Laser Outlaw: Difference between revisions

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'''Laser Outlaw''' is a [[microgame]] found in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]].''
'''Laser Outlaw''' is a [[microgame]] found in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]].''
== Gameplay ==
 
The player controls a pistol and needs to shoot a [http://blog.beforemario.com/2011/02/nintendo-custom-gunman-and-custom-lion.html Custom Gunman Target]. On the target, there's a flashing light right on where its heart would be. The player has to aim the pistol at the light and shoot it so that the dummy falls over. Whenever the cursor is on the light, it turns gray.
==Gameplay==
The player controls a pistol and needs to shoot a [http://blog.beforemario.com/2011/02/nintendo-custom-gunman-and-custom-lion.html Custom Gunman Target]. On the target there is a flashing light right on where its heart would be. The player has to shoot when the pistol is aimed at the light so that the dummy falls over. Whenever the crosshair is on the light, it turns dark. If the player misses the target, the pistol stops moving for a brief instant, but the player is allowed to shoot again afterwards.


*'''1st level difficulty''': The pistol moves up and down.
*'''1st level difficulty''': The pistol moves up and down.

Revision as of 11:30, March 26, 2018

Template:Minigame-infobox Laser Outlaw is a microgame found in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$!.

Gameplay

The player controls a pistol and needs to shoot a Custom Gunman Target. On the target there is a flashing light right on where its heart would be. The player has to shoot when the pistol is aimed at the light so that the dummy falls over. Whenever the crosshair is on the light, it turns dark. If the player misses the target, the pistol stops moving for a brief instant, but the player is allowed to shoot again afterwards.

  • 1st level difficulty: The pistol moves up and down.
  • 2nd level difficulty: The pistol moves left and right.
  • 3rd level difficulty: The pistol goes in a figure-8 motion.

Names in other languages

Language Name Meaning
Japanese こうせんじゅうカスタム ガンマン
Kōsenjuu Kasutamu Ganman
Beam Gun Custom Gunman

French High Noon
-
Italian High Noon
-

Template:WWIMM Microgames