World 2-2 (Super Mario Bros. 3): Difference between revisions

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== Layout ==
== Layout ==
The player starts at the bottom of a hill with a [[Goomba]] on it. Past the hill is some quicksand with a [[Fire Piranha Plant|Venus Fire Trap]] in it. Past this is a [[Hard Block]] with a power-up inside, that can be collected by bumping into it, and a [[Warp Pipe|pipe]] over a [[Pit (obstacle)|pit]], followed by more quicksand with a Venus Fire Trap. Afterward is an oasis, with a lift that moves across it and through [[Brick Block]] obstacles. Beyond the oasis is the Warp Pipe to the [[Goal (Super Mario Bros. 3)|goal]].  
The player starts at the bottom of a hill with a [[Goomba]] on it. Past the hill is some quicksand with a [[Fire Piranha Plant|Venus Fire Trap]] in it. Past this is a [[Hard Block]] with a power-up inside, that can be collected by bumping into it, and a [[Warp Pipe|pipe]] over a [[pit]], followed by more quicksand with a Venus Fire Trap. Afterward is an oasis, with a lift that moves across it and through [[Brick Block]] obstacles. Beyond the oasis is the Warp Pipe to the [[Goal (Super Mario Bros. 3)|goal]].  


If the player can collect 30 [[Coin]]s in the level, by using a hidden [[P Switch]] in the second Brick Block over the oasis, a [[White Mushroom House]] will appear on the map, containing an [[Anchor]].
If the player can collect 30 [[Coin]]s in the level, by using a hidden [[P Switch]] in the second Brick Block over the oasis, a [[White Mushroom House]] will appear on the map, containing an [[Anchor]].

Revision as of 01:06, March 12, 2018

Template:Levelbox World 2-2 is the second level of Desert Land in Super Mario Bros. 3. It is accessed by completing World 2-1 and its own completion unlocks Template:World-link.

Layout

The player starts at the bottom of a hill with a Goomba on it. Past the hill is some quicksand with a Venus Fire Trap in it. Past this is a Hard Block with a power-up inside, that can be collected by bumping into it, and a pipe over a pit, followed by more quicksand with a Venus Fire Trap. Afterward is an oasis, with a lift that moves across it and through Brick Block obstacles. Beyond the oasis is the Warp Pipe to the goal.

If the player can collect 30 Coins in the level, by using a hidden P Switch in the second Brick Block over the oasis, a White Mushroom House will appear on the map, containing an Anchor.

Enemies

Level statistics

Template:SMB3 Levels