Weapon Balloon: Difference between revisions

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[[File:Globos.gif|frame|The five types of '''Item Balloons'''.]]
[[File:Globos.gif|frame|The five types of '''Item Balloons'''.]]
An '''Item Balloon''' is a type of balloon in ''[[Diddy Kong Racing]]'' and its [[Nintendo DS]] remake, ''[[Diddy Kong Racing DS]]''. As their name suggests, Item Balloons, when touched, grant the racers with items to attack their opponents or improve the racers' performance. Many Item Balloons appear in every course in the game. When touched, the balloons break and disappear for a short amount of time, but appear soon after for another player to grab.  
A '''Weapon Balloon'''<ref>''Diddy Kong Racing'' Instruction Manual (UK) pg. 23</ref> is a type of balloon in ''[[Diddy Kong Racing]]'' and its [[Nintendo DS]] remake, ''[[Diddy Kong Racing DS]]''. As their name suggests, Item Balloons, when touched, grant the racers with items to attack their opponents or improve the racers' performance. Many Item Balloons appear in every course in the game. When touched, the balloons break and disappear for a short amount of time, but appear soon after for another player to grab.  


Item Balloons come in five different colors: red, blue, yellow, green, and rainbow, and the type of item given by them depends on their color. For example, Green Balloons give the player an oil slick, while Blue Balloons give them a speed boost. Additionally, balloons of the same color can be hit multiple times to earn powered up versions of the items earned from them. However, if a balloon of a different color is hit, the weapon from this balloon replaces the previous item, downgrading it. In the DS version of the game, this is changed so that the previous item is not changed when a balloon of a different color is hit, and the balloon instead simply breaks.
Item Balloons come in five different colors: red, blue, yellow, green, and rainbow, and the type of item given by them depends on their color. For example, Green Balloons give the player an oil slick, while Blue Balloons give them a speed boost. Additionally, balloons of the same color can be hit multiple times to earn powered up versions of the items earned from them. However, if a balloon of a different color is hit, the weapon from this balloon replaces the previous item, downgrading it. In the DS version of the game, this is changed so that the previous item is not changed when a balloon of a different color is hit, and the balloon instead simply breaks.
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|-
|-
| align="center" |[[File:DKR64 BalloonRed.png]]
| align="center" |[[File:DKR64 BalloonRed.png]]
| align="center" |[[File:RedMissile 1.png]]<br>One semi-homing missile that can fire only forward.
| align="center" |[[File:RedMissile 1.png]]<br>One forward-firing missile
| align="center" |[[File:RedMissile 1.png]]<br>One semi-homing missile that can fire only forward.
| align="center" |[[File:RedMissile 1.png]]<br>Missile.
|-
|-
| align="center" |[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]]
| align="center" |[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]]
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|-  
|-  
| align="center" |[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]]
| align="center" |[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]]
| align="center" |[[File:RedMissile 3.png]]<br>10 semi-homing missiles
| align="center" |[[File:RedMissile 3.png]]<br>One 10x multi-shot missile
| align="center" |[[File:RedMissile 2.png]]<br>One homing missile
| align="center" |[[File:RedMissile 2.png]]<br>One homing missile
|-  
|-  
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| align="center" |[[File:DKR64 BalloonBlue.png]]
| align="center" |[[File:DKR64 BalloonBlue.png]]
| align="center" |[[File:BlueBoost 1.png]]<br>A small speed boost
| align="center" |[[File:BlueBoost 1.png]]<br>A small speed boost
| align="center" |[[File:BlueBoost 1.png]]<br>A small speed boost
| align="center" |[[File:BlueBoost 1.png]]<br>Standard Turbo Boost (Orange Engine Blast)
|-  
|-  
| align="center" |[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]]
| align="center" |[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]]
| align="center" |[[File:BlueBoost 2.png]]<br>A bigger speed boost
| align="center" |[[File:BlueBoost 2.png]]<br>A bigger speed boost
| align="center" |[[File:BlueBoost 2.png]]<br>A bigger speed boost
| align="center" |[[File:BlueBoost 2.png]]<br>Powerful Turbo Boost (Light Green Engine Blast)
|-  
|-  
| align="center" |[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]]
| align="center" |[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]]
| align="center" |[[File:BlueBoost 3.png]]<br>A large speed boost
| align="center" |[[File:BlueBoost 3.png]]<br>A large speed boost
