Editing World 5-6 (Super Mario Bros. 3)

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==Layout==
==Layout==
This is a relatively short level, the player must jump on the [[Para-Beetle]]s found here in order to progress. This level is also autoscrolling. [[Mario]] starts on a cloud with some [[Hard Block|Wood Block]]s nearby, after this there are some Para-Beetles along with some cloud platforms. Afterwards, there is a [[? Block]] with a power-up, and a red [[Koopa Paratroopa]] blocking the way to some [[Note Block|Jump Block]]s needed for the player to progress, as Para-Beetles stop appearing at this point. Shortly after this, there are some [[Brick Block]]s, one of them contains a [[P Switch|Switch Block]], which can be used to turn the horizontally aligned [[coin]]s into Brick Blocks, thus helping the player to jump safely. On the same area, [[Flame Chomp|Fire Chomp]]s start appearing, the player must avoid them until they reach a [[Warp Pipe]] leading to the [[Goal (Super Mario Bros. 3)|goal]], which is being guarded by a [[Lakitu]].
This is a relatively short level, the player must jump on the [[Para-Beetle]]s found here in order to progress. This level is also autoscrolling. [[Mario]] starts on a cloud with some [[Hard Block|Wood Block]]s nearby, after this there are some Para-Beetles along with some cloud platforms. Afterwards, there is a [[? Block]] with a power-up, and a red [[Koopa Paratroopa]] blocking the way to some [[Note Block|Jump Block]]s needed for the player to progress, as Para-Beetles stop appearing at this point. Shortly after this, there are some [[Brick Block]]s, one of them contains a [[P Switch|Switch Block]], which can be used to turn the horizontally aligned [[coin]]s into Brick Blocks, thus helping the player to jump safely. On the same area, [[Flame Chomp|Fire Chomp]]s start appearing, the player must avoid them until he or she reaches a [[Warp Pipe]] leading to the [[Goal (Super Mario Bros. 3)|goal]], which is being guarded by a [[Lakitu]].


==Enemies==
==Enemies==

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