Scarecrow (status effect): Difference between revisions

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*The effect is also somewhat similar to the Frog status of ''Final Fantasy'' games, as it transforms the afflicted and renders them unable to use certain attacks.
*The effect is also somewhat similar to the Frog status of ''Final Fantasy'' games, as it transforms the afflicted and renders them unable to use certain attacks.


[[Category: Status effects]]
[[Category:Status effects]]
[[Category: Mario's Transformations]]
[[Category:Mario's Transformations]]
[[Category: Forms]]
[[Category:Forms]]
[[Category: Super Mario RPG: Legend of the Seven Stars]]
[[Category:Super Mario RPG: Legend of the Seven Stars]]
[[Category:Bowser's Transformations]]

Revision as of 16:39, July 4, 2011

Scarecrow is one of the status effects Mario and his crew can be afflicted with in Super Mario RPG: Legend of the Seven Stars. It is caused by enemy attacks such as S'crow Funk and S'crow Bell. While a Scarecrow, Mario and his party can use magic and defend but not attack physically or use items. Each attack can be blocked if the member has a Trueform Pin.

Trivia

  • In one scene in Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!, Bowser turns himself into a scarecrow to entertain (and eventually trap) Princess Peach. This scene predated and may have inspired Super Mario RPG's Scarecrow form.
  • The effect is also somewhat similar to the Frog status of Final Fantasy games, as it transforms the afflicted and renders them unable to use certain attacks.