Scarecrow (status effect): Difference between revisions

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[[Image:Scarecrow.gif|right|thumb|]]
[[Image:Scarecrow.gif|right|thumb|]]


[[Scarecrow]] is one of the status effects [[Mario]] and his crew can be afflicted with in ''[[Super Mario RPG: Legend of the Seven Stars]]''.  It is caused by enemy attacks such as [[S'crow Funk]] and [[S'crow Bell]].  While a Scarecrow, Mario and his party can use magic and defend but not attack physically or use items. Each attack can be blocked if the member has a [[Trueform Pin]].
[[Scarecrow]] is one of the status effects [[Mario]] and his crew can be afflicted with in ''[[Super Mario RPG: Legend of the Seven Stars]]''.  It is caused by enemy attacks such as [[S'crow Funk]] and [[S'crow Bell]].  While a Scarecrow, Mario and his party can use magic and defend but not attack physically or use items. Each attack can be blocked if the member has a [[Accessories|Trueform Pin]].


== Trivia ==
== Trivia ==

Revision as of 14:45, October 8, 2011

Scarecrow is one of the status effects Mario and his crew can be afflicted with in Super Mario RPG: Legend of the Seven Stars. It is caused by enemy attacks such as S'crow Funk and S'crow Bell. While a Scarecrow, Mario and his party can use magic and defend but not attack physically or use items. Each attack can be blocked if the member has a Trueform Pin.

Trivia

  • In one scene in Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!, Bowser turns himself into a scarecrow to entertain (and eventually trap) Princess Peach. This scene predated and may have inspired Super Mario RPG's Scarecrow form.
  • The effect is also somewhat similar to the Frog status of Final Fantasy games, as it transforms the afflicted and renders them unable to use certain attacks.


Template:Mario's Transformations