courses, SNES Ghost Valley 1, N64 Frappe Snowland, and SNES Vanilla Lake 1. However, for the latter eight tours, the Hammer Bro Tour was the last tour to introduce a course using new assets (SNES Donut Plains 1); GBA Bowser's Castle 2 uses GBA Bowser's Castle 1 assets, and RMX Choco Island 1 uses SNES Choco Island 2 assets. It seems that in the future, they're looking to use existing assets to create new courses, the RMX courses, as opposed to creating new assets for new courses. I know this is speculation, but there has been a noticeable slowdown in the creation of original courses - the Yoshi and Trick Tours don't even introduce a new course (not counting T, R, or R/T variants).
:*Since the Valentine's Tour, the only wholly new characters to be introduced are Hammer Bro (and relatives) and Monty Mole - the rest are variants. Before that, excluding characters who were present in the beta, the following characters were added: Peachette, Pauline, Lakitu, Bowser Jr., Diddy Kong, and Birdo, and only two of them had assets that could be borrowed from ''Mario Kart 8 Deluxe''.
:Since the Valentine's Tour, the only wholly new characters to be introduced are Hammer Bro (and relatives) and Monty Mole - the rest are variants. Before that, excluding characters who were present in the beta, the following characters were added: Peachette, Pauline, Lakitu, Bowser Jr., Diddy Kong, and Birdo, and only two of them had assets that could be borrowed from ''Mario Kart 8 Deluxe''.
:*Looking at karts, from New York to Ice, only the New Year's Tour doesn't introduce two new karts as the High-End Spotlights. The Valentine's, Baby Rosalina, and Hammer Bro Tours don't introduce two Spotlight karts; in fact, only the Vancouver, Trick, and Flower Tours introduce two new karts as the High-End Spotlights. Looking at total karts introduced, from New York to Ice, each tour adds on average 5.8 karts, while from Valentine's to Flower, it's only 2.4 karts. If we remove karts that were in ''Mario Kart 7'' or ''Mario Kart 8'', then the averages change to 4.7 karts and 2.3 karts.
:Looking at karts, from New York to Ice, only the New Year's Tour doesn't introduce two new karts as the High-End Spotlights. The Valentine's, Baby Rosalina, and Hammer Bro Tours don't introduce two Spotlight karts; in fact, only the Vancouver, Trick, and Flower Tours introduce two new karts as the High-End Spotlights. Looking at total karts introduced, from New York to Ice, each tour adds on average 5.8 karts, while from Valentine's to Flower, it's only 2.4 karts. If we remove karts that were in ''Mario Kart 7'' or ''Mario Kart 8'', then the averages change to 4.7 karts and 2.3 karts.
:*For gliders, it's not as pronounced, but from New York to Ice, every week had a new Spotlight glider, whereas after that only the Vancouver Tour introduced two new Spotlight gliders (some weeks repeat old gliders, or don't have any spotlight gliders). As well, from New York to Ice, each tour adds on average 3.7 gliders, while from Valentine's to Flower, it's only 2.1 gliders.
:For gliders, it's not as pronounced, but from New York to Ice, every week had a new Spotlight glider, whereas after that only the Vancouver Tour introduced two new Spotlight gliders (some weeks repeat old gliders, or don't have any spotlight gliders). As well, from New York to Ice, each tour adds on average 3.7 gliders, while from Valentine's to Flower, it's only 2.1 gliders.
:Taken together, the Valentine's Tour marks when support for ''Mario Kart Tour'' began to slow, notably due to it adding only one new spotlight character variant. Once the Flower and Jungle Tours are finished, we'll be able to gauge further if the evidence holds up, as it would definitively mark data for the 1st four months (New York to Ice) and the next four months (Valentine's to Jungle). [[User:MarioComix|MarioComix]] ([[User talk:MarioComix|talk]]) 00:41, May 10, 2020 (EDT)
:Taken together, the Valentine's Tour marks when support for ''Mario Kart Tour'' began to slow, notably due to it adding only one new spotlight character variant. Once the Flower and Jungle Tours are finished, we'll be able to gauge further if the evidence holds up, as it would definitively mark data for the 1st four months (New York to Ice) and the next four months (Valentine's to Jungle). [[User:MarioComix|MarioComix]] ([[User talk:MarioComix|talk]]) 00:41, May 10, 2020 (EDT)
::And about the Bolt Buggy, the info of it appearing in the beta is still on its own page, but that info is irrelevant to Tiny Tug and Cact-X. It's also why on the pages of the latter two, I worded it as not appearing in ''Mario Kart Tour'' in "any capacity", since they weren't in the beta. In contrast, the Bolt Buggy ''has'' appeared in ''Mario Kart Tour'', in the capacity of being in the game's files and from the closed beta. [[User:MarioComix|MarioComix]] ([[User talk:MarioComix|talk]]) 00:47, May 10, 2020 (EDT)
::And about the Bolt Buggy, the info of it appearing in the beta is still on its own page, but that info is irrelevant to Tiny Tug and Cact-X. It's also why on the pages of the latter two, I worded it as not appearing in ''Mario Kart Tour'' in "any capacity", since they weren't in the beta. In contrast, the Bolt Buggy ''has'' appeared in ''Mario Kart Tour'', in the capacity of being in the game's files and from the closed beta. [[User:MarioComix|MarioComix]] ([[User talk:MarioComix|talk]]) 00:47, May 10, 2020 (EDT)

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