400m Hurdles: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(→‎Missions: Mojo Jojo writing.)
(revision)
Line 8: Line 8:
|circuits=Meteorite Circuit
|circuits=Meteorite Circuit
}}
}}
'''400m Hurdles''' is a 400-meter race with ten hurdles, and is an Athletics (Track) event in ''[[Mario & Sonic at the Olympic Games]]''. The goal of the event is to cross the finish line first while jumping over hurdles. The event shares many properties with the [[400m]] race and [[110m Hurdles]].
'''400m Hurdles''' is an Athletics (Track) event in ''[[Mario & Sonic at the Olympic Games]]'' consisting of a 400-meter race with ten hurdles. The goal of the event is to cross the finish line first while jumping over the hurdles. The event shares many properties with the [[400m]] race and [[110m Hurdles]].


==Controls==
==Controls==
Racers will begin the race at their starting line. When the announcer announces '''On Your Marks''' and '''Get Set''' pressing {{button|wii|B}} on the {{button|wii|Wiimote}} will cause the character to ready themself and build up potential energy. Once the gunshot is heard releasing {{button|wii|B}} and swinging down the wii remote will give the player a boost. Running is controlled by alternating the movement of the wii-mote and [[Nunchuk]]. The player must press the {{button|wii|B}} button for the participant to jump over the hurdle.
Racers begin at their starting line. When the announcer announces '''On Your Marks''' and '''Get Set''', pressing {{button|wii|B}} on the {{button|wii|Wiimote}} makes the character ready themself and build up potential energy. Once the gunshot is heard, releasing {{button|wii|B}} and swinging down the {{button|wii|Wiimote}} will give the player a boost. Running is controlled by alternating the movement of the {{button|wii|Wiimote}} and {{button|wii|Nunchuk}}. Jumping over hurdles is done by pressing the {{button|wii|B}} button.


Like the 400m, the characters have stamina that will run out if they run too fast. If it depletes, the player will stop running for a short time as the meter refills. If it runs out when a racer is about jump over a hurdle, the timing of the jump must be precise or else the obstacle will not be cleared. The sprint at the last hundred meters is also present. Like the [[110m]], if a hurdle is completed with perfect timing, a speed boost will be received. If the player hits a hurdle, their current speed will disappear and they will be stumbled.
Like the 400m, the characters have stamina that will run out if they run too fast. If it depletes, the player will stop running for a short time as the meter refills. If it runs out when a racer is about to jump over a hurdle, if the player's timing is poor, the hurdle is not cleared. The sprint at the last hundred meters is also present. Like the [[110m]], if a hurdle is cleared with perfect timing, characters receive a speed boost. If they hit a hurdle, they stumble and lose their current speed.


==Missions==
==Missions==
===Wii Version===
===Wii Version===
====Bowser====
====Bowser====
[[Bowser]]'s third mission in the [[Wii|Wii version]] of ''Mario & Sonic at the Olympic Games'' is 400m hurdles. To win it Bowser must finish the race while placing between forty-five and fifty-three seconds time. Bowser must complete the race without knocking down a single hurdle.
This event is [[Bowser]]'s third mission, and he must finish first with a time between forty-five and fifty-three seconds without knocking down a single hurdle.


====Daisy====
====Daisy====
[[Princess Daisy]]'s third mission in the Wii version is both 400m hurdles and is identical as Bowser's third mission in the Wii version.
This event is [[Princess Daisy]]'s third mission and is identical to Bowser's.


====Wario====
====Wario====
[[Wario]]'s sixth, final and hardest mission in the Wii version is 400m hurdles. To win the mission, Wario must beat [[Luigi]]. Luigi starts ahead of Wario, but Wario has the inside track therefore giving him the advantage in the race.
This event is [[Wario]]'s sixth and final mission. To complete the mission, Wario must beat [[Luigi]]. Luigi starts ahead of Wario, but Wario has the inside track therefore giving him the advantage in the race.


====Sonic====
====Sonic====
[[Sonic the Hedgehog]]'s fifth mission in the Wii version is 400m hurdles. At the end of the race, Sonic must use up all of his energy sprinting so he staggers across the finish line, but placing first.
This event is [[Sonic the Hedgehog]]'s fifth mission. He has to finish first while using up all of his energy sprinting so that he staggers across the finish line.


===DS Version===
===DS Version===
====Daisy====
====Daisy====
[[Daisy]]'s first mission in the DS version of ''Mario & Sonic at the Olympic Games'' is 400m hurdles. To win this mission, Daisy must win the race without knocking down a single hurdle.
This event is [[Daisy]]'s first mission. She must win without knocking down a single hurdle.


====Yoshi====
====Yoshi====
[[Yoshi]]'s sixth and final mission in the DS version is beating [[Miles "Tails" Prower]].
This event is [[Yoshi]]'s sixth and final mission, and he has to beat [[Miles Prower]].


====Waluigi====
====Waluigi====
[[Waluigi]]'s first mission in the DS version is 400m hurdles. To win it, Waluigi must simply win. Waluigi, however, must wait three seconds after the race starts.
This event is [[Waluigi]]'s first mission, and he has to finish first while starting three seconds after the other competitors.


====Sonic====
====Sonic====
[[Sonic the Hedgehog]]'s third mission in the DS version is 400m hurdles. To win this mission Sonic must perform the sprint jump seven times in the race.
This event is Sonic's third mission. He has to perform the sprint jump seven times.


{{BoxTop}}
{{BoxTop}}

Revision as of 00:41, March 16, 2014

Template:M&S-Athletics Template:Event-infobox 400m Hurdles is an Athletics (Track) event in Mario & Sonic at the Olympic Games consisting of a 400-meter race with ten hurdles. The goal of the event is to cross the finish line first while jumping over the hurdles. The event shares many properties with the 400m race and 110m Hurdles.

Controls

Racers begin at their starting line. When the announcer announces On Your Marks and Get Set, pressing B Button on the Wii Remote makes the character ready themself and build up potential energy. Once the gunshot is heard, releasing B Button and swinging down the Wii Remote will give the player a boost. Running is controlled by alternating the movement of the Wii Remote and Nunchuk. Jumping over hurdles is done by pressing the B Button button.

Like the 400m, the characters have stamina that will run out if they run too fast. If it depletes, the player will stop running for a short time as the meter refills. If it runs out when a racer is about to jump over a hurdle, if the player's timing is poor, the hurdle is not cleared. The sprint at the last hundred meters is also present. Like the 110m, if a hurdle is cleared with perfect timing, characters receive a speed boost. If they hit a hurdle, they stumble and lose their current speed.

Missions

Wii Version

Bowser

This event is Bowser's third mission, and he must finish first with a time between forty-five and fifty-three seconds without knocking down a single hurdle.

Daisy

This event is Princess Daisy's third mission and is identical to Bowser's.

Wario

This event is Wario's sixth and final mission. To complete the mission, Wario must beat Luigi. Luigi starts ahead of Wario, but Wario has the inside track therefore giving him the advantage in the race.

Sonic

This event is Sonic the Hedgehog's fifth mission. He has to finish first while using up all of his energy sprinting so that he staggers across the finish line.

DS Version

Daisy

This event is Daisy's first mission. She must win without knocking down a single hurdle.

Yoshi

This event is Yoshi's sixth and final mission, and he has to beat Miles Prower.

Waluigi

This event is Waluigi's first mission, and he has to finish first while starting three seconds after the other competitors.

Sonic

This event is Sonic's third mission. He has to perform the sprint jump seven times.

Template:BoxTop Template:MASATOG