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| {{Mergeto|Jump}}
| | #REDIRECT [[Jump#Super Smash Bros. series]] |
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| [[File:SSBB Midairjump.png|thumb|200px|[[Mario]] performing a '''Midair Jump''' in ''Super Smash Bros. Brawl''.]]
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| The '''Midair Jump''' is a move that can be performed by all characters in all three games of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]: ''[[Super Smash Bros.]]'', ''[[Super Smash Bros. Melee]]'', and ''[[Super Smash Bros. Brawl]]''. This move can be performed by pressing the [[jump]] button or tilting the {{button|Stick}} upward when a character is in midair, which will make a character to boost upward. This move can serve many helpful purposes in a match, such as reaching high platforms and recovering from being knocked off of the stage. Some characters' midair jumps can go higher than other characters', and certain characters, such as [[Kirby]], [[Jigglypuff]], [[King Dedede]], and winged characters can even perform multiple midair jumps without touching the ground.
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| Certain items can change the effect of a midair jump. For example, a [[Bunny Hood]] will augment the height gained from both a normal jump and a midair jump, and the [[Screw Attack]] item, when equipped, turns any character's midair jump into a spinning attack that deals damage to the opponent. When a character is carrying or using a heavy item, such as a [[Hammer]] or a [[Crate]], he/she will be unable to perform a midair jump.
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| {{SSB}}
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| [[Category:Moves]]
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Revision as of 08:52, October 7, 2011