Frozen Frenzy (level): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
m (The "zap balls" are Electroids)
Line 11: Line 11:
|after=[[Meltdown Mayhem|>>]] [[Dynamite Dash|**]]
|after=[[Meltdown Mayhem|>>]] [[Dynamite Dash|**]]
}}
}}
'''Frozen Frenzy''' is the seventh level of ''[[Donkey Kong Country: Tropical Freeze]]'' located on [[Donkey Kong Island]]. This level is closely related to the [[Factory]] levels of ''[[Donkey Kong Country Returns]]'', but here it is covered in ice due to the invasion of the [[Snowmad]]s. This factory-themed level features many electric-based obstacles, such as purple electrical beams created by [[Electroid]]s that deal damage if touched. Electroids form many other major obstacles in Frozen Frenzy. For example, the level contains moving platforms that travel over Electroids; circuits form when the platforms connect to the Electroids, therefore charging the platforms. The Electroids also shoot currents at [[vine]]s that the [[Kong]]s must climb, which sends a damaging current throughout the entire vine. The level is almost entirely covered in ice, which makes traction difficult, and some ice platforms also break moments after [[Donkey Kong]] lands on them. Besides the Electroids, enemies in this level include [[Pointy Tuck]]s, [[Painguin Tuck]]s, [[Waldough]]s, [[Walnut]]s, [[Hootz]], and a [[Fish Poker Pops]].
'''Frozen Frenzy''' is the seventh level of ''[[Donkey Kong Country: Tropical Freeze]]'' located on [[Donkey Kong Island]]. This level is closely related to the [[Factory (Donkey Kong Country Returns)|Factory]] levels of ''[[Donkey Kong Country Returns]]'', but here it is covered in ice due to the invasion of the [[Snowmads]]. This factory-themed level features many electric-based obstacles, such as purple electrical beams created by [[Electroid]]s that deal damage if touched. Electroids form many other major obstacles in Frozen Frenzy. For example, the level contains moving platforms that travel over Electroids; circuits form when the platforms connect to the Electroids, therefore charging the platforms. The Electroids also shoot currents at [[vine]]s that the [[Kong]]s must climb, which sends a damaging current throughout the entire vine. The level is almost entirely covered in ice, which makes traction difficult, and some ice platforms also break moments after [[Donkey Kong]] lands on them. Besides the Electroids, enemies in this level include [[Pointy Tuck]]s, [[Painguin Tuck]]s, [[Waldough]]s, [[Walnut]]s, [[Hootz]], and a [[Fish Poker Pops]].


The music track for this level is entitled "Frozen Frenzy," which is a much slower remix of the factory music from ''[[Donkey Kong Country]]''.
The music track for this level is entitled "Frozen Frenzy," which is a much slower remix of the factory music from ''[[Donkey Kong Country]]''.


==Overview==
==Overview==
The level starts out where frozen pipes and steel platforms are. First the player must re-activate the factory by pounding the golden platform for three times. The player must avoid purple zapping balls and their emission all the way in the level. If a ball touches a plug, a platform or a vine with a plug under gets electrified. Near the N, an eyeball-like machine at [[Handy Hazards]] from ''[[Donkey Kong Country Returns]]'' that has stopped working can be seen at the background.
The level starts out where frozen pipes and steel platforms are. First the player must re-activate the factory by pounding the golden platform for three times. The player must avoid Electroids and their emission all the way in the level. If a ball touches a plug, a platform or a vine with a plug under gets electrified. Near the N, an eyeball-like machine at [[Handy Hazards]] from ''[[Donkey Kong Country Returns]]'' that has stopped working can be seen at the background.


==Enemies==
==Enemies==
Line 23: Line 23:
*[[Painguin Tuck]]
*[[Painguin Tuck]]
*[[Walnut]]
*[[Walnut]]
*[[Waldough]]
*[[Hootz]]
*[[Hootz]]
*[[Fish Poker Pops]]
*[[Fish Poker Pops]]
Line 29: Line 30:
===K-O-N-G Letters===
===K-O-N-G Letters===
*K: This letter is found above the first DK Barrel. The Kongs have to stomp a [[Hootz]] to reach this letter.
*K: This letter is found above the first DK Barrel. The Kongs have to stomp a [[Hootz]] to reach this letter.
*O: After the imbalanced platform with three pairs of zap balls, the Kong should see this letter on the crumbling platform.  
*O: After the imbalanced platform with three pairs of Electroids, the Kong should see this letter on the crumbling platform.  
*N: This letter is located just after the second checkpoint. The Kongs must stomp over two enemies. Dixie Kong's ability may make it easy to grab.
*N: This letter is located just after the second checkpoint. The Kongs must stomp over a Waldough and a Hootz to collect it. Dixie Kong's [[Helicopter Spin]] can also be used.
*G: This letter is see over the crumbling platform after the complex of zaps near the goal.
*G: This letter is found over the crumbling platform after the complex of zaps near the goal.


