Smashdance: Difference between revisions
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The players line up in the center, with the player who won in front of the others. They then perform their winning or losing animations as the panels glow in a pattern once more. | The players line up in the center, with the player who won in front of the others. They then perform their winning or losing animations as the panels glow in a pattern once more. | ||
{{BoxTop}} | |||
{{Mario Party 6}} | {{Mario Party 6}} | ||
[[Category:4-player Minigames]] | [[Category:4-player Minigames]] | ||
[[Category:Mario Party 6 Minigames]] | [[Category:Mario Party 6 Minigames]] |
Revision as of 10:13, August 16, 2012
Template:Minigame-infobox Smashdance is a 4-player minigame in Mario Party 6. The name is a wordplay of the term Breakdance.
The only changes between day and night are aesthetic. At night, the statues are glowing, and there are purple flames on the torches. The day does not have these features.
Introduction
The camera flies through some brush to show the players on a temple-like stage. The players are then surprised as the outer panels glow, followed by the inner panels, then the outer again.
Gameplay
The players must score the most points by ground pounding the glowing panels. Each tile gives the player one point; when a panel fades to blue, it is a warning that it will fade out entirely soon after. When somebody Ground Pounds on a player, he or she stuns the player for almost five seconds.
Ending
The players line up in the center, with the player who won in front of the others. They then perform their winning or losing animations as the panels glow in a pattern once more.