| align="center" |[[File:BlueBoost 3.png]]<br>A large speed boost
| align="center" |[[File:BlueBoost 3.png]]<br>Extremely Powerful Turbo Blast (Purple Engine Blast)
|-  
|-  
| align="center" |[[File:DKR64 BalloonBlue.png]] + [[File:Poweruptoken.png]]
| align="center" |[[File:DKR64 BalloonBlue.png]] + [[File:Poweruptoken.png]]
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|-  
|-  
| align="center" |[[File:DKR64 BalloonGreen.png]]
| align="center" |[[File:DKR64 BalloonGreen.png]]
| align="center" |[[File:GreenDropper 1.png]]<br>An oil slick or gas cloud
| align="center" |[[File:GreenDropper 1.png]]<br>An oil spill or gas cloud
| align="center" |[[File:GreenDropper 1.png]]<br>An oil slick or gas cloud
| align="center" |[[File:GreenDropper 1.png]]<br>An oil slick or gas cloud
|-  
|-  
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|-  
|-  
| align="center" |[[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]]
| align="center" |[[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]]
| align="center" |[[File:GreenDropper 3.png]]<br>A bubble trap
| align="center" |[[File:GreenDropper 3.png]]<br>A snare bubble which delays enemies for a significant time
| align="center" |[[File:GreenDropper 3.png]]<br>A bubble trap
| align="center" |[[File:GreenDropper 3.png]]<br>A bubble trap
|-  
|-  
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|-  
|-  
| align="center" |[[File:DKR64 BalloonYellow.png]]
| align="center" |[[File:DKR64 BalloonYellow.png]]
| align="center" |[[File:Shield 1.png]]<br>A short-lasting shield. If the players run into opponents, the opponents spin out.
| align="center" |[[File:Shield 1.png]]<br>A short-lasting shield which protects against hits.
| align="center" |[[File:Shield 1.png]]<br>A short-lasting shield.
| align="center" |[[File:Shield 1.png]]<br>Standard Energy Shield
|-  
|-  
| align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]]
| align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]]
| align="center" |[[File:Shield 2.png]]<br>A longer-lasting shield. If the players run into opponents, the opponents spin out.
| align="center" |[[File:Shield 2.png]]<br>A longer-lasting shield which protects against hits.
| align="center" |[[File:Shield 2.png]]<br>A longer-lasting shield.
| align="center" |[[File:Shield 2.png]]<br>Longer-lasting shield.
|-  
|-  
| align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]]
| align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]]
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| align="center" |[[File:DKR64 BalloonYellow.png]] + [[File:Poweruptoken.png]]
| align="center" |[[File:DKR64 BalloonYellow.png]] + [[File:Poweruptoken.png]]
| align="center" |None
| align="center" |None
| align="center" |A shield that makes the player turn invisible.
| align="center" |Makes the racer invisible with a long lasting shield
|-
|-
!style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="10"| Rainbow Balloon
!style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="10"| Rainbow Balloon
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|-  
|-  
| align="center" |[[File:DKR64 BalloonRainbow.png]]
| align="center" |[[File:DKR64 BalloonRainbow.png]]
| align="center" |[[File:RainbowMagnet 1.png]]<br>A weak, yellow magnet
| align="center" |[[File:RainbowMagnet 1.png]]<br>A yellow magnet which pulls the player towards their locked-on target
| align="center" |[[File:RainbowMagnet 1.png]]<br>A weak, yellow magnet
| align="center" |[[File:RainbowMagnet 1.png]]<br>A weak, yellow magnet
|-  
|-  
| align="center" |[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]]
| align="center" |[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]]
| align="center" |[[File:RainbowMagnet 2.png]]<br>An advanced, red magnet
| align="center" |[[File:RainbowMagnet 2.png]]<br>A stronger, red magnet which pulls the player towards their locked-on target
| align="center" |[[File:RainbowMagnet 2.png]]<br>An advanced, red magnet
| align="center" |[[File:RainbowMagnet 2.png]]<br>An advanced, red magnet
|-  
|-  
| align="center" |[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]]
| align="center" |[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]]
| align="center" |[[File:RainbowMagnet 3.png]]<br>A powerful magnet the pulls opponents towards the player
| align="center" |[[File:RainbowMagnet 3.png]]<br>A powerful magnet that reverses the pull of the weaker counterparts, dragging opponents backward towards the player
| align="center" |[[File:RainbowMagnet 3.png]]<br>A powerful magnet the pulls opponents towards the player
| align="center" |[[File:RainbowMagnet 3.png]]<br>A powerful magnet the pulls opponents towards the player
|-  
|-  
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File:DDRDS - Balloon Blue.png|Blue Balloon
File:DDRDS - Balloon Blue.png|Blue Balloon
</gallery>
</gallery>
==References==
{{reflist}}