===Puzzle Pieces===
===Puzzle Pieces===
*1: Directly next to the golden platform. Player must escape upwards because the platform under the puzzle piece crumbles.
*1: Directly next to the golden platform. Player must escape upwards because the platform under the Puzzle Piece crumbles.
*2: There is a suspicious thin platform and two pairs of floating zap balls after some moving platforms. Player gains access to the secret room after pounding it.
*2: There is a thin platform and two pairs of floating Electroids after some moving platforms. Player gains access to the secret room after pounding it.
*3: Just after the checkpoint, moving platforms are seen again and there are six bananas in a row. Player must grab all of them to gain a Puzzle Piece while avoiding electrical balls.
*3: Just after the checkpoint, moving platforms are seen again and there are six bananas in a row. Player must grab all of them to gain a Puzzle Piece while avoiding Electroids.
*4: After the 3rd puzzle piece and imbalanced platform, a barrel is seen under the screen. It brings player to the bonus room.
*4: After the third Puzzle Piece and imbalanced platform, a barrel is seen under the screen. It brings player to the bonus room.
*5: There are two balancing vines with zap balls just before the second checkpoint. It is located upwards of these vines, so player should grab the further vine, climb, and go to the other one as quickly as possible, then grab a wall on a left side and climb it. The easier way is to go across these two vines from right to the upper left starting from the fixed platform with the second checkpoint.
*5: There are two balancing vines with Electroids just before the second checkpoint. It is located upwards of these vines, so player should grab the further vine, climb, and go to the other one as quickly as possible, then grab a wall on a left side and climb it. The player can go across these two vines from right to the upper left starting from the fixed platform with the second checkpoint.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Frozen Frenzy DKCTF 2.jpg|The beginning of the level.
Frozen Frenzy DKCTF 2.jpg|The beginning of the level
File:Frozen Frenzy DKCTF 5.jpg|Electroids form electric bars that Donkey Kong must avoid.
Frozen Frenzy DKCTF 5.jpg|Electroids form electric bars that Donkey Kong must avoid
File:Frozen Frenzy DKCTF 4.jpg|By pulling this handle, Donkey Kong can remove the current traveling through the platforms.
Frozen Frenzy DKCTF 4.jpg|By pulling this handle, Donkey Kong can remove the current traveling through the platforms
File:Frozen Frenzy DKCTF 3.jpg|Donkey Kong is electrocuted after an Electroid sends a current up the vine.
Frozen Frenzy DKCTF 3.jpg|Donkey Kong is electrocuted after an Electroid sends a current up the vine
</gallery>
</gallery>
==Names in other languages==
==Names in other languages==
Line 61: Line 62:
|ItaM=Sub-zero Establishment
|ItaM=Sub-zero Establishment
}}
}}
{{NIWA|title=Frozen Frenzy|DKWiki-p=Frozen Frenzy}}
{{DKCTF}}
{{DKCTF}}
[[Category:Donkey Kong Island]]
[[Category:Snowscapes
[[Category:Donkey Kong Country: Tropical Freeze Levels‎]]
[[Category:Donkey Kong Country: Tropical Freeze Levels‎]]
[[Category:Donkey Kong Island]]
[[Category:Snowscapes]]

Revision as of 17:12, April 25, 2018

This article is about the Donkey Kong Country: Tropical Freeze level. For the minigame from Mario Party 5, see Frozen Frenzy (minigame).

Template:Levelbox Frozen Frenzy is the seventh level of Donkey Kong Country: Tropical Freeze located on Donkey Kong Island. This level is closely related to the Factory levels of Donkey Kong Country Returns, but here it is covered in ice due to the invasion of the Snowmads. This factory-themed level features many electric-based obstacles, such as purple electrical beams created by Electroids that deal damage if touched. Electroids form many other major obstacles in Frozen Frenzy. For example, the level contains moving platforms that travel over Electroids; circuits form when the platforms connect to the Electroids, therefore charging the platforms. The Electroids also shoot currents at vines that the Kongs must climb, which sends a damaging current throughout the entire vine. The level is almost entirely covered in ice, which makes traction difficult, and some ice platforms also break moments after Donkey Kong lands on them. Besides the Electroids, enemies in this level include Pointy Tucks, Painguin Tucks, Waldoughs, Walnuts, Hootz, and a Fish Poker Pops.

The music track for this level is entitled "Frozen Frenzy," which is a much slower remix of the factory music from Donkey Kong Country.

Overview

The level starts out where frozen pipes and steel platforms are. First the player must re-activate the factory by pounding the golden platform for three times. The player must avoid Electroids and their emission all the way in the level. If a ball touches a plug, a platform or a vine with a plug under gets electrified. Near the N, an eyeball-like machine at Handy Hazards from Donkey Kong Country Returns that has stopped working can be seen at the background.

Enemies

Collectibles

K-O-N-G Letters

  • K: This letter is found above the first DK Barrel. The Kongs have to stomp a Hootz to reach this letter.
  • O: After the imbalanced platform with three pairs of Electroids, the Kong should see this letter on the crumbling platform.
  • N: This letter is located just after the second checkpoint. The Kongs must stomp over a Waldough and a Hootz to collect it. Dixie Kong's Helicopter Spin can also be used.
  • G: This letter is found over the crumbling platform after the complex of zaps near the goal.

Puzzle Pieces

  • 1: Directly next to the golden platform. Player must escape upwards because the platform under the Puzzle Piece crumbles.
  • 2: There is a thin platform and two pairs of floating Electroids after some moving platforms. Player gains access to the secret room after pounding it.
  • 3: Just after the checkpoint, moving platforms are seen again and there are six bananas in a row. Player must grab all of them to gain a Puzzle Piece while avoiding Electroids.
  • 4: After the third Puzzle Piece and imbalanced platform, a barrel is seen under the screen. It brings player to the bonus room.
  • 5: There are two balancing vines with Electroids just before the second checkpoint. It is located upwards of these vines, so player should grab the further vine, climb, and go to the other one as quickly as possible, then grab a wall on a left side and climb it. The player can go across these two vines from right to the upper left starting from the fixed platform with the second checkpoint.

Gallery

Names in other languages

Language Name Meaning
Japanese アイススパークファクトリー
Aisu Supāku Fakutorī
Ice Spark Factory

German Kühlkammer
Cooling Chamber
Italian Stabilimento Sottozero
Sub-zero Establishment
Spanish Energía hieléctrica
"Icelectric" Energy, that hieléctrica is a pun on hielo for ice and eléctrica for electric.

[[Category:Snowscapes