Template talk:Game-3Drender: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
No edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 3: Line 3:
::Okay, but what about 'artworks' which are ''obviously'' 3D renders? --[[User:Hiccup|Hiccup]] ([[User talk:Hiccup|talk]]) 05:47, 7 October 2015 (EDT)
::Okay, but what about 'artworks' which are ''obviously'' 3D renders? --[[User:Hiccup|Hiccup]] ([[User talk:Hiccup|talk]]) 05:47, 7 October 2015 (EDT)
:::For those, this template is superceded by <nowiki>Template:character-artwork</nowiki> (Despite the name, that also applies to items etc... could use a name change methink). --[[User:Glowsquid|Glowsquid]] ([[User talk:Glowsquid|talk]]) 17:30, 8 October 2015 (EDT)
:::For those, this template is superceded by <nowiki>Template:character-artwork</nowiki> (Despite the name, that also applies to items etc... could use a name change methink). --[[User:Glowsquid|Glowsquid]] ([[User talk:Glowsquid|talk]]) 17:30, 8 October 2015 (EDT)
::::Perhaps, but I always thought {{tem|art}} would be for non-character artwork. Hiccup, the template applies to live in-game renders or models extracted directly from the game. The "game" prefix in this template distinguishes it. {{User:Bazooka Mario/sig}} 17:43, 8 October 2015 (EDT)
::::Perhaps, but I always thought {{tem|art}} would be for non-character artwork. Hiccup, the template applies to live in-game renders or models extracted directly from the game. The "game" prefix in this template distinguishes it. The main reason this template was created, however, was to categorize images that are clearly not sprites, but don't qualify for top-quality rendered artwork. {{User:Bazooka Mario/sig}} 17:43, 8 October 2015 (EDT)
:::::Whereas, all 3D renders in this template are unofficial renders of models while artwork are official renders of models. {{User:Baby Luigi/sig}} 20:45, 8 October 2015 (EDT)
::::::Unofficial renders ''and'' on-the-fly in-game renders :P. I think

Latest revision as of 07:18, October 9, 2015

What 3D renders does this apply to? --Hiccup (talk) 12:14, 6 October 2015 (EDT)

They apply to any sort of in-game render, but this category excludes pre-rendered sprites such as in Donkey Kong Country and Mario vs. Donkey Kong and also pre-rendered sprites used for the HUD. This category also includes renders taken from 3D programs. Finally, this category uses renders cropped from screenshots, mainly because those have really no other place to go. See this category for examples. But as a rule of thumb, if an asset is found on a 3D environment and is 3D itself, then it's a 3D render/model. Icon showing how many lives Mario has left. From Super Mario 64 DS. It's me, Mario! (Talk / Stalk) 14:44, 6 October 2015 (EDT)
Okay, but what about 'artworks' which are obviously 3D renders? --Hiccup (talk) 05:47, 7 October 2015 (EDT)
For those, this template is superceded by Template:character-artwork (Despite the name, that also applies to items etc... could use a name change methink). --Glowsquid (talk) 17:30, 8 October 2015 (EDT)
Perhaps, but I always thought {{art}} would be for non-character artwork. Hiccup, the template applies to live in-game renders or models extracted directly from the game. The "game" prefix in this template distinguishes it. The main reason this template was created, however, was to categorize images that are clearly not sprites, but don't qualify for top-quality rendered artwork. Icon showing how many lives Mario has left. From Super Mario 64 DS. It's me, Mario! (Talk / Stalk) 17:43, 8 October 2015 (EDT)
Whereas, all 3D renders in this template are unofficial renders of models while artwork are official renders of models. BabyLuigiFire.pngRay Trace(T|C) 20:45, 8 October 2015 (EDT)
Unofficial renders and on-the-fly in-game renders :P. I think