Editing Yoshiaki Koizumi
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*Yoshiaki had wanted to always create a boss fight in which the character had to climb up on top of the boss. He tried to create [[zeldawiki:Ganondorf|Ganondorf]] this way in [[zeldawiki:The Legend of Zelda: Ocarina of Time|''The Legend of Zelda: Ocarina of Time'']] but decided the fight would be too difficult. Later, in ''Super Mario Galaxy'', he was able to try this concept again with the boss [[Megaleg]]. Β | *Yoshiaki had wanted to always create a boss fight in which the character had to climb up on top of the boss. He tried to create [[zeldawiki:Ganondorf|Ganondorf]] this way in [[zeldawiki:The Legend of Zelda: Ocarina of Time|''The Legend of Zelda: Ocarina of Time'']] but decided the fight would be too difficult. Later, in ''Super Mario Galaxy'', he was able to try this concept again with the boss [[Megaleg]]. Β | ||
*Yoshiaki wanted to create more missions in which [[Luigi]] had to be found by [[Mario]], but ran out of time and scrapped them. | *Yoshiaki wanted to create more missions in which [[Luigi]] had to be found by [[Mario]], but ran out of time and scrapped them. | ||
*Yoshiaki was the writer of [[Rosalina's | *Yoshiaki was the writer of [[Rosalina's Storybook]] in ''Galaxy''. He wrote the story at night, without anybody knowing what he was doing. The following day, he presented the story to [[Shigeru Miyamoto]], who was surprised when Yoshiaki told him nobody knew about it. | ||
**Yoshiaki also states that he would like [[Rosalina]]'s story to be made into a real children's book. | **Yoshiaki also states that he would like [[Rosalina]]'s story to be made into a real children's book. | ||