Editing WarioWare: Touched!

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''WarioWare: Touched!'' plays very similarly to most games in the ''WarioWare'' series: players play a randomized grouping of very small, short minigames (called "microgames") within a small time limit and a very brief set of instructions. Periodically, the game speeds up the microgame, thus shortening the time and making it more challenging and pressuring to complete the microgames within the time limit. Players start with four tries every time they start a stage. If they lose a microgame, they lose a try; when players lose all four of their tries, the game ends and players must start over from the beginning. Players earn points for every microgame that comes (winning or losing the microgame does not factor into points gained); at the fifteenth point, players play a boss microgame, which is considerably longer and more challenging than a typical microgame.
''WarioWare: Touched!'' plays very similarly to most games in the ''WarioWare'' series: players play a randomized grouping of very small, short minigames (called "microgames") within a small time limit and a very brief set of instructions. Periodically, the game speeds up the microgame, thus shortening the time and making it more challenging and pressuring to complete the microgames within the time limit. Players start with four tries every time they start a stage. If they lose a microgame, they lose a try; when players lose all four of their tries, the game ends and players must start over from the beginning. Players earn points for every microgame that comes (winning or losing the microgame does not factor into points gained); at the fifteenth point, players play a boss microgame, which is considerably longer and more challenging than a typical microgame.


One major change made to ''WarioWare: Touched!'' compared to previous games is the duration of the microgames. In ''WarioWare, Inc.: Mega Microgame$!'' and ''[[WarioWare: Twisted!]]'', every microgame (with the exception of some of [[Wario-Man]]'s games in ''Twisted!'') in most character stages last 8 beats, with [[Orbulon]]'s microgames lasting 16 beats and [[Fronk]]'s games in ''WarioWare: Twisted!'' lasting 4 beats. ''WarioWare: Touched!'' does away with the concept of stages having a standardized length, as every stage can have microgames in both standard and double beats.
One major change made to ''WarioWare: Touched!'' compared to previous games is the duration of the microgames. In ''WarioWare, Inc.: Mega Microgame$!'' and ''[[WarioWare: Twisted!]]'', every microgames (with the exception of some of [[Wario-Man]]'s games in ''Twisted!'') in most character stages last 8 beats, with [[Orbulon]]'s microgames lasting 16 beats and [[Fronk]]'s games in ''WarioWare: Twisted!'' lasting 4 beats. ''WarioWare: Touched!'' does away with the concept of stages having a standardized length, as every stages can have microgames in both standard and double beats.


A unique feature of ''WarioWare: Touched!'' compared to other ''WarioWare'' games is the touch screen and microphone feature of the Nintendo DS. ''WarioWare: Touched!'' does not make use of any of the face buttons (except to pause and a few souvenirs); as such, all inputs by the player are received via touch on the touchscreen or blowing into the microphone.
A unique feature of ''WarioWare: Touched!'' compared to other ''WarioWare'' games is the touch screen and microphone feature of the Nintendo DS. ''WarioWare: Touched!'' does not make use of any of the face buttons (except to pause and a few souvenirs); as such, all inputs by the player are received via touch on the touchscreen or blowing into the microphone.

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