{{DKR}}
{{DKR}}

Revision as of 06:30, March 23, 2018

File:Globos.gif
The five types of Item Balloons.

A Weapon Balloon[1] is a type of balloon in Diddy Kong Racing and its Nintendo DS remake, Diddy Kong Racing DS. As their name suggests, Item Balloons, when touched, grant the racers with items to attack their opponents or improve the racers' performance. Many Item Balloons appear in every course in the game. When touched, the balloons break and disappear for a short amount of time, but appear soon after for another player to grab.

Item Balloons come in five different colors: red, blue, yellow, green, and rainbow, and the type of item given by them depends on their color. For example, Green Balloons give the player an oil slick, while Blue Balloons give them a speed boost. Additionally, balloons of the same color can be hit multiple times to earn powered up versions of the items earned from them. However, if a balloon of a different color is hit, the weapon from this balloon replaces the previous item, downgrading it. In the DS version of the game, this is changed so that the previous item is not changed when a balloon of a different color is hit, and the balloon instead simply breaks.

Items Given by Balloon

Note that some balloons give different weapons in the DS version. Also note that Power-Up Token upgrades are exclusive to the remake as well.

Red Balloon
Number of Balloons Weapon (Nintendo 64 version) Weapon (Nintendo DS version)
A sprite of a red Weapon Balloon from Diddy Kong Racing. A level 1 item from a red Weapon Balloon.
One forward-firing missile
A level 1 item from a red Weapon Balloon.
Missile.
A sprite of a red Weapon Balloon from Diddy Kong Racing.A sprite of a red Weapon Balloon from Diddy Kong Racing. A level 2 item from a red Weapon Balloon.
One homing missile
A level 3 item from a red Weapon Balloon.
Five normal missiles
A sprite of a red Weapon Balloon from Diddy Kong Racing.A sprite of a red Weapon Balloon from Diddy Kong Racing.A sprite of a red Weapon Balloon from Diddy Kong Racing. A level 3 item from a red Weapon Balloon.
One 10x multi-shot missile
A level 2 item from a red Weapon Balloon.
One homing missile
A sprite of a red Weapon Balloon from Diddy Kong Racing. + Poweruptoken.png None Three missiles that circle the racer and launch themselves at nearby opponents.
Blue Balloon
Number of Balloons Weapon (Nintendo 64 version) Weapon (Nintendo DS version)
A sprite of a blue Weapon Balloon from Diddy Kong Racing. A level 1 item from a blue Weapon Balloon.
A small speed boost
A level 1 item from a blue Weapon Balloon.
Standard Turbo Boost (Orange Engine Blast)
A sprite of a blue Weapon Balloon from Diddy Kong Racing.A sprite of a blue Weapon Balloon from Diddy Kong Racing. A level 2 item from a blue Weapon Balloon.
A bigger speed boost
A level 2 item from a blue Weapon Balloon.
Powerful Turbo Boost (Light Green Engine Blast)
A sprite of a blue Weapon Balloon from Diddy Kong Racing.A sprite of a blue Weapon Balloon from Diddy Kong Racing.A sprite of a blue Weapon Balloon from Diddy Kong Racing. A level 3 item from a blue Weapon Balloon.
A large speed boost
A level 3 item from a blue Weapon Balloon.
Extremely Powerful Turbo Blast (Purple Engine Blast)
A sprite of a blue Weapon Balloon from Diddy Kong Racing. + Poweruptoken.png None Activates auto-pilot and enables the user to gain up to three speed boosts through the Touch Screen.
