Geared for Landing: Difference between revisions

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==Gameplay==
==Gameplay==
The player must open the gates for the plane(s) to get through. To do this, the player should rotate the [[Wii Remote]] clockwise to open the top gate and counterclockwise to open the bottom gate. Sometimes this will reverse. Also, in the later levels a plane may emerge and then turn back.
The player must open the gates for the plane(s) to get through. To do this, the player should rotate the [[Wii#Wii Remote|Wii Remote]] clockwise to open the top gate and counterclockwise to open the bottom gate. Sometimes this will reverse. Also, in the later levels a plane may emerge and then turn back.


*'''1st level difficulty:''' One plane.
*'''1st level difficulty:''' One plane.

Revision as of 20:42, May 17, 2017

Template:Minigame-infobox Geared for Landing is one of Young Cricket’s Microgames in WarioWare: Smooth Moves.

Gameplay

The player must open the gates for the plane(s) to get through. To do this, the player should rotate the Wii Remote clockwise to open the top gate and counterclockwise to open the bottom gate. Sometimes this will reverse. Also, in the later levels a plane may emerge and then turn back.

  • 1st level difficulty: One plane.
  • 2nd level difficulty: Chance of a fake plane.
  • 3rd level difficulty: Chance of a fake plane and now the player will have to do the opposite.

Template:WWSM Microgames