Jungle Hijinks: Difference between revisions

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{{distinguish|Jungle Hijinxs}}
{{distinguish|Jungle Hijinxs}}


'''Jungle Hijinks''' is the name of the eighth and final floor of ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. This floor is jungle-like and has a lot of enemies like [[Kongā]]s, [[Snapjaw]]s, and [[Mini Snifit]]s.  
'''Jungle Hijinks''' is the name of the eighth and final floor of ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. This floor is jungle-like and has a lot of enemies like [[Kongā]]s, [[Snapjaw]]s, and [[Snifit (Mario vs. Donkey Kong 2: March of the Minis)|Snifit]]s.  


The music is a remix of the music from [[Jungle Hijinxs (Donkey Kong Country)|the similarly-named first stage]] in ''[[Donkey Kong Country]]''.
The music is a remix of the music from [[Jungle Hijinxs (Donkey Kong Country)|the similarly-named first stage]] in ''[[Donkey Kong Country]]''.
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*[[Mini Bob-omb]]s
*[[Mini Bob-omb]]s
*[[Bomb Fish]]
*[[Bomb Fish]]
*[[Mini Snifit]]s
*[[Snifit (Mario vs. Donkey Kong 2: March of the Minis)|Snifit]]s
*[[Circus Kong]]s
*[[Circus Kong]]s
*[[Thwomp]]s
*[[Thwomp]]s

Revision as of 10:12, September 8, 2016

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Not to be confused with Jungle Hijinxs.

Jungle Hijinks is the name of the eighth and final floor of Mario vs. Donkey Kong 2: March of the Minis. This floor is jungle-like and has a lot of enemies like Kongās, Snapjaws, and Snifits.

The music is a remix of the music from the similarly-named first stage in Donkey Kong Country.

New enemies introduced into this area are Kongās, Snapjaws, Mini Bob-ombs, Bomb Fish, and Nitpickers. All different toy Kongs make an appearance here. This area also introduces Bomb Blocks which once removed allow the player to set a bomb on stuff which will the proceed to explode and defeat any enemies near it. These can also be used to destroy Cracked blocks.

The battle with Donkey Kong is fairly different to last encounters. If a Mini hits him they break because Donkey Kong will punch them. Snapjaws are obstacles here and can be hard to avoid. However the biggest hazard of all is a Nitpicker who is constantly moving left to right and will occasionally attempt to drop on the minis. After hitting Donkey Kong with a Banana, he will start jumping from vines and the Nitpicker will start dropping Eggs on the minis if it's not defeated. The only way to beat Donkey Kong is to drop bananas on his head. If a mini drops these bananas on one of the Snapjaws or the Nitpicker. They will be temporarily defeated. Once defeated, Donkey Kong flees to the Roof.


Enemies

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