Shadow Moses Island: Difference between revisions
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If 15 matches are played here, Snake will be unlocked. | If 15 matches are played here, Snake will be unlocked. | ||
On this stage, Snake can use his codec to get information about his opponents from [[Otacon]], the [[Colonel Roy Campbell|Colonel]], [[Mei Ling]] and (if [[Falco]] is being faced) [[Slippy Toad|Slippy]]. He can trigger the conversations with a [[taunt]]. They have no influence on the actual battle. | On this stage, Snake can use his codec to get information about his opponents from [[Otacon]], the [[Colonel Roy Campbell|Colonel]], [[Mei Ling]] and (if [[Falco Lombardi|Falco]] is being faced) [[Slippy Toad|Slippy]]. He can trigger the conversations with a [[taunt]]. They have no influence on the actual battle. | ||
The Metal Gear RAY, Metal Gear REX or two GEKKO may appear in the background of the stage, but they do not affect gameplay, although in very rare occasions they can affect or damage a player. | The Metal Gear RAY, Metal Gear REX or two GEKKO may appear in the background of the stage, but they do not affect gameplay, although in very rare occasions they can affect or damage a player. |
Revision as of 04:27, May 22, 2011
Shadow Moses Island is a default stage in the game Super Smash Bros. Brawl. It is from the first Metal Gear Solid game, and acts as Solid Snake's home stage. The walls on either side can be destroyed with normal attacks, allowing for players to be launched out of the screen from the sides and lose a life.
If 15 matches are played here, Snake will be unlocked.
On this stage, Snake can use his codec to get information about his opponents from Otacon, the Colonel, Mei Ling and (if Falco is being faced) Slippy. He can trigger the conversations with a taunt. They have no influence on the actual battle.
The Metal Gear RAY, Metal Gear REX or two GEKKO may appear in the background of the stage, but they do not affect gameplay, although in very rare occasions they can affect or damage a player.
Songs in My Music
Name | Source | Credits | Requirements |
---|---|---|---|
MGS4 ~Theme of Love~ Smash Bros. Brawl Version | Metal Gear Solid 4: Guns of the Patriots | Arrangement Supervisor: Akihiro Honda | |
Encounter | Metal Gear Solid | Arrangement: Yasufumi Fukuda | |
Theme of Tara | Metal Gear (MSX2) | Arrangement Supervisor: Takahiro Nishi | |
Battle in the Base | Metal Gear Solid 3: Snake Eater | Original | |
Yell "Dead Cell" | Metal Gear Solid 2: Sons of Liberty | Original | |
Cavern | Metal Gear Solid | Original | |
Snake Eater (Instrumental) | Metal Gear Solid 3: Snake Eater | Original | Brawl on Shadow Moses Island 15 times |
Theme of Solid Snake | Metal Gear 2: Solid Snake | Original | Grab CD |
Calling to the Night | Metal Gear Solid Portable Ops | Original | Grab CD |
Trivia
- A spotlight will aim around, and if it catches a player, it leaves an ! mark above the player. Like in the Metal Gear Solid games, Snake will not get a sign if he is in a box from his taunt.
- The song that plays on the stage determines the amount of snow that falls.
Super Smash Bros. | ||||
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Playable characters | Donkey Kong • Fox • Kirby • Link • Luigi • Mario • Samus • Yoshi • Others | |||
Non-playable characters | Bob-omb • Whispy Woods | |||
Bosses | Giant Donkey Kong • Metal Mario | |||
Stages | Peach's Castle • Yoshi's Island • Congo Jungle • Hyrule Castle • Meta Crystal • Mushroom Kingdom • Others | |||
Items | Barrel • Bob-omb • Crate • Egg • Fire Flower • Green Shell • Hammer • Red Shell • Star • Star Rod • Target | |||
Moves | Miscellaneous | Jump • Taunt | ||
Special | Standard | Up | Down | |
Mario | Fireball | Super Jump Punch | Mario Tornado | |
Luigi | Green Fireball | Luigi Cyclone | ||
Donkey Kong | Giant Punch | Spinning Kong | Hand Slap | |
Yoshi | Egg Lay | Egg Throw | Yoshi Bomb | |
Other | Gallery • Glitches • Pre-release and unused content • Quotes • Smash Card • Staff |