Editing WarioWare: D.I.Y.
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 15: | Line 15: | ||
}} | }} | ||
'''''WarioWare: D.I.Y.''''' is the | '''''WarioWare: D.I.Y.''''' is the sixth game in the [[WarioWare (series)|''WarioWare'' series]]. The game is officially called '''''WarioWare: Do It Yourself''''' in European languages, but the ''"D.I.Y."'' abbreviation is still included everywhere in the game and also present on the game's logo. | ||
The game was confirmed on October 2 at the Fall 2008 Nintendo Conference, where a very short video clip was shown. The American release was first announced at E3 2009.<ref>[http://press.nintendo.com/articles.jsp?id=21389 Press.Nintendo.com]: Nintendo Unveils Its Video Game Lineup For Early 2010 (12/14/2009)</ref> The European release date was first announced at Nintendo's European conference on January 25, 2010. The game was released in Japan and the ROC on April 29, 2009, in North America on March 28, 2010, in Europe on April 30, 2010, and in Australia on May 20, 2010. | The game was confirmed on October 2 at the Fall 2008 Nintendo Conference, where a very short video clip was shown. The American release was first announced at E3 2009.<ref>[http://press.nintendo.com/articles.jsp?id=21389 Press.Nintendo.com]: Nintendo Unveils Its Video Game Lineup For Early 2010 (12/14/2009)</ref> The European release date was first announced at Nintendo's European conference on January 25, 2010. The game was released in Japan and the ROC on April 29, 2009, in North America on March 28, 2010, in Europe on April 30, 2010, and in Australia on May 20, 2010. | ||
Line 152: | Line 152: | ||
|[[File:WWDIY 9-Volt SI.png|40px]]<br>'''[[List of WarioWare: D.I.Y. microgames#9-Volt|Nintendo]]''' | |[[File:WWDIY 9-Volt SI.png|40px]]<br>'''[[List of WarioWare: D.I.Y. microgames#9-Volt|Nintendo]]''' | ||
|[[File:9-Volt Portrait DIY.png|link=9-Volt]] | |[[File:9-Volt Portrait DIY.png|link=9-Volt]] | ||
|align="left"|Just like [[18-Volt]]'s stage in ''[[WarioWare: D.I.Y. Showcase]]'', 9-Volt's stage is based on a classic game. 9-Volt stars in the game ''Super 9-Volt'', based on the game ''[[Super Mario Bros.]]'' | |align="left"|Just like [[18-Volt]]'s stage in ''[[WarioWare: D.I.Y. Showcase]]'', 9-Volt's stage is based on a classic game. 9-Volt stars in the game ''Super 9-Volt'', based on the game ''[[Super Mario Bros.]]''. | ||
|- | |- | ||
|[[File:WWDIY Shuffle SI.png|40px]]<br>'''All''' | |[[File:WWDIY Shuffle SI.png|40px]]<br>'''All''' | ||
Line 272: | Line 272: | ||
|- | |- | ||
|[[Nintendo DS]] | |[[Nintendo DS]] | ||
| | |Carig Harris, [https://www.ign.com/articles/2010/03/25/warioware-diy-review IGN] | ||
|9/10 | |9/10 | ||
|"''This is truly Mario Paint for the Nintendo DS generation. Don't get WarioWare D.I.Y. if you're just interested in playing through the next batch of microgames from Nintendo; get it to show off that you have what it takes to do what Nintendo does. I love WarioWare D.I.Y. as a creative outlet: game builders have been around since the '80s but this is the first time I found myself truly engrossed in the process of building a game from scratch because of how simple yet powerful it is. Sure, when all is said and done there's not much to a five to 10-second "tap the screen" mini-game, but the fact that you can get something up and running and working in a short amount of time definitely fuels that sense of satisfaction and instant gratification.''" | |"''This is truly Mario Paint for the Nintendo DS generation. Don't get WarioWare D.I.Y. if you're just interested in playing through the next batch of microgames from Nintendo; get it to show off that you have what it takes to do what Nintendo does. I love WarioWare D.I.Y. as a creative outlet: game builders have been around since the '80s but this is the first time I found myself truly engrossed in the process of building a game from scratch because of how simple yet powerful it is. Sure, when all is said and done there's not much to a five to 10-second "tap the screen" mini-game, but the fact that you can get something up and running and working in a short amount of time definitely fuels that sense of satisfaction and instant gratification.''" | ||
Line 313: | Line 313: | ||
{{media missing|more=yes|section=yes|2 or 3 more track samples}} | {{media missing|more=yes|section=yes|2 or 3 more track samples}} | ||
{{media table | {{media table | ||
|file1 | |file1=Body Rock.oga | ||
|title1=Body Rock | |||
| | |||
}} | }} | ||
==References to other games== | ==References to other games== | ||
*''[[Mario Paint]]'': When the player is creating a microgame (or comic) and gives it the name "Mario Paint", the original ''Mario Paint'' music plays in the graphic editor instead of the normal music. The same goes for importing [[9-Volt]]'s microgame [[Mario Paint (WarioWare: D.I.Y.)|Mario Paint]] or viewing it in the [[#Features|Game MakerMatic]]. | *''[[Mario Paint]]'': When the player is creating a microgame (or comic) and gives it the name "Mario Paint", the original ''Mario Paint'' music plays in the graphic editor instead of the normal music. The same goes for importing [[9-Volt]]'s microgame, [[Mario Paint (WarioWare: D.I.Y.)|Mario Paint]], or viewing it in the [[#Features|Game MakerMatic]]. | ||
*''[[Game & Watch Gallery 3]]'': Most of the graphics of the [[T. Bridge]] microgame are taken from this game's classic version of ''[[Turtle Bridge]]''. | *''[[Game & Watch Gallery 3]]'': Most of the graphics of the [[T. Bridge]] microgame are taken from this game's classic version of ''[[Turtle Bridge]]''. | ||
*''[[WarioWare: Smooth Moves]]'': All characters' voice clips were reused from this game. | *''[[WarioWare: Smooth Moves]]'': All characters' voice clips were reused from this game. |