Spin Jump, Get Dizzy: Difference between revisions
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==Objective== | ==Objective== | ||
The player must get as many 1-Ups as possible by using the [[Spin Jump]] ability to jump on and stomp [[Goombrat]]s and [[Koopa Paratroopa]]s (using them as platforms to go up). Once the player exceeds ten thousand (10,000) points from jumping on enemies, any more enemies stomped will result in a 1-UP, which the player must collect at least 3 of to pass the challenge. | The player must get as many 1-Ups as possible by using the [[Spin Jump]] ability to jump on and stomp [[Goombrat]]s and [[Koopa Paratroopa]]s (using them as platforms to go up). Once the player exceeds ten thousand (10,000) points from jumping on enemies, any more enemies stomped will result in a 1-UP, which the player must collect at least 3 of to pass the challenge. If the player stomps on an enemy without using the Spin Jump, they automatically fail the challenge. | ||
==Difficulty== | ==Difficulty== |
Revision as of 18:40, July 27, 2018
Spin Jump, Get Dizzy is a Special Challenge in New Super Mario Bros. U. The course takes place in a setting similar to Urchin Shoals, from Sparkling Waters.
Objective
The player must get as many 1-Ups as possible by using the Spin Jump ability to jump on and stomp Goombrats and Koopa Paratroopas (using them as platforms to go up). Once the player exceeds ten thousand (10,000) points from jumping on enemies, any more enemies stomped will result in a 1-UP, which the player must collect at least 3 of to pass the challenge. If the player stomps on an enemy without using the Spin Jump, they automatically fail the challenge.
Difficulty
★★★☆☆
Medals
- Gold Medal: 14-Up
- Silver Medal: 7-Up
- Bronze Medal: 3-Up
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スピンジャンプでくるくるアタック![?] Supin janpu de kurukuru atakku! |
Spinning attack with Spin Jump! |
Trivia
- This challenge may be a nod to the Super Mario World 2: Yoshi's Island level Touch Fuzzy, Get Dizzy.