Green Balloon
Number of Balloons Weapon (Nintendo 64 version) Weapon (Nintendo DS version)
A sprite of a green Weapon Balloon from Diddy Kong Racing. A level 1 item from a green Weapon Balloon.
An oil spill or gas cloud
A level 1 item from a green Weapon Balloon.
An oil slick or gas cloud
A sprite of a green Weapon Balloon from Diddy Kong Racing.A sprite of a green Weapon Balloon from Diddy Kong Racing. A level 2 item from a green Weapon Balloon.
A land or floating mine
A level 2 item from a green Weapon Balloon.
A land or floating mine
A sprite of a green Weapon Balloon from Diddy Kong Racing.A sprite of a green Weapon Balloon from Diddy Kong Racing.A sprite of a green Weapon Balloon from Diddy Kong Racing. A level 3 item from a green Weapon Balloon.
A snare bubble which delays enemies for a significant time
A level 3 item from a green Weapon Balloon.
A bubble trap
A sprite of a green Weapon Balloon from Diddy Kong Racing. + Poweruptoken.png None Five fake Silver Coins
Yellow Balloon
Number of Balloons Weapon (Nintendo 64 version) Weapon (Nintendo DS version)
A sprite of a yellow Weapon Balloon from Diddy Kong Racing. A level 1 item from a yellow Weapon Balloon.
A short-lasting shield which protects against hits.
A level 1 item from a yellow Weapon Balloon.
Standard Energy Shield
A sprite of a yellow Weapon Balloon from Diddy Kong Racing.A sprite of a yellow Weapon Balloon from Diddy Kong Racing. A level 2 item from a yellow Weapon Balloon.
A longer-lasting shield which protects against hits.
A level 2 item from a yellow Weapon Balloon.
Longer-lasting shield.
A sprite of a yellow Weapon Balloon from Diddy Kong Racing.A sprite of a yellow Weapon Balloon from Diddy Kong Racing.A sprite of a yellow Weapon Balloon from Diddy Kong Racing. A level 3 item from a yellow Weapon Balloon.
A long-lasting shield. If the players run into opponents, the opponents spin out.
A level 3 item from a yellow Weapon Balloon.
A long-lasting shield.
A sprite of a yellow Weapon Balloon from Diddy Kong Racing. + Poweruptoken.png None Makes the racer invisible with a long lasting shield
Rainbow Balloon
Number of Balloons Weapon (Nintendo 64 version) Weapon (Nintendo DS version)
A sprite of a rainbow Weapon Balloon from Diddy Kong Racing. A level 1 item from a rainbow Item Balloon.
A yellow magnet which pulls the player towards their locked-on target
A level 1 item from a rainbow Item Balloon.
A weak, yellow magnet
A sprite of a rainbow Weapon Balloon from Diddy Kong Racing.A sprite of a rainbow Weapon Balloon from Diddy Kong Racing. A level 2 item from a rainbow Item Balloon.
A stronger, red magnet which pulls the player towards their locked-on target
A level 2 item from a rainbow Item Balloon.
An advanced, red magnet
A sprite of a rainbow Weapon Balloon from Diddy Kong Racing.A sprite of a rainbow Weapon Balloon from Diddy Kong Racing.A sprite of a rainbow Weapon Balloon from Diddy Kong Racing. A level 3 item from a rainbow Item Balloon.
A powerful magnet that reverses the pull of the weaker counterparts, dragging opponents backward towards the player
A level 3 item from a rainbow Item Balloon.
A powerful magnet the pulls opponents towards the player
A sprite of a rainbow Weapon Balloon from Diddy Kong Racing. + Poweruptoken.png None A missile with the target selected through the Touch Screen.

Gallery

References

Template:Reflist

  1. ^ Diddy Kong Racing Instruction Manual (UK) pg. 23