Stardust Battle: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
In the minigame, the player has to dodge as many star meteors as possible (the star meteors look red with a flame behind them). Once they've hit the ground and cooled off (now they look blue with no flame), the player must grab one of them and throw it at the [[Millennium Star]]. Every one (Easy story mode), two (Normal), or three (Hard) hits, the Millennium Star will change the layout of the playfield to make it harder. The layout at the beginning of the game is normal floor with a checkered pattern. Then it changes to a goop floor that makes it harder to move across the floor. The last layout is an ice floor that makes it slippery and harder to change directions. It takes three(Easy), six(Medium), or nine(Hard) hits to the Millennium Star to win the battle. This boss stage gives the player 1 hit. So if the player gets hit once, the player will have to start this boss all over again. | In the minigame, the player has to dodge as many star meteors as possible (the star meteors look red with a flame behind them). Once they've hit the ground and cooled off (now they look blue with no flame), the player must grab one of them and throw it at the [[Millennium Star]]. Every one (Easy story mode), two (Normal), or three (Hard) hits, the Millennium Star will change the layout of the playfield to make it harder. The layout at the beginning of the game is normal floor with a checkered pattern. Then it changes to a goop floor that makes it harder to move across the floor. The last layout is an ice floor that makes it slippery and harder to change directions. It takes three (Easy), six (Medium), or nine (Hard) hits to the Millennium Star to win the battle. This boss stage gives the player 1 hit. So if the player gets hit once, the player will have to start this boss all over again. | ||
==Controls== | ==Controls== |
Revision as of 13:58, October 22, 2014
Template:Minigame-infobox Stardust Battle is one of three rare minigames found in Mario Party 3. The player can earn this minigame by completing Story Mode.
Gameplay
In the minigame, the player has to dodge as many star meteors as possible (the star meteors look red with a flame behind them). Once they've hit the ground and cooled off (now they look blue with no flame), the player must grab one of them and throw it at the Millennium Star. Every one (Easy story mode), two (Normal), or three (Hard) hits, the Millennium Star will change the layout of the playfield to make it harder. The layout at the beginning of the game is normal floor with a checkered pattern. Then it changes to a goop floor that makes it harder to move across the floor. The last layout is an ice floor that makes it slippery and harder to change directions. It takes three (Easy), six (Medium), or nine (Hard) hits to the Millennium Star to win the battle. This boss stage gives the player 1 hit. So if the player gets hit once, the player will have to start this boss all over again.
Controls
- – Move
- – Jump
- – Grab/Throw star
In-game text
- Game Rules – "Gather up the falling stars that land in the playing field, then throw them at the Millenium Star."
- Advice – "If you try to pick up a falling star while it's still glowing, you'll be out, so be careful."