Sleepy Time: Difference between revisions
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Sleepy Time is a status-changing attack used by Princess Toadstool in Super Mario RPG: Legend of the Seven Stars. When used, Toadstool magically summons sheep that fall on an enemy in order to lull it to sleep. The player must rotate the control pad to make the move more effective, sometimes putting a cluster of enemies to sleep instead of merely one. Toadstool learns this move at the level eleven, and needs four FP to use it. |
Revision as of 12:28, July 12, 2013
Sleepy Time is a status-changing attack used by Princess Toadstool in Super Mario RPG: Legend of the Seven Stars. When used, Toadstool magically creates sheep that fall on an enemy in order to lull it to sleep. The player must rotate the control pad to make the move more effective, sometimes putting a cluster of enemies to sleep instead of merely one. Toadstool learns this move at the level eleven, and needs four FP to use it.
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Sleepy Time is a status-changing attack used by Princess Toadstool in Super Mario RPG: Legend of the Seven Stars. When used, Toadstool magically summons sheep that fall on an enemy in order to lull it to sleep. The player must rotate the control pad to make the move more effective, sometimes putting a cluster of enemies to sleep instead of merely one. Toadstool learns this move at the level eleven, and needs four FP to use it.