Editing World 6 (Super Mario 3D Land)

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|after=[[World 7 (Super Mario 3D Land)|>>]]
|after=[[World 7 (Super Mario 3D Land)|>>]]
}}
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'''World 6''' is the sixth world traveled to in ''[[Super Mario 3D Land]]''. The setting of this world is a cloudy portion of the sky. There are many snowy mountains located in the background, as well as a rainbow. World 6 contains six levels and a [[Mystery Box]]. [[Prongo]]s are the only enemies that are first encountered in World 6.
 
'''World 6''' is the sixth world traveled to in ''[[Super Mario 3D Land]]''. The setting of this world is a cloudy portion of the sky. There are many snowy mountains located in the background, as well as a rainbow. World 6 contains six levels and a [[Mystery Box]].


==Levels==
==Levels==
{{content description
{|style="text-align: center; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|name1=[[World 6-1 (Super Mario 3D Land)|World 6-1]]
|-style="background: #ABC;"
|image1=[[File:3DS SuperMario 7 scrn07 E3.png|200px]]
!width="5%"|Level
|description1=A level taking place on a seaside boardwalk with [[Cheep Cheep]]s leaping over it.  
!width="1%"|Preview
|name2=[[World 6-2 (Super Mario 3D Land)|World 6-2]]
!width="20%"|Description
|image2=[[File:SM3DL6-2.png|200px]]
|-
|description2=A level that takes place in a desert pyramid.  
|[[World 6-1 (Super Mario 3D Land)|World 6-1]]
|name3=[[World 6-3 (Super Mario 3D Land)|World 6-3]]
|[[File:3DS SuperMario 7 scrn07 E3.png|200px]]
|image3=[[File:SM3DL6-3.png|200px]]
|A level taking place on a seaside boardwalk with [[Cheep Cheep]]s leaping over it.  
|description3=The second ghost house in this game. The first area branches off into three areas, with only the left path leading to the end of the stage.  
|-
|name4=[[World 6-4 (Super Mario 3D Land)|World 6-4]]
|[[World 6-2 (Super Mario 3D Land)|World 6-2]]
|image4=[[File:SM3DL6-4.png|200px]]
|[[File:SM3DL6-2.png|200px]]
|description4=A sky level which features trios of [[Blinking Block|Beep Block]]s that appear and sub-sequentially disappear to the music.  
|A level that takes place in a desert pyramid.  
|name5=[[World 6-5 (Super Mario 3D Land)|World 6-5]]
|-
|image5=[[File:SM3DL6-5.png|200px]]
|[[World 6-3 (Super Mario 3D Land)|World 6-3]]
|description5=An ice level with a lot of bounce pads. Requires 60 [[Star Medal]]s to be unlocked.
|[[File:SM3DL6-3.png|200px]]
|name6={{world-link|6|airship3D|World 6-Airship (Super Mario 3D Land)}}
|The second ghost house in this game. The first area branches off into three areas, with only the left path leading to the end of the stage.  
|image6=[[File:AS6 SuperMario3D.png|200px]]
|-
|description6=The fourth airship in the game. [[Skewer|Spike Pillar]]s are a prominent threat. The boss is Pom Pom.  
|[[World 6-4 (Super Mario 3D Land)|World 6-4]]
}}
|[[File:SM3DL6-4.png|200px]]
|A sky level which features trios of [[Blinking Block|Beep Block]]s that appear and sub-sequentially disappear to the music.  
|-
|[[World 6-5 (Super Mario 3D Land)|World 6-5]]
|[[File:SM3DL6-5.png|200px]]
|An ice level with a lot of bounce pads. Requires 60 [[Star Medal]]s to be unlocked.
|-
|{{world-link|6|airship3D|World 6-Airship (Super Mario 3D Land)}}
|[[File:AS6 SuperMario3D.png|200px]]
|The fourth airship in the game. [[Skewer|Spike Pillar]]s are a prominent threat. The boss is Pom Pom.  
|}
 
==New enemies==
*[[Prongo]]s


==Media==
==Media